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In this work, we present FRTree planner, a novel robot navigation framework that leverages a tree structure of free regions, specifically designed for navigation in cluttered and unknown environments with narrow passages. The framework…

Robotics · Computer Science 2025-02-17 Yulin Li , Zhicheng Song , Chunxin Zheng , Zhihai Bi , Kai Chen , Michael Yu Wang , Jun Ma

Many robotic tasks, such as inverse kinematics, motion planning, and optimal control, can be formulated as optimization problems. Solving these problems involves addressing nonlinear kinematics, complex contact dynamics, long-horizon…

Robotics · Computer Science 2025-09-10 Teng Xue , Yan Zhang , Amirreza Razmjoo , Sylvain Calinon

Monte Carlo Tree Search (MCTS) has emerged as a powerful tool for decision-making in robotics, enabling efficient exploration of large search spaces. However, traditional MCTS methods struggle in environments characterized by high…

Robotics · Computer Science 2025-03-10 Xibai Wang

This paper addresses the problem of coordination of a fleet of mobile robots - the problem of finding an optimal set of collision-free trajectories for individual robots in the fleet. Many approaches have been introduced during the last…

Robotics · Computer Science 2019-01-23 Jakub Hvězda , Miroslav Kulich , Libor Přeučil

Complex sequential decision-making planning problems, covering infinite states' space have been shown to be solvable by AlphaZero type of algorithms. Such an approach that trains a neural model while simulating projection of futures with a…

Artificial Intelligence · Computer Science 2024-08-13 Ronit Bustin , Claudia V. Goldman

Online motion planning is a challenging problem for intelligent robots moving in dense environments with dynamic obstacles, e.g., crowds. In this work, we propose a novel approach for optimal and safe online motion planning with minimal…

Artificial Intelligence · Computer Science 2025-01-17 Lorenzo Bonanni , Daniele Meli , Alberto Castellini , Alessandro Farinelli

LLM-based autonomous agents often fail to execute complex web tasks that require dynamic interaction due to the inherent uncertainty and complexity of these environments. Existing LLM-based web agents typically rely on rigid,…

Artificial Intelligence · Computer Science 2024-08-29 Yao Zhang , Zijian Ma , Yunpu Ma , Zhen Han , Yu Wu , Volker Tresp

Real-time planning under uncertainty is critical for robots operating in complex dynamic environments. Consider, for example, an autonomous robot vehicle driving in dense, unregulated urban traffic of cars, motorcycles, buses, etc. The…

Robotics · Computer Science 2022-08-10 Panpan Cai , David Hsu

Robots often need to solve path planning problems where essential and discrete aspects of the environment are partially observable. This introduces a multi-modality, where the robot must be able to observe and infer the state of its…

Robotics · Computer Science 2022-08-02 Camille Phiquepal , Andreas Orthey , Nicolas Viennot , Marc Toussaint

In this paper, we present a method of multi-robot motion planning by biasing centralized, sampling-based tree search with decentralized, data-driven steer and distance heuristics. Over a range of robot and obstacle densities, we evaluate…

The autonomous exploration of environments by multi-robot systems is a critical task with broad applications in rescue missions, exploration endeavors, and beyond. Current approaches often rely on either greedy frontier selection or…

Robotics · Computer Science 2024-10-28 Gengyuan Cai , Luosong Guo , Xiangmao Chang

We consider task and motion planning in complex dynamic environments for problems expressed in terms of a set of Linear Temporal Logic (LTL) constraints, and a reward function. We propose a methodology based on reinforcement learning that…

Robotics · Computer Science 2017-03-24 Chris Paxton , Vasumathi Raman , Gregory D. Hager , Marin Kobilarov

This paper proposes an Interactive Inference Behavior Tree (IIBT) framework that integrates behavior trees (BTs) with active inference under the free energy principle for distributed multi-robot decision-making. The proposed IIBT node…

Robotics · Computer Science 2025-12-05 Chaoran Wang , Jingyuan Sun , Yanhui Zhang , Changju Wu

Monte Carlo tree search (MCTS) has achieved state-of-the-art results in many domains such as Go and Atari games when combining with deep neural networks (DNNs). When more simulations are executed, MCTS can achieve higher performance but…

Artificial Intelligence · Computer Science 2020-12-16 Li-Cheng Lan , Meng-Yu Tsai , Ti-Rong Wu , I-Chen Wu , Cho-Jui Hsieh

The combination of deep learning and Monte Carlo Tree Search (MCTS) has shown to be effective in various domains, such as board and video games. AlphaGo represented a significant step forward in our ability to learn complex board games, and…

Machine Learning · Computer Science 2021-04-29 Alexandre Borges , Arlindo Oliveira

Many of the strongest game playing programs use a combination of Monte Carlo tree search (MCTS) and deep neural networks (DNN), where the DNNs are used as policy or value evaluators. Given a limited budget, such as online playing or during…

Artificial Intelligence · Computer Science 2019-06-03 Li-Cheng Lan , Wei Li , Ting-Han Wei , I-Chen Wu

As reinforcement learning for humanoid robots evolves from single-task to multi-skill paradigms, efficiently expanding new skills while avoiding catastrophic forgetting has become a key challenge in embodied intelligence. Existing…

Robotics · Computer Science 2026-04-15 Yifei Yan , Linqi Ye

Monte-Carlo tree search (MCTS) is an effective anytime algorithm with a vast amount of applications. It strategically allocates computational resources to focus on promising segments of the search tree, making it a very attractive search…

Artificial Intelligence · Computer Science 2024-02-14 Cedric Derstroff , Jannis Brugger , Jannis Blüml , Mira Mezini , Stefan Kramer , Kristian Kersting

Recent algorithms in machine translation have included a value network to assist the policy network when deciding which word to output at each step of the translation. The addition of a value network helps the algorithm perform better on…

Computation and Language · Computer Science 2020-04-28 Jerrod Parker , Jerry Zikun Chen

In this work we study a well-known and challenging problem of Multi-agent Pathfinding, when a set of agents is confined to a graph, each agent is assigned a unique start and goal vertices and the task is to find a set of collision-free…

Artificial Intelligence · Computer Science 2023-07-26 Yelisey Pitanov , Alexey Skrynnik , Anton Andreychuk , Konstantin Yakovlev , Aleksandr Panov