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Related papers: Action-Conditioned 3D Human Motion Synthesis with …

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Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…

Sound · Computer Science 2019-06-25 Adrien Bitton , Philippe Esling , Antoine Caillon , Martin Fouilleul

Human motion transfer aims to transfer motions from a target dynamic person to a source static one for motion synthesis. An accurate matching between the source person and the target motion in both large and subtle motion changes is vital…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Hongyu Liu , Xintong Han , Chengbin Jin , Lihui Qian , Huawei Wei , Zhe Lin , Faqiang Wang , Haoye Dong , Yibing Song , Jia Xu , Qifeng Chen

In human activity recognition (HAR), the assumption that training and testing data are independent and identically distributed (i.i.d.) often fails, particularly in cross-user scenarios where data distributions vary significantly. This…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Xiaozhou Ye , Kevin I-Kai Wang

Video Action Detection (VAD) entails localizing and categorizing action instances within videos, which inherently consist of diverse information sources such as audio, visual cues, and surrounding scene contexts. Leveraging this multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Taein Son , Soo Won Seo , Jisong Kim , Seok Hwan Lee , Jun Won Choi

We address the challenging task of human reaction generation, which aims to generate a corresponding reaction based on an input action. Most of the existing works do not focus on generating and predicting the reaction and cannot generate…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Baptiste Chopin , Hao Tang , Naima Otberdout , Mohamed Daoudi , Nicu Sebe

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

We introduce Activity Graph Transformer, an end-to-end learnable model for temporal action localization, that receives a video as input and directly predicts a set of action instances that appear in the video. Detecting and localizing…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Megha Nawhal , Greg Mori

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Hyeonwoo Kim , Jeonghwan Kim , Kyungwon Cho , Hanbyul Joo

Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Amir Bar , Roei Herzig , Xiaolong Wang , Anna Rohrbach , Gal Chechik , Trevor Darrell , Amir Globerson

Recognizing human actions in video sequences, known as Human Action Recognition (HAR), is a challenging task in pattern recognition. While Convolutional Neural Networks (ConvNets) have shown remarkable success in image recognition, they are…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Nguyen Huu Phong , Bernardete Ribeiro

Video generation has seen remarkable progress thanks to advancements in generative deep learning. However, generating long sequences remains a significant challenge. Generated videos should not only display coherent and continuous movement…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jingbo Yang , Adrian G. Bors

In this study, we introduce T2M-HiFiGPT, a novel conditional generative framework for synthesizing human motion from textual descriptions. This framework is underpinned by a Residual Vector Quantized Variational AutoEncoder (RVQ-VAE) and a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Congyi Wang

Human motion modeling is a classic problem in computer vision and graphics. Challenges in modeling human motion include high dimensional prediction as well as extremely complicated dynamics.We present a novel approach to human motion…

Computer Vision and Pattern Recognition · Computer Science 2018-05-03 Chen Li , Zhen Zhang , Wee Sun Lee , Gim Hee Lee

We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Liuhan Chen , Lei Zhong , Jiewei Wang , Qin Shuai , Li Yuan , Leidong Fan , Qing Li , Kanglin Liu

We propose a novel framework for multi-person 3D motion trajectory prediction. Our key observation is that a human's action and behaviors may highly depend on the other persons around. Thus, instead of predicting each human pose trajectory…

Computer Vision and Pattern Recognition · Computer Science 2021-11-24 Jiashun Wang , Huazhe Xu , Medhini Narasimhan , Xiaolong Wang

This study presents a novel approach for intelligent user interaction interface generation and optimization, grounded in the variational autoencoder (VAE) model. With the rapid advancement of intelligent technologies, traditional interface…

Human-Computer Interaction · Computer Science 2024-12-20 Runsheng Zhang , Shixiao Wang , Tianfang Xie , Shiyu Duan , Mengmeng Chen

"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

3D human motion prediction is a research area of high significance and a challenge in computer vision. It is useful for the design of many applications including robotics and autonomous driving. Traditionally, autogregressive models have…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Avinash Ajit Nargund , Misha Sra