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Related papers: Table Tennis Stroke Recognition Using Two-Dimensio…

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In this work, the novel task of detecting and classifying table tennis strokes solely using the ball trajectory has been explored. A single camera setup positioned in the umpire's view has been employed to procure a dataset consisting of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Kaustubh Milind Kulkarni , Rohan S Jamadagni , Jeffrey Aaron Paul , Sucheth Shenoy

This paper presents a table tennis stroke detection method from videos. The method relies on a two-stream Convolutional Neural Network processing in parallel the RGB Stream and its computed optical flow. The method has been developed as…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Anam Zahra , Pierre-Etienne Martin

As participants of the MediaEval 2022 Sport Task, we propose a two-stream network approach for the classification and detection of table tennis strokes. Each stream is a succession of 3D Convolutional Neural Network (CNN) blocks using…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Leonard Hacker , Finn Bartels , Pierre-Etienne Martin

This paper proposes a fusion method of modalities extracted from video through a three-stream network with spatio-temporal and temporal convolutions for fine-grained action classification in sport. It is applied to TTStroke-21 dataset which…

Computer Vision and Pattern Recognition · Computer Science 2021-09-30 Pierre-Etienne Martin , Jenny Benois-Pineau , Renaud Péteri , Julien Morlier

The paper addresses the problem of recognition of actions in video with low inter-class variability such as Table Tennis strokes. Two stream, "twin" convolutional neural networks are used with 3D convolutions both on RGB data and optical…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Pierre-Etienne Martin , Jenny Benois-Pineau , Renaud Péteri , Julien Morlier

We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Roman Voeikov , Nikolay Falaleev , Ruslan Baikulov

Sports video analysis is a prevalent research topic due to the variety of application areas, ranging from multimedia intelligent devices with user-tailored digests up to analysis of athletes' performance. The Sports Video task is part of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Pierre-Etienne Martin , Jordan Calandre , Boris Mansencal , Jenny Benois-Pineau , Renaud Péteri , Laurent Mascarilla , Julien Morlier

Sports video analysis is a widespread research topic. Its applications are very diverse, like events detection during a match, video summary, or fine-grained movement analysis of athletes. As part of the MediaEval 2022 benchmarking…

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

Signal Processing · Electrical Eng. & Systems 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Thomas Gossard , Andreas Ziegler , Andreas Zell

In many sports, it is useful to analyse video of an athlete in competition for training purposes. In swimming, stroke rate is a common metric used by coaches; requiring a laborious labelling of each individual stroke. We show that using a…

Computer Vision and Pattern Recognition · Computer Science 2017-05-30 Brandon Victor , Zhen He , Stuart Morgan , Dino Miniutti

Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Daniel Kienzle , Robin Schön , Rainer Lienhart , Shin'Ichi Satoh

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

We present a skill analysis with time series image data using data mining methods, focused on table tennis. We do not use body model, but use only hi-speed movies, from which time series data are obtained and analyzed using data mining…

Artificial Intelligence · Computer Science 2014-01-22 Toshiyuki Maeda , Masanori Fujii , Isao Hayashi

Automatically detecting and classifying strokes in table tennis video can streamline training workflows, enrich broadcast overlays, and enable fine-grained performance analytics. For this to be possible, annotated video data of table tennis…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Moamal Fadhil Abdul-Mahdi , Jonas Bruun Hubrechts , Thomas Martini Jørgensen , Emil Hovad

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

In recent years, robotic table tennis has become a popular research challenge for perception and robot control. Here, we present an improved table tennis robot system with high accuracy vision detection and fast robot reaction. Based on…

Robotics · Computer Science 2023-11-28 Andreas Ziegler , Thomas Gossard , Karl Vetter , Jonas Tebbe , Andreas Zell

Learning to play table tennis is a challenging task for robots, as a wide variety of strokes required. Recent advances have shown that deep Reinforcement Learning (RL) is able to successfully learn the optimal actions in a simulated…

Robotics · Computer Science 2022-10-11 Yapeng Gao , Jonas Tebbe , Andreas Zell

Spin plays a pivotal role in ball-based sports. Estimating spin becomes a key skill due to its impact on the ball's trajectory and bouncing behavior. Spin cannot be observed directly, making it inherently challenging to estimate. In table…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Thomas Gossard , Julian Krismer , Andreas Ziegler , Jonas Tebbe , Andreas Zell

Tracking the trajectory of tennis players can help camera operators in production. Predicting future movement enables cameras to automatically track and predict a player's future trajectory without human intervention. Predicting future…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Ali K. AlShami , Terrance Boult , Jugal Kalita
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