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Consider QBF, the Quantified Boolean Formula problem, as a combinatorial game ruleset. The problem is rephrased as determining the winner of the game where two opposing players take turns assigning values to boolean variables. In this…

Computational Complexity · Computer Science 2014-12-31 Kyle Burke

Differentiable Logics are deployed in neuro-symbolic learning tasks as a way of embedding logical constraints in the training objective of neural networks. A differentiable logic consists of a syntax to write logical properties and a…

Logic in Computer Science · Computer Science 2026-05-19 Thomas Flinkow , Ekaterina Komendantskaya , Matteo Capucci , Rosemary Monahan

QCTL extends the temporal logic CTL with quantifications over atomic propositions. This extension is known to be very expressive: QCTL allows us to express complex properties over Kripke structures (it is as expressive as MSO). Several…

Logic in Computer Science · Computer Science 2019-06-25 Akash Hossain , Francois Laroussinie

We combine quantified differential dynamic logic (QdL) for reasoning about the possible behavior of distributed hybrid systems with temporal logic for reasoning about the temporal behavior during their operation. Our logic supports…

Logic in Computer Science · Computer Science 2012-07-12 Ping Hou

Dependency quantified Boolean formulas (DQBF) is a logic admitting existential quantification over Boolean functions, which allows us to elegantly state synthesis problems in verification such as the search for invariants, programs, or…

Logic in Computer Science · Computer Science 2019-05-08 Leander Tentrup , Markus N. Rabe

I give an analysis of the simplest non-commutative quantum game, which is a gambling game much like Heads or Tails. The quantum gamespace displays strategies which are not interpretable through direct-product strategies of the two players.…

Quantum Physics · Physics 2007-05-23 F. M. C. Witte

We introduce MTT, a dependent type theory which supports multiple modalities. MTT is parametrized by a mode theory which specifies a collection of modes, modalities, and transformations between them. We show that different choices of mode…

Logic in Computer Science · Computer Science 2023-06-22 Daniel Gratzer , G. A. Kavvos , Andreas Nuyts , Lars Birkedal

We present an AI-assisted framework for predicting individual runs of complex quantum experiments, including contextuality and causality (adaptive measurements), within our long-term programme of discovering a local hidden-variable theory…

Quantum Physics · Physics 2026-02-20 Florian Pauschitz , Ben Moseley , Ghislain Fourny

Counting logics with a bounded number of variables form one of the central concepts in descriptive complexity theory. Although they restrict the number of variables that a formula can contain, the variables can be nested within scopes of…

Logic in Computer Science · Computer Science 2024-11-12 Simon Raßmann , Georg Schindling , Pascal Schweitzer

We present CLTLB(D), an extension of PLTLB (PLTL with both past and future operators) augmented with atomic formulae built over a constraint system D. Even for decidable constraint systems, satisfiability and Model Checking problem of such…

Logic in Computer Science · Computer Science 2010-04-21 Marcello M. Bersani , Achille Frigeri , Angelo Morzenti , Matteo Pradella , Matteo Rossi , Pierluigi San Pietro

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

Logic in Computer Science · Computer Science 2011-01-27 Samuel Mimram

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

Logic in Computer Science · Computer Science 2009-08-28 Samuel Mimram

This article takes an oblique sidestep from two previous papers, wherein an approach to reformulation of game theory in terms of information theory, topology, as well as a few other notions was indicated. In this document a description is…

Artificial Intelligence · Computer Science 2019-12-03 Christopher Goddard

We consider a dynamical approach to game in extensive forms. By restricting the convertibility relation over strategy profiles, we obtain a semi-potential (in the sense of Kukushkin), and we show that in finite games the corresponding…

Computer Science and Game Theory · Computer Science 2017-04-05 Stéphane Le Roux , Arno Pauly

Temporal logics are extensively used for the specification of on-going behaviours of reactive systems. Two significant developments in this area are the extension of traditional temporal logics with modalities that enable the specification…

Logic in Computer Science · Computer Science 2019-05-29 Patricia Bouyer , Orna Kupferman , Nicolas Markey , Bastien Maubert , Aniello Murano , Giuseppe Perelli

Dependence logic provides an elegant approach for introducing dependencies between variables into the object language of first-order logic. In [1] generalized quantifiers were introduced in this context. However, a satisfactory account was…

Logic · Mathematics 2024-04-29 Fredrik Engström

We compare two different ways of quantization a simple sequential game Cat's Dilemma in the context of the debate on intransitive and transitive preferences. This kind of analysis can have essential meaning for the research on the…

Quantum Physics · Physics 2015-05-13 Marcin Makowski

Real-life agents seldom have unlimited reasoning power. In this paper, we propose and study a new formal notion of computationally bounded strategic ability in multi-agent systems. The notion characterizes the ability of a set of agents to…

Multiagent Systems · Computer Science 2023-10-27 Catalin Dima , Wojciech Jamroga

Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its generalizations. We propose a novel encoding of these games into Quantified Boolean Formulas (QBFs) such that a game instance admits a winning…

Logic in Computer Science · Computer Science 2023-11-03 Valentin Mayer-Eichberger , Abdallah Saffidine