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Related papers: Questionnaires and Qualitative Feedback Methods to…

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Subjective video quality assessment (VQA) is the gold standard for measuring end-user experience across communication, streaming, and UGC pipelines. Beyond high-validity lab studies, crowdsourcing offers accurate, reliable, faster, and…

Image and Video Processing · Electrical Eng. & Systems 2025-09-25 Babak Naderi , Ross Cutler

This paper deals with the issue of the perceptual quality evaluation of user-generated videos shared online, which is an important step toward designing video-sharing services that maximize users' satisfaction in terms of quality. We first…

Multimedia · Computer Science 2018-09-17 Soobeom Jang , Jong-Seok Lee

Technologies can support people with early onset dementia (PwD) to aid them in Instrumental Activities of Daily Living (IADL). The integration of physical and virtual realities in Mixed reality technologies (MRTs) could provide scalable and…

Human-Computer Interaction · Computer Science 2021-07-16 Shital Desai , Arlene Astell

Due to technological development, Augmented Reality (AR) can be applied in different domains. However, innovative technologies refer to new interaction paradigms, thus creating a new experience for the user. This so-called User Experience…

Human-Computer Interaction · Computer Science 2025-06-05 Stefan Graser , Felix Kirschenlohr , Stephan Böhm

The sense of presence is central to immersive experiences in Virtual Reality (VR), and particularly salient in socially rich platforms like social VR. While prior studies have explored various aspects related to presence, less is known…

Human-Computer Interaction · Computer Science 2026-02-16 Qijia Chen , Andrea Bellucci , Giulio Jacucci

Online crowdsourcing platforms have made it increasingly easy to perform evaluations of algorithm outputs with survey questions like "which image is better, A or B?", leading to their proliferation in vision and graphics research papers.…

Graphics · Computer Science 2023-05-12 Zoya Bylinskii , Laura Herman , Aaron Hertzmann , Stefanie Hutka , Yile Zhang

Measuring User Experience (UX) with standardized questionnaires is a widely used method. A questionnaire is based on different scales that represent UX factors and items. However, the questionnaires have no common ground concerning naming…

Human-Computer Interaction · Computer Science 2025-06-05 Stefan Graser , Stephan Böhm , Martin Schrepp

This study attempts to provide a better understanding of the user dimension as a factor in software game success. It focuses mainly on an empirical investigation of the effect of user factors on the software game development process and…

Software Engineering · Computer Science 2021-10-11 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed , Shuib Basri

ChatGPT, powered by a large language model (LLM), has revolutionized everyday human-computer interaction (HCI) since its 2022 release. While now used by millions around the world, a coherent pathway for evaluating the user experience (UX)…

Human-Computer Interaction · Computer Science 2025-03-21 Katie Seaborn

With the recent increase in the quantity of high fidelity games appearing on mobile devices and the recent trend of gaming focused mobile devices, there is a new requirement for a clear and comprehensive measure of the quality of gaming…

Human-Computer Interaction · Computer Science 2019-10-31 Hesham Dar , James Kwan , Yang Liu , Omiros Pantazis , Robert Sharp

Humanity is at the forefront of yet another digital revolution, where the lines between real and virtual worlds are dissolving, reshaping how we perceive and interact with our surroundings. In this context, we introduce a transformative…

Robotics · Computer Science 2026-05-22 Alihan Bakir , Ekrem Yüksel , Fabio Zuliani , Neil Chennoufi , Francesco Bruno , Jamie Paik

Graphical perception studies are a key element of visualization research, forming the basis of design recommendations and contributing to our understanding of how people make sense of visualizations. However, graphical perception studies…

Human-Computer Interaction · Computer Science 2023-10-04 Ryan Birchfield , Maddison Caten , Errica Cheng , Madyson Kelly , Truman Larson , Hoan Phan Pham , Yiren Ding , Noëlle Rakotondravony , Lane Harrison

Research in user interaction with mixed reality environments using multiple displays has become increasingly relevant with the prevalence of mobile devices in everyday life and increased commoditization of large display area technologies…

Human-Computer Interaction · Computer Science 2020-02-13 Travis Gesslein , Jens Grubert

Surveys are a widespread method for collecting data at scale, but their rigid structure often limits the depth of qualitative insights obtained. While interviews naturally yield richer responses, they are challenging to conduct across…

Human-Computer Interaction · Computer Science 2025-03-12 Rune M. Jacobsen , Samuel Rhys Cox , Carla F. Griggio , Niels van Berkel

Qualitative modelling is a technique integrating the fields of theoretical computer science, artificial intelligence and the physical and biological sciences. The aim is to be able to model the behaviour of systems without estimating…

Computational Engineering, Finance, and Science · Computer Science 2012-09-19 Thomas W. Kelsey , Lars Kotthoff , Christoffer A. Jefferson , Stephen A. Linton , Ian Miguel , Peter Nightingale , Ian P. Gent

Augmented Reality (AR) devices are commonly head-worn to overlay context-dependent information into the field of view of the device operators. One particular scenario is the overlay of still images, either in a traditional fashion, or as…

Multimedia · Computer Science 2017-05-04 Brian Bauman , Patrick Seeling

Question answering (QA) systems are among the most important and rapidly developing research topics in natural language processing (NLP). A reason, therefore, is that a QA system allows humans to interact more naturally with a machine,…

Computation and Language · Computer Science 2022-09-27 Amer Farea , Zhen Yang , Kien Duong , Nadeesha Perera , Frank Emmert-Streib

Qualitative research emphasizes constructing meaning through iterative engagement with textual data. Traditionally this human-driven process requires navigating coder fatigue and interpretative drift, thus posing challenges when scaling…

Human-Computer Interaction · Computer Science 2025-12-16 Joseph Matveyenko , James Liu , John David Parsons , Ryan A. Brown , Alina Palimaru , Prateek Puri

The aim of this paper is to review some work conducted in the field of user testing that aims at specifying or clarifying the test procedures and at defining and developing tools to help conduct user tests. The topics that have been…

Human-Computer Interaction · Computer Science 2010-09-30 J. M. Christian Bastien

Architects and systems designers artfully balance multiple competing design constraints during the design process but are unable to translate between system metrics and end user experience. This work presents three methodologies to fill in…

Human-Computer Interaction · Computer Science 2022-05-02 Adam Hastings , Lydia B. Chilton , Simha Sethumadhavan