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Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Kihwan Kim , Jinwei Gu , Stephen Tyree , Pavlo Molchanov , Matthias Nießner , Jan Kautz

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Bruno Augusto Dorta Marques , Esteban Walter Gonzalez Clua , Anselmo Antunes Montenegro , Cristina Nader Vasconcelos

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yuanqing Zhang , Jiaming Sun , Xingyi He , Huan Fu , Rongfei Jia , Xiaowei Zhou

Computational ghost imaging retrieves the spatial information of a scene using a single pixel detector. By projecting a series of known random patterns and measuring the back reflected intensity for each one, it is possible to reconstruct a…

In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Chunyu Li , Yusuke Monno , Hironori Hidaka , Masatoshi Okutomi

Universal Photometric Stereo is a promising approach for recovering surface normals without strict lighting assumptions. However, it struggles when multi-illumination cues are unreliable, such as under biased lighting or in shadows or…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 King-Man Tam , Satoshi Ikehata , Yuta Asano , Zhaoyi An , Rei Kawakami

Photometric stereo recovers the surface normals of an object from multiple images with varying shading cues, i.e., modeling the relationship between surface orientation and intensity at each pixel. Photometric stereo prevails in superior…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Yakun Ju , Kin-Man Lam , Wuyuan Xie , Huiyu Zhou , Junyu Dong , Boxin Shi

We present a novel convolutional neural network architecture for photometric stereo (Woodham, 1980), a problem of recovering 3D object surface normals from multiple images observed under varying illuminations. Despite its long history in…

Computer Vision and Pattern Recognition · Computer Science 2018-05-30 Tatsunori Taniai , Takanori Maehara

We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geometry. The approach we put forward turns the input images into reflectance maps, through a robust variational method. The variational model…

Computer Vision and Pattern Recognition · Computer Science 2018-01-24 Jean Mélou , Yvain Quéau , Jean-Denis Durou , Fabien Castan , Daniel Cremers

Generating realistic shadows for inserted objects requires reasoning about scene geometry and illumination. However, most existing methods operate purely in image space, leaving the physical relationship between objects, lighting, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Shilin Hu , Jingyi Xu , Akshat Dave , Dimitris Samaras , Hieu Le

Illumination estimation is often used in mixed reality to re-render a scene from another point of view, to change the color/texture of an object, or to insert a virtual object consistently lit into a real video or photograph. Specifically,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-13 Grégoire Nieto , Salma Jiddi , Philippe Robert

Although significant progress has been made in room layout estimation, most methods aim to reduce the loss in the 2D pixel coordinate rather than exploiting the room structure in the 3D space. Towards reconstructing the room layout in 3D,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Fu-En Wang , Yu-Hsuan Yeh , Min Sun , Wei-Chen Chiu , Yi-Hsuan Tsai

3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Shuang Song

Videos acquired in low-light conditions often exhibit motion blur, which depends on the motion of the objects relative to the camera. This is not only visually unpleasing, but can hamper further processing. With this paper we are the first…

Computer Vision and Pattern Recognition · Computer Science 2016-07-29 Anita Sellent , Carsten Rother , Stefan Roth

We propose a physically-motivated deep learning framework to solve a general version of the challenging indoor lighting estimation problem. Given a single LDR image with a depth map, our method predicts spatially consistent lighting at any…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Zhengqin Li , Li Yu , Mikhail Okunev , Manmohan Chandraker , Zhao Dong

360{\deg} images are widely available over the last few years. This paper proposes a new technique for single 360{\deg} image depth prediction under open environments. Depth prediction from a 360{\deg} single image is not easy for two…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Yuya Hasegawa , Ikehata Satoshi , Kiyoharu Aizawa

In this thesis, we discuss the design and calibration (geometric and radiometric) of a novel shape and reflectance acquisition device called the "Multispectral Light Stage". This device can capture highly detailed facial geometry (down to…

Computer Vision and Pattern Recognition · Computer Science 2011-05-19 Abhishek Dutta

Photometric stereo (PS) techniques nowadays remain constrained to an ideal laboratory setup where modeling and calibration of lighting is amenable. To eliminate such restrictions, we propose an efficient principled variational approach to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-29 Bjoern Haefner , Zhenzhang Ye , Maolin Gao , Tao Wu , Yvain Quéau , Daniel Cremers

In this paper, we present a multi-label stereo matching method to simultaneously estimate the depth of the transparent objects and the occluded background in transparent scenes.Unlike previous methods that assume a unimodal distribution…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Zhidan Liu , Chengtang Yao , Jiaxi Zeng , Yuwei Wu , Yunde Jia
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