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Related papers: VariTex: Variational Neural Face Textures

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Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the flexibility of controlling the shapes of different semantic…

Computer Vision and Pattern Recognition · Computer Science 2019-05-07 Sen-Zhe Xu , Hao-Zhi Huang , Shi-Min Hu , Wei Liu

Along the rapid development of deep learning techniques in generative models, it is becoming an urgent issue to combine machine intelligence with human intelligence to solve the practical applications. Motivated by this methodology, this…

Graphics · Computer Science 2021-06-18 Haoran Xie , Yuki Fujita , Kazunori Miyata

Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Chao Xu , Junwei Zhu , Jiangning Zhang , Yue Han , Wenqing Chu , Ying Tai , Chengjie Wang , Zhifeng Xie , Yong Liu

The creation of lifelike human avatars capable of realistic pose variation and viewpoint flexibility remains a fundamental challenge in computer vision and graphics. Current approaches typically yield either geometrically inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Chia-Hern Lai , I-Hsuan Lo , Yen-Ku Yeh , Thanh-Nguyen Truong , Ching-Chun Huang

In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Luchao Qi , Jiaye Wu , Annie N. Wang , Shengze Wang , Roni Sengupta

The ability of learning disentangled representations represents a major step for interpretable NLP systems as it allows latent linguistic features to be controlled. Most approaches to disentanglement rely on continuous variables, both for…

Computation and Language · Computer Science 2021-09-16 Giangiacomo Mercatali , André Freitas

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

Deep generative modelling for human body analysis is an emerging problem with many interesting applications. However, the latent space learned by such approaches is typically not interpretable, resulting in less flexibility. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-18 Rodrigo de Bem , Arnab Ghosh , Thalaiyasingam Ajanthan , Ondrej Miksik , Adnane Boukhayma , N. Siddharth , Philip Torr

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

Achieving fine-grained controllability in human image synthesis is a long-standing challenge in computer vision. Existing methods primarily focus on either facial synthesis or near-frontal body generation, with limited ability to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhengwentai Sun , Chenghong Li , Hongjie Liao , Xihe Yang , Keru Zheng , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Xiaoguang Han , Kangcheng Hou , Dong Du , Yuda Qiu , Yizhou Yu , Kun Zhou , Shuguang Cui

We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our…

Human face synthesis involves transferring knowledge about the identity and identity-dependent face shape (IDFS) of a human face to target face images where the context (e.g., facial expressions, head poses, and other background factors)…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Gege Gao , Huaibo Huang , Chaoyou Fu , Ran He

We propose a framework based on Generative Adversarial Networks to disentangle the identity and attributes of faces, such that we can conveniently recombine different identities and attributes for identity preserving face synthesis in open…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Jianmin Bao , Dong Chen , Fang Wen , Houqiang Li , Gang Hua

We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…

Computer Vision and Pattern Recognition · Computer Science 2018-02-06 Jianmin Bao , Dong Chen , Fang Wen , Houqiang Li , Gang Hua

Speech-driven facial animation aims to synthesize lip-synchronized 3D talking faces following the given speech signal. Prior methods to this task mostly focus on pursuing realism with deterministic systems, yet characterizing the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chunzhi Gu , Shigeru Kuriyama , Katsuya Hotta

This paper introduces the Attribute-Decomposed GAN, a novel generative model for controllable person image synthesis, which can produce realistic person images with desired human attributes (e.g., pose, head, upper clothes and pants)…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Yifang Men , Yiming Mao , Yuning Jiang , Wei-Ying Ma , Zhouhui Lian

The last few years have witnessed the great success of non-linear generative models in synthesizing high-quality photorealistic face images. Many recent 3D facial texture reconstruction and pose manipulation from a single image approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Jiankang Deng , Stefanos Zafeiriou

We present a novel method for constructing Variational Autoencoder (VAE). Instead of using pixel-by-pixel loss, we enforce deep feature consistency between the input and the output of a VAE, which ensures the VAE's output to preserve the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Xianxu Hou , Linlin Shen , Ke Sun , Guoping Qiu

Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Haonan Qiu , Yuming Jiang , Hang Zhou , Wayne Wu , Ziwei Liu
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