Related papers: Lets Make A Story Measuring MR Child Engagement
The mainstreaming of companionable machines--customizable artificial agents designed to participate in ongoing, idiosyncratic, socioemotional relationships--is met with relative theoretical and empirical disarray, according to recent…
Well-being in family settings involves subtle psychological dynamics that conventional metrics often overlook. In particular, unconscious parental expectations, termed ideal parent bias, can suppress children's emotional expression and…
Previous storytelling approaches mostly focused on optimizing traditional metrics such as BLEU, ROUGE and CIDEr. In this paper, we re-examine this problem from a different angle, by looking deep into what defines a realistically-natural and…
This study aimed to develop and validate two scales of engagement and rapport to evaluate the user experience quality with multimodal dialogue systems in the context of foreign language learning. The scales were designed based on theories…
Research in developmental psychology consistently shows that children explore the world thoroughly and efficiently and that this exploration allows them to learn. In turn, this early learning supports more robust generalization and…
Large Language Models (LLMs) are increasingly embedded in child-facing contexts such as education, companionship, creative tools, but their deployment raises safety, privacy, developmental, and security risks. We conduct a systematic…
Story generation aims to automatically produce coherent, structured, and engaging narratives. Although large language models (LLMs) have significantly advanced text generation, stories generated by LLMs still diverge from human-authored…
Mixed Reality (MR) offers immersive and multimodal opportunities for education but remains difficult for teachers to author without technical expertise. We propose MRGEN, a conceptual framework for LLM-powered authoring tools to support…
In this study, we propose an automatic diary generation system that uses information from past joint experiences with the aim of increasing the favorability for robots through shared experiences between humans and robots. For the…
Multi-objective recommender systems (MORS) provide suggestions to users according to multiple (and possibly conflicting) goals. When a system optimizes its results at the individual-user level, it tailors them on a user's propensity towards…
Long-term memory is important for chatbots and dialogue systems (DS) to create consistent and human-like conversations, evidenced by numerous developed memory-augmented DS (MADS). To evaluate the effectiveness of such MADS, existing…
We found that children in elementary school often experience stress during task performance. Limited coping skills and lack of stress awareness restrict children's ability to manage their stress. Many designs and studies have proposed…
Developmental psychologists have spent decades devising experiments to test the intelligence and knowledge of infants and children, tracing the origin of crucial concepts and capacities. Moreover, experimental techniques in developmental…
This study explores how age and language shape the deliberate vocal expression of emotion, addressing underexplored user groups, Teenagers (N = 12) and Adults 55+ (N = 12), within speech emotion recognition (SER). While most SER systems are…
We present Project IRL (In Real Life), a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with augmented reality. In recent years, the tone of public discourse surrounding digital…
Empathetic Response Generation (ERG) is one of the key tasks of the affective computing area, which aims to produce emotionally nuanced and compassionate responses to user's queries. However, existing ERG research is predominantly confined…
Our research aimed to present the design and evaluation of a mixed-initiative system that aids the user in handling complex datasets and dense visualization systems. We attempted to demonstrate this system with two trials of an online…
Children develop narrative skills by understanding and actively building connections between elements, image text matching, and consequences. However, it is challenging for children to clearly grasp these multi level links only through…
In the invited talk at KDAH 2018 workshop (CIKM 2018 conference) I have presented two projects carried out in our HCI lab and target to child: the first one is related to the evaluation in the wild of of a storytelling app for kids based on…
The sense of family connectedness may support positive outcomes including individual well-being, resilience, and healthy family functioning. However, as technologies advance, they often replace human-human interactions instead of nurturing…