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Semi-supervised imitation learning (SSIL) consists in learning a policy from a small dataset of action-labeled trajectories and a much larger dataset of action-free trajectories. Some SSIL methods learn an inverse dynamics model (IDM) to…

Machine Learning · Computer Science 2026-02-04 Sacha Morin , Moonsub Byeon , Alexia Jolicoeur-Martineau , Sébastien Lachapelle

One of the key issues for imitation learning lies in making policy learned from limited samples to generalize well in the whole state-action space. This problem is much more severe in high-dimensional state environments, such as game…

Machine Learning · Computer Science 2021-07-02 Xin-Qiang Cai , Yao-Xiang Ding , Yuan Jiang , Zhi-Hua Zhou

Robotic imitation learning has achieved impressive success in learning complex manipulation behaviors from demonstrations. However, many existing robot learning methods do not explicitly account for the physical symmetries of robotic…

Robotics · Computer Science 2026-03-25 Zhiyuan Zhang , Aditya Mohan , Seungho Han , Wan Shou , Dongyi Wang , Yu She

Humans intuitively solve tasks in versatile ways, varying their behavior in terms of trajectory-based planning and for individual steps. Thus, they can easily generalize and adapt to new and changing environments. Current Imitation Learning…

Robotics · Computer Science 2022-11-10 Niklas Freymuth , Nicolas Schreiber , Philipp Becker , Aleksandar Taranovic , Gerhard Neumann

Imitation learning attracts much attention for its ability to allow robots to quickly learn human manipulation skills through demonstrations. However, in the real world, human demonstrations often exhibit random behavior that is not…

Robotics · Computer Science 2024-07-09 Xizhou Bu , Wenjuan Li , Zhengxiong Liu , Zhiqiang Ma , Panfeng Huang

Cross-embodiment learning from human demonstrations is hindered by the visual gap between human and robot embodiments. While self-supervised learning (SSL) backbones encode rich inter-class semantics of general objects, we show they fail to…

Imitation learning (IL) enables robots to acquire skills quickly by transferring expert knowledge, which is widely adopted in reinforcement learning (RL) to initialize exploration. However, in long-horizon motion planning tasks, a…

Robotics · Computer Science 2021-03-30 Sha Luo , Hamidreza Kasaei , Lambert Schomaker

Imitation Learning (IL) holds great promise for enabling agile locomotion in embodied agents. However, many existing locomotion benchmarks primarily focus on simplified toy tasks, often failing to capture the complexity of real-world…

Machine Learning · Computer Science 2023-12-01 Firas Al-Hafez , Guoping Zhao , Jan Peters , Davide Tateo

Zero-shot imitation learning algorithms hold the promise of reproducing unseen behavior from as little as a single demonstration at test time. Existing practical approaches view the expert demonstration as a sequence of goals, enabling…

Machine Learning · Computer Science 2025-06-13 Thomas Rupf , Marco Bagatella , Nico Gürtler , Jonas Frey , Georg Martius

Virtual models of human gait, or digital twins, offer a promising solution for studying mobility without the need for labor-intensive data collection. However, challenges such as the sim-to-real gap and limited adaptability to diverse…

Robotics · Computer Science 2024-12-06 Yi-Hung Chiu , Ung Hee Lee , Changseob Song , Manaen Hu , Inseung Kang

Imitation learning learns a policy from demonstrations without requiring hand-designed reward functions. In many robotic tasks, such as autonomous racing, imitated policies must model complex environment dynamics and human decision-making.…

Machine Learning · Computer Science 2024-07-12 Catherine Weaver , Chen Tang , Ce Hao , Kenta Kawamoto , Masayoshi Tomizuka , Wei Zhan

Imitation learning (IL) aims to learn an optimal policy from demonstrations. However, such demonstrations are often imperfect since collecting optimal ones is costly. To effectively learn from imperfect demonstrations, we propose a novel…

Machine Learning · Computer Science 2019-01-31 Yueh-Hua Wu , Nontawat Charoenphakdee , Han Bao , Voot Tangkaratt , Masashi Sugiyama

Vision-Language-Action Models (VLAs) inherit their visual and linguistic capabilities from Vision-Language Models (VLMs), yet most VLAs are built from off-the-shelf VLMs that are not adapted to the embodied domain, limiting their downstream…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yiyang Du , Zhanqiu Guo , Xin Ye , Liu Ren , Chenyan Xiong

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

In this work, we study self-supervised representation learning for 3D skeleton-based action recognition. We extend Bootstrap Your Own Latent (BYOL) for representation learning on skeleton sequence data and propose a new data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Olivier Moliner , Sangxia Huang , Kalle Åström

Great progress has been made in estimating 3D human pose and shape from images and video by training neural networks to directly regress the parameters of parametric human models like SMPL. However, existing body models have simplified…

Graphics · Computer Science 2025-09-09 Marilyn Keller , Keenon Werling , Soyong Shin , Scott Delp , Sergi Pujades , C. Karen Liu , Michael J. Black

Approaches for teaching learning agents via human demonstrations have been widely studied and successfully applied to multiple domains. However, the majority of imitation learning work utilizes only behavioral information from the…

The incredible feats of athleticism demonstrated by humans are made possible in part by a vast repertoire of general-purpose motor skills, acquired through years of practice and experience. These skills not only enable humans to perform…

Graphics · Computer Science 2022-05-06 Xue Bin Peng , Yunrong Guo , Lina Halper , Sergey Levine , Sanja Fidler

Agents that can learn to imitate given video observation -- \emph{without direct access to state or action information} are more applicable to learning in the natural world. However, formulating a reinforcement learning (RL) agent that…

Machine Learning · Computer Science 2023-07-14 Glen Berseth , Florian Golemo , Christopher Pal

The present research as described in this paper tries to impart how imitation based learning for behavior-based programming can be used to teach the robot. This development is a big step in way to prove that push recovery is a software…

Robotics · Computer Science 2014-06-07 Vijay Bhaskar Semwal , S. A. Katiyar , P. Chakraborty , G. C. Nandi
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