Related papers: On link deletion and point deletion in games on gr…
We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an…
Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…
This paper presents a soundness and completeness proof for propositional intuitionistic calculus with respect to the semantics of computability logic. The latter interprets formulas as interactive computational problems, formalized as games…
The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…
Node classification and link prediction are widely studied in graph representation learning. While both transductive node classification and link prediction operate over a single input graph, they have so far been studied separately. Node…
The graph translation operator has been defined with good spectral properties in mind, and in particular with the end goal of being an isometric operator. Unfortunately, the resulting definitions do not provide good intuitions on a…
Network Diversion is a graph problem that has been extensively studied in both the network-analysis and operations-research communities as a measure of how robust a network is against adversarial disruption. This problem is especially well…
We study the evolution of cooperation in the prisoner's dilemma game, whereby a coevolutionary rule is introduced that molds the random topology of the interaction network in two ways. First, existing links are deleted whenever a player…
We study bipartite correlations in Bell-type games. We show that in a setup where the information carriers are allowed to locally deform the manifold on which the game is played, stronger correlations may be obtained than those maximally…
In this paper, we introduce a generalized concept of vertex transitivity in graphs called generalized vertex transitivity. We put forward a new invariant called transitivity number of a graph. The value of this invariant in different…
Bisimulation is a concept that captures behavioural equivalence. It has been studied extensively on nonprobabilistic systems and on discrete-time Markov processes and on so-called continuous-time Markov chains. In the latter time is…
This paper presents an experimental study to compare analysis tools with management systems for querying and analysing graphs. Our experiment compares classic graph navigational operations queries where analytics tools and management…
Evolutionary games on graphs play an important role in the study of evolution of cooperation in applied biology. Using rigorous mathematical concepts from a dynamical systems and graph theoretical point of view, we formalize the notions of…
We have developed a notion of global bisimulation distance between processes which goes somehow beyond the notions of bisimulation distance already existing in the literature, mainly based on bisimulation games. Our proposal is based on the…
In this paper we study fundamental connectivity properties of hypergraphs from a graph-theoretic perspective, with the emphasis on cut edges, cut vertices, and blocks. To prepare the ground, we define various types of subhypergraphs, as…
One of the most important issues in data stream processing systems is to use operator migration to handle highly variable workloads in a cost-efficient manner and adapt to the needs at any given time on demand. Operator migration is a…
A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…
We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…
We consider the well-studied cops and robbers game in the context of oriented graphs, which has received surprisingly little attention to date. We examine the relationship between the cop numbers of an oriented graph and its underlying…
We consider a dynamical system on a metric graph, that corresponds to a semiclassical solution of a time-dependent Schr\"odinger equation. We omit all details concerning mathematical physics and work with a purely discrete problem. We find…