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The minimum directed feedback vertex set problem consists in finding the minimum set of vertices that should be removed in order to make a directed graph acyclic. This is a well-known NP-hard optimization problem with applications in…
We consider temporal graphs with discrete time labels and investigate the size and the approximability of minimum temporally connected spanning subgraphs. We present a family of minimally connected temporal graphs with $n$ vertices and…
We revisit a classical graph-theoretic problem, the \textit{single-source shortest-path} (SSSP) problem, in weighted unit-disk graphs. We first propose an exact (and deterministic) algorithm which solves the problem in $O(n \log^2 n)$ time…
In the Min $k$-Cut problem, input is an edge weighted graph $G$ and an integer $k$, and the task is to partition the vertex set into $k$ non-empty sets, such that the total weight of the edges with endpoints in different parts is minimized.…
A distributed network is modeled by a graph having $n$ nodes (processors) and diameter $D$. We study the time complexity of approximating {\em weighted} (undirected) shortest paths on distributed networks with a $O(\log n)$ {\em bandwidth…
We give the first almost-linear total time algorithm for deciding if a flow of cost at most $F$ still exists in a directed graph, with edge costs and capacities, undergoing decremental updates, i.e., edge deletions, capacity decreases, and…
Fine-grained reductions have established equivalences between many core problems with $\tilde{O}(n^3)$-time algorithms on $n$-node weighted graphs, such as Shortest Cycle, All-Pairs Shortest Paths (APSP), Radius, Replacement Paths, Second…
We study augmenting a plane Euclidean network with a segment, called a shortcut, to minimize the largest distance between any two points along the edges of the resulting network. Problems of this type have received considerable attention…
The Sparsest Cut is a fundamental optimization problem that has been extensively studied. For planar inputs the problem is in $P$ and can be solved in $\tilde{O}(n^3)$ time if all vertex weights are $1$. Despite a significant amount of…
Dynamically maintaining the minimum cut in a graph $G$ under edge insertions and deletions is a fundamental problem in dynamic graph algorithms for which no conditional lower bound on the time per operation exists. In an $n$-node graph the…
Given a directed graph $G$, a transitive reduction $G^t$ of $G$ (first studied by Aho, Garey, Ullman [SICOMP `72]) is a minimal subgraph of $G$ that preserves the reachability relation between every two vertices in $G$. In this paper, we…
We give the first deterministic algorithm that makes sub-quadratic queries to find the global min-cut of a simple graph in the cut query model. Given an $n$-vertex graph $G$, our algorithm makes $\widetilde{O}(n^{5/3})$ queries to compute…
Finding maximum-cardinality matchings in undirected graphs is arguably one of the most central graph primitives. For $m$-edge and $n$-vertex graphs, it is well-known to be solvable in $O(m\sqrt{n})$ time; however, for several applications…
In the minimum Multicut problem, the input is an edge-weighted supply graph $G=(V,E)$ and a simple demand graph $H=(V,F)$. Either $G$ and $H$ are directed (DMulC) or both are undirected (UMulC). The goal is to remove a minimum weight set of…
We present two new algorithms for solving the {\em All Pairs Shortest Paths} (APSP) problem for weighted directed graphs. Both algorithms use fast matrix multiplication algorithms. The first algorithm solves the APSP problem for weighted…
In a breakthrough work, Kawarabayashi and Thorup (J.~ACM'19) gave a near-linear time deterministic algorithm for minimum cut in a simple graph $G = (V,E)$. A key component is finding the $(1+\varepsilon)$-KT partition of $G$, the coarsest…
We state the graph-theoretic computational problem of finding tight paths in a directed, edge-weighted graph, as well as its simplification of finding tight pairs. These problems are motivated by the need of algorithms that find so-called…
Due to the computational complexity of finding almost shortest simple paths, we propose that identifying a larger collection of (nonbacktracking) paths is more efficient than finding almost shortest simple paths on positively weighted…
We show an $\widetilde{O}(m^{1.5} \epsilon^{-1})$ time algorithm that on a graph with $m$ edges and $n$ vertices outputs its spanning tree count up to a multiplicative $(1+\epsilon)$ factor with high probability, improving on the previous…
Numerous approximation algorithms for problems on unit disk graphs have been proposed in the literature, exhibiting a sharp trade-off between running times and approximation ratios. We introduce a variation of the known shifting strategy…