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In order to collaborate efficiently with unknown partners in cooperative control settings, adaptation of the partners based on online experience is required. The rather general and widely applicable control setting, where each cooperation…

Multiagent Systems · Computer Science 2019-10-30 Florian Köpf , Samuel Tesfazgi , Michael Flad , Sören Hohmann

There are great interests as well as many challenges in applying reinforcement learning (RL) to recommendation systems. In this setting, an online user is the environment; neither the reward function nor the environment dynamics are clearly…

Machine Learning · Computer Science 2020-01-03 Xinshi Chen , Shuang Li , Hui Li , Shaohua Jiang , Yuan Qi , Le Song

Deep reinforcement learning has demonstrated superhuman performance in complex decision-making tasks, but it struggles with generalization and knowledge reuse - key aspects of true intelligence. This article introduces a novel approach that…

Machine Learning · Computer Science 2024-11-12 Marko Ruman , Tatiana V. Guy

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

Computers and Society · Computer Science 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

Recent Offline Reinforcement Learning methods have succeeded in learning high-performance policies from fixed datasets of experience. A particularly effective approach learns to first identify and then mimic optimal decision-making…

Machine Learning · Computer Science 2023-12-12 Jake Grigsby , Yanjun Qi

Albrecht and Stone (2018) state that modeling of changing behaviors remains an open problem "due to the essentially unconstrained nature of what other agents may do". In this work we evaluate the adaptability of neural artificial agents…

Computation and Language · Computer Science 2024-02-08 Philipp Sadler , Sherzod Hakimov , David Schlangen

Behavioural cloning has been extensively used to train agents and is recognized as a fast and solid approach to teach general behaviours based on expert trajectories. Such method follows the supervised learning paradigm and it strongly…

Artificial Intelligence · Computer Science 2022-01-20 Federico Malato , Joona Jehkonen , Ville Hautamäki

Deep reinforcement learning (RL) methods have significant potential for dialogue policy optimisation. However, they suffer from a poor performance in the early stages of learning. This is especially problematic for on-line learning with…

Computation and Language · Computer Science 2017-07-06 Pei-Hao Su , Pawel Budzianowski , Stefan Ultes , Milica Gasic , Steve Young

We study the problem of sample efficient reinforcement learning, where prior data such as demonstrations are provided for initialization in lieu of a dense reward signal. A natural approach is to incorporate an imitation learning objective,…

Machine Learning · Computer Science 2025-06-10 Perry Dong , Alec M. Lessing , Annie S. Chen , Chelsea Finn

The central tenet of reinforcement learning (RL) is that agents seek to maximize the sum of cumulative rewards. In contrast, active inference, an emerging framework within cognitive and computational neuroscience, proposes that agents act…

Machine Learning · Computer Science 2020-03-02 Alexander Tschantz , Beren Millidge , Anil K. Seth , Christopher L. Buckley

Imitation learning (IL) from a state-based reinforcement learning (RL) policy is a common approach to overcome the curse of dimensionality in complex and high-dimensional observation spaces prevalent in robotics. This paper addresses the…

Machine Learning · Computer Science 2026-05-28 Meraj Mammadov , Pedro Zuidberg Dos Martires , Johannes Andreas Stork

Imitation learning practitioners have often noted that conditioning policies on previous actions leads to a dramatic divergence between "held out" error and performance of the learner in situ. Interactive approaches can provably address…

Machine Learning · Computer Science 2021-02-12 Jonathan Spencer , Sanjiban Choudhury , Arun Venkatraman , Brian Ziebart , J. Andrew Bagnell

In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Traditionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and…

Machine Learning · Computer Science 2025-04-23 Arnav Kumar Jain , Harley Wiltzer , Jesse Farebrother , Irina Rish , Glen Berseth , Sanjiban Choudhury

Learning-based approaches for solving large sequential decision making problems have become popular in recent years. The resulting agents perform differently and their characteristics depend on those of the underlying learning approach.…

Machine Learning · Computer Science 2020-08-04 Timo P. Gros , Daniel Höller , Jörg Hoffmann , Verena Wolf

Robot policies need to adapt to human preferences and/or new environments. Human experts may have the domain knowledge required to help robots achieve this adaptation. However, existing works often require costly offline re-training on…

Machine Learning · Computer Science 2023-02-28 Vivek Myers , Erdem Bıyık , Dorsa Sadigh

Deep reinforcement learning has proven to be a great success in allowing agents to learn complex tasks. However, its application to actual robots can be prohibitively expensive. Furthermore, the unpredictability of human behavior in…

Robotics · Computer Science 2019-08-16 Mohammad Thabet , Massimiliano Patacchiola , Angelo Cangelosi

Reinforcement learning has been shown to perform a range of complex tasks through interaction with an environment or collected leveraging experience. However, many of these approaches presume optimal or near optimal experiences or the…

Machine Learning · Computer Science 2021-09-21 Chapman Siu , Jason Traish , Richard Yi Da Xu

When we can not assume a large amount of annotated data , active learning is a good strategy. It consists in learning a model on a small amount of annotated data (annotation budget) and in choosing the best set of points to annotate in…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Umang Aggarwal , Adrian Popescu , Céline Hudelot

We propose a learning-from-demonstration approach for grounding actions from expert data and an algorithm for using these actions to perform a task in new environments. Our approach is based on an application of sampling-based motion…

Robotics · Computer Science 2016-12-06 Chris Paxton , Felix Jonathan , Marin Kobilarov , Gregory D Hager

Replay is a powerful strategy to promote learning in artificial intelligence and the brain. However, the conditions to generate it and its functional advantages have not been fully recognized. In this study, we develop a modular…

Systems and Control · Electrical Eng. & Systems 2024-10-08 Jiyi Wang , Likai Tang , Huimiao Chen , Marcelo G Mattar , Sen Song
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