Related papers: Faster Algorithms for Rooted Connectivity in Direc…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
Low Diameter Decompositions (LDDs) are invaluable tools in the design of combinatorial graph algorithms. While historically they have been applied mainly to undirected graphs, in the recent breakthrough for the negative-length Single Source…
The intersection graph of a collection of trapezoids with corner points lying on two parallel lines is called a trapezoid graph. These graphs and their generalizations were applied in various fields, including modeling channel routing…
We consider the problem of finding a minimum cut of a weighted graph presented as a single-pass stream. While graph sparsification in streams has been intensively studied, the specific application of finding minimum cuts in streams is less…
We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…
The performance of distributed averaging depends heavily on the underlying topology. In various fields, including compressed sensing, multi-party computation, and abstract graph theory, graphs may be expected to be free of short cycles,…
This paper presents a randomized algorithm for the problem of single-source shortest paths on directed graphs with real (both positive and negative) edge weights. Given an input graph with $n$ vertices and $m$ edges, the algorithm completes…
We study connectivity problems from a fine-grained parameterized perspective. Cygan et al. (TALG 2022) obtained algorithms with single-exponential running time $\alpha^{tw} n^{O(1)}$ for connectivity problems parameterized by treewidth…
We consider dynamic algorithms for maintaining Single-Source Reachability (SSR) and approximate Single-Source Shortest Paths (SSSP) on $n$-node $m$-edge directed graphs under edge deletions (decremental algorithms). The previous fastest…
We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity $\lambda$ exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes $\tilde…
We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case…
We give offline algorithms for processing a sequence of $2$ and $3$ edge and vertex connectivity queries in a fully-dynamic undirected graph. While the current best fully-dynamic online data structures for $3$-edge and $3$-vertex…
We study algorithmic and structural aspects of connectivity in hypergraphs. Given a hypergraph $H=(V,E)$ with $n = |V|$, $m = |E|$ and $p = \sum_{e \in E} |e|$ the best known algorithm to compute a global minimum cut in $H$ runs in time…
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
We describe a new sampling-based method to determine cuts in an undirected graph. For a graph (V, E), its cycle space is the family of all subsets of E that have even degree at each vertex. We prove that with high probability, sampling the…
Given a directed, weighted graph $G=(V,E)$ undergoing edge insertions, the incremental single-source shortest paths (SSSP) problem asks for the maintenance of approximate distances from a dedicated source $s$ while optimizing the total time…
In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in $O(n\log^2{n}\log\log{n})$ total time and explicitly maintains the set of…
Many real-world phenomena exhibit strong hierarchical structure. Consequently, in many real-world directed social networks vertices do not play equal role. Instead, vertices form a hierarchy such that the edges appear mainly from upper…
The All-Pairs Min-Cut problem (aka All-Pairs Max-Flow) asks to compute a minimum $s$-$t$ cut (or just its value) for all pairs of vertices $s,t$. We study this problem in directed graphs with unit edge/vertex capacities (corresponding to…
The node-averaged complexity of a distributed algorithm running on a graph $G=(V,E)$ is the average over the times at which the nodes $V$ of $G$ finish their computation and commit to their outputs. We study the node-averaged complexity for…