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Leveraging multiple Large Language Models(LLMs) has proven effective for addressing complex, high-dimensional tasks, but current approaches often rely on static, manually engineered multi-agent configurations. To overcome these constraints,…

Machine Learning · Computer Science 2025-07-21 Xiaowen Ma , Chenyang Lin , Yao Zhang , Volker Tresp , Yunpu Ma

This paper presents a model of network formation in repeated games where the players adapt their strategies and network ties simultaneously using a simple reinforcement-learning scheme. It is demonstrated that the coevolutionary dynamics of…

Multiagent Systems · Computer Science 2013-08-06 Ardeshir Kianercy , Aram Galstyan

This paper focuses on leveraging deep representation learning (DRL) for speech enhancement (SE). In general, the performance of the deep neural network (DNN) is heavily dependent on the learning of data representation. However, the DRL's…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-28 Yang Xiang , Jesper Lisby Højvang , Morten Højfeldt Rasmussen , Mads Græsbøll Christensen

Since deep neural networks' resurgence, reinforcement learning has gradually strengthened and surpassed humans in many conventional games. However, it is not easy to copy these accomplishments to autonomous driving because state spaces are…

Robotics · Computer Science 2023-02-14 B. Udugama

Discrete-action algorithms have been central to numerous recent successes of deep reinforcement learning. However, applying these algorithms to high-dimensional action tasks requires tackling the combinatorial increase of the number of…

Machine Learning · Computer Science 2019-01-28 Arash Tavakoli , Fabio Pardo , Petar Kormushev

Deep Neural Networks (or DNNs) must constantly cope with distribution changes in the input data when the task of interest or the data collection protocol changes. Retraining a network from scratch to combat this issue poses a significant…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Pengyu Yuan , Aryan Mobiny , Jahandar Jahanipour , Xiaoyang Li , Pietro Antonio Cicalese , Badrinath Roysam , Vishal Patel , Maric Dragan , Hien Van Nguyen

Neuroevolution is a process of training neural networks (NN) through an evolutionary algorithm, usually to serve as a state-to-action mapping model in control or reinforcement learning-type problems. This paper builds on the Neuro Evolution…

Neural and Evolutionary Computing · Computer Science 2019-03-19 Amir Behjat , Sharat Chidambaran , Souma Chowdhury

Recently, multiagent deep reinforcement learning (DRL) has received increasingly wide attention. Existing multiagent DRL algorithms are inefficient when facing with the non-stationarity due to agents update their policies simultaneously in…

Multiagent Systems · Computer Science 2018-04-17 Yan Zheng , Jianye Hao , Zongzhang Zhang

Deep Reinforcement Learning (DRL) aims to create intelligent agents that can learn to solve complex problems efficiently in a real-world environment. Typically, two learning goals: adaptation and generalization are used for baselining DRL…

Machine Learning · Computer Science 2022-02-18 Pamul Yadav , Ashutosh Mishra , Junyong Lee , Shiho Kim

Recently, researchers have utilized neural networks to accurately solve partial differential equations (PDEs), enabling the mesh-free method for scientific computation. Unfortunately, the network performance drops when encountering a high…

Machine Learning · Computer Science 2021-09-29 Pongpisit Thanasutives , Masayuki Numao , Ken-ichi Fukui

Embodied agents, such as robots and virtual characters, must continuously select actions to execute tasks effectively, solving complex sequential decision-making problems. Given the difficulty of designing such controllers manually,…

Robotics · Computer Science 2026-05-18 Pedro Santana

We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment,…

Machine Learning · Computer Science 2020-03-17 Ryan Lowe , Yi Wu , Aviv Tamar , Jean Harb , Pieter Abbeel , Igor Mordatch

Over recent years, deep reinforcement learning has shown strong successes in complex single-agent tasks, and more recently this approach has also been applied to multi-agent domains. In this paper, we propose a novel approach, called…

Machine Learning · Computer Science 2020-12-18 Aleksandra Malysheva , Daniel Kudenko , Aleksei Shpilman

Asymmetrical multiplayer (AMP) game is a popular game genre which involves multiple types of agents competing or collaborating with each other in the game. It is difficult to train powerful agents that can defeat top human players in AMP…

Artificial Intelligence · Computer Science 2023-04-21 Chenglu Sun , Yichi Zhang , Yu Zhang , Ziling Lu , Jingbin Liu , Sijia Xu , Weidong Zhang

Deep Neural Networks (DNNs) have been successfully applied to a wide range of problems. However, two main limitations are commonly pointed out. The first one is that they require long time to design. The other is that they heavily rely on…

Neural and Evolutionary Computing · Computer Science 2024-06-21 Adriano Vinhas , João Correia , Penousal Machado

Traditional architectures for solving computer vision problems and the degree of success they enjoyed have been heavily reliant on hand-crafted features. However, of late, deep learning techniques have offered a compelling alternative --…

Computer Vision and Pattern Recognition · Computer Science 2016-01-26 Suraj Srinivas , Ravi Kiran Sarvadevabhatla , Konda Reddy Mopuri , Nikita Prabhu , Srinivas S S Kruthiventi , R. Venkatesh Babu

Recognizing text in the wild is a really challenging task because of complex backgrounds, various illuminations and diverse distortions, even with deep neural networks (convolutional neural networks and recurrent neural networks). In the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-11 Chun Yang , Xu-Cheng Yin , Zejun Li , Jianwei Wu , Chunchao Guo , Hongfa Wang , Lei Xiao

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

Machine Learning · Computer Science 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Deep reinforcement learning has shown its success in game playing. However, 2.5D fighting games would be a challenging task to handle due to ambiguity in visual appearances like height or depth of the characters. Moreover, actions in such…

Machine Learning · Computer Science 2018-05-08 Yu-Jhe Li , Hsin-Yu Chang , Yu-Jing Lin , Po-Wei Wu , Yu-Chiang Frank Wang

We present the first massively distributed architecture for deep reinforcement learning. This architecture uses four main components: parallel actors that generate new behaviour; parallel learners that are trained from stored experience; a…