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Large Reasoning Models (LRMs) face two fundamental limitations: excessive token consumption when overanalyzing simple information processing tasks, and inability to access up-to-date knowledge beyond their training data. We introduce MARS…

Artificial Intelligence · Computer Science 2026-02-03 Guoxin Chen , Zile Qiao , Wenqing Wang , Donglei Yu , Xuanzhong Chen , Hao Sun , Minpeng Liao , Kai Fan , Yong Jiang , Penguin Xie , Wayne Xin Zhao , Ruihua Song , Fei Huang

We introduce MetaDOAR, a lightweight meta-controller that augments the Double Oracle / PSRO paradigm with a learned, partition-aware filtering layer and Q-value caching to enable scalable multi-agent reinforcement learning on very large…

Machine Learning · Computer Science 2026-03-18 Michael Lanier , Yevgeniy Vorobeychik

In this paper, a novel decentralized intelligent adaptive optimal strategy has been developed to solve the pursuit-evasion game for massive Multi-Agent Systems (MAS) under uncertain environment. Existing strategies for pursuit-evasion games…

Systems and Control · Electrical Eng. & Systems 2020-08-10 Zejian Zhou , Hao Xu

Each year, expert-level performance is attained in increasingly-complex multiagent domains, where notable examples include Go, Poker, and StarCraft II. This rapid progression is accompanied by a commensurate need to better understand how…

Machine Learning · Computer Science 2023-02-20 Shayegan Omidshafiei , Andrei Kapishnikov , Yannick Assogba , Lucas Dixon , Been Kim

StarCraft II is a complex and dynamic real-time strategy (RTS) game environment, which is very suitable for artificial intelligence and reinforcement learning research. To address the problem of Large Language Model(LLM) learning in complex…

Artificial Intelligence · Computer Science 2026-04-13 Xiaojie Xu , Zongyuan Li , Chang Lu , Runnan Qi , Yanan Ni , Lumin Jiang , Xiangbei Liu , Xuebo Zhang , Yongchun Fang , Kuihua Huang , Xian Guo , Zhanghua Wu , Zhenya Li

This paper investigates multi-agent reinforcement learning (MARL) in a partially observable, cooperative-competitive combat environment known as LAG. We describe the environment's setup, including agent actions, hierarchical controls, and…

Machine Learning · Computer Science 2025-06-18 Hanzhong Cao

For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

Machine Learning · Computer Science 2022-07-29 Jerin Paul Selvan , Pravin S. Game

Robustness of Deep Reinforcement Learning (DRL) algorithms towards adversarial attacks in real world applications such as those deployed in cyber-physical systems (CPS) are of increasing concern. Numerous studies have investigated the…

Machine Learning · Computer Science 2019-11-20 Xian Yeow Lee , Sambit Ghadai , Kai Liang Tan , Chinmay Hegde , Soumik Sarkar

Cooperative multi-agent systems can be naturally used to model many real world problems, such as network packet routing and the coordination of autonomous vehicles. There is a great need for new reinforcement learning methods that can…

Artificial Intelligence · Computer Science 2024-12-12 Jakob Foerster , Gregory Farquhar , Triantafyllos Afouras , Nantas Nardelli , Shimon Whiteson

Recent approaches have utilized self-supervised auxiliary tasks as representation learning to improve the performance and sample efficiency of vision-based reinforcement learning algorithms in single-agent settings. However, in multi-agent…

Machine Learning · Computer Science 2023-06-06 Haolin Song , Mingxiao Feng , Wengang Zhou , Houqiang Li

In this paper, we explore and compare multiple algorithms for solving the complex strategy game of Terra Mystica, hereafter abbreviated as TM. Previous work in the area of super-human game-play using AI has proven effective, with recent…

Multiagent Systems · Computer Science 2021-02-23 Luis Perez

Progress in multi-agent reinforcement learning (MARL) requires challenging benchmarks that assess the limits of current methods. However, existing benchmarks often target narrow short-horizon challenges that do not adequately stress the…

Machine Learning · Computer Science 2025-11-10 Bassel Al Omari , Michael Matthews , Alexander Rutherford , Jakob Nicolaus Foerster

The Arcade Learning Environment (ALE) is a popular platform for evaluating reinforcement learning agents. Much of the appeal comes from the fact that Atari games demonstrate aspects of competency we expect from an intelligent agent and are…

Machine Learning · Computer Science 2019-06-10 Kenny Young , Tian Tian

It is a challenging problem to jointly optimize the base station (BS) precoding matrix and the reconfigurable intelligent surface (RIS) phases simultaneously in a RIS-assisted multiple-user multiple-input-multiple-output (MU-MIMO) scenario…

Systems and Control · Electrical Eng. & Systems 2025-06-16 Zhi Chai , Jiajie Xu , Justin P Coon , Mohamed-Slim Alouini

This paper presents TotalBotWar, a new pseudo real-time multi-action challenge for game AI, as well as some initial experiments that benchmark the framework with different agents. The game is based on the real-time battles of the popular…

Artificial Intelligence · Computer Science 2020-09-21 Alejandro Estaben , César Díaz , Raul Montoliu , Diego Pérez-Liebana

Spatial information is essential in various fields. How to explicitly model according to the spatial location of agents is also very important for the multi-agent problem, especially when the number of agents is changing and the scale is…

Multiagent Systems · Computer Science 2023-04-26 Dapeng Li , Zhiwei Xu , Bin Zhang , Guoliang Fan

Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a player (Player 2) who tries to prevent the system (Player 1) from achieving its…

Computer Science and Game Theory · Computer Science 2025-06-11 Laurent Doyen , Pranshu Gaba , Shibashis Guha

Financial markets are inherently non-stationary, driven by complex interactions among macroeconomic regimes, microstructural frictions, and behavioral dynamics. Building quantitative strategies that remain profitable demands the continuous…

Artificial Intelligence · Computer Science 2026-05-08 Yishuo Yuan , Jiayi Sheng , Sirui Zeng , Jiaqi Wang , Jiaheng Liu

While reinforcement learning agents can achieve superhuman performance in many complex tasks, they typically do not become more computationally efficient as they improve. In contrast, humans gradually require less cognitive effort as they…

Artificial Intelligence · Computer Science 2025-10-28 Adrian Orenstein , Jessica Chen , Gwyneth Anne Delos Santos , Bayley Sapara , Michael Bowling

Recent years have seen significant advances in explainable AI as the need to understand deep learning models has gained importance with the increased emphasis on trust and ethics in AI. Comprehensible models for sequential decision tasks…

Artificial Intelligence · Computer Science 2022-08-19 Pedro Sequeira , Daniel Elenius , Jesse Hostetler , Melinda Gervasio