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Ranking items regarding individual user interests is a core technique of multiple downstream tasks such as recommender systems. Learning such a personalized ranker typically relies on the implicit feedback from users' past click-through…
The growing use of virtual autonomous agents in applications like games and entertainment demands better control policies for natural-looking movements and actions. Unlike the conventional approach of hard-coding motion routines, we propose…
Existing model-based interactive recommendation systems are trained by querying a world model to capture the user preference, but learning the world model from historical logged data will easily suffer from bias issues such as popularity…
Adversarial methods for imitation learning have been shown to perform well on various control tasks. However, they require a large number of environment interactions for convergence. In this paper, we propose an end-to-end differentiable…
The problem of learning the structure of a high dimensional graphical model from data has received considerable attention in recent years. In many applications such as sensor networks and proteomics it is often expensive to obtain samples…
The probability that a user will click a search result depends both on its relevance and its position on the results page. The position based model explains this behavior by ascribing to every item an attraction probability, and to every…
During the past decade, model-based recommendation methods have evolved from latent factor models to neural network-based models. Most of these techniques mainly focus on improving the overall performance, such as the root mean square error…
Modern web-based platforms show ranked lists of recommendations to users, attempting to maximise user satisfaction or business metrics. Typically, the goal of such systems boils down to maximising the exposure probability for items that are…
Deep Reinforcement Learning is widely used for aligning Large Language Models (LLM) with human preference. However, the conventional reward modelling is predominantly dependent on human annotations provided by a select cohort of…
Recent advances in multimodal large language models (MLLMs) and diffusion models (DMs) have opened new possibilities for AI-generated content. Yet, personalized cover image generation remains underexplored, despite its critical role in…
Image-based clothing retrieval is receiving increasing interest with the growth of online shopping. In practice, users may often have a desired piece of clothing in mind (e.g., either having seen it before on the street or requiring certain…
User and item attributes are essential side-information; their interactions (i.e., their co-occurrence in the sample data) can significantly enhance prediction accuracy in various recommender systems. We identify two different types of…
Reciprocity, or the tendency of individuals to mirror behavior, is a key measure that describes information exchange in a social network. Users in social networks tend to engage in different levels of reciprocal behavior. Differences in…
Generative AI models differ from traditional machine learning tools in that they allow users to provide as much or as little information as they choose in their inputs. This flexibility often leads users to omit certain details, relying on…
Current large language models (LLMs) generally lack an effective runtime memory mechanism,making it difficult to adapt to dynamic and personalized interaction requirements. To address this issue, this paper proposes a novel neural memory…
Precise user and item embedding learning is the key to building a successful recommender system. Traditionally, Collaborative Filtering(CF) provides a way to learn user and item embeddings from the user-item interaction history. However,…
We study inverse mechanism learning: recovering an unknown incentive-generating mechanism from observed strategic interaction traces of self-interested learning agents. Unlike inverse game theory and multi-agent inverse reinforcement…
Carousels (also-known as multilists) have become the standard user interface for e-commerce platforms replacing the ranked list, the previous standard for recommender systems. While the research community has begun to focus on carousels,…
We address the problem of training conversion prediction models in advertising domains under privacy constraints, where direct links between ad clicks and conversions are unavailable. Motivated by privacy-preserving browser APIs and the…
The feedback data of recommender systems are often subject to what was exposed to the users; however, most learning and evaluation methods do not account for the underlying exposure mechanism. We first show in theory that applying…