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An agent-based model for firms' dynamics is developed. The model consists of firm agents with identical characteristic parameters and a bank agent. Dynamics of those agents is described by their balance sheets. Each firm tries to maximize…

General Finance · Quantitative Finance 2009-01-14 Hiroshi Iyetomi , Hideaki Aoyama , Yoshi Fujiwara , Yuichi Ikeda , Wataru Souma

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

Traditional notions of production function do not consider the time dimension, appearing thus timeless and instantaneous. We propose an agent-based model accounting for the whole production side of the economy to unfold the production…

General Economics · Economics 2024-05-14 Jack Birner , Marco Mazzoli , Eleonora Priori , Pietro Terna

The behavioural theory of concurrent systems states that any concurrent system can be captured by a behaviourally equivalent concurrent Abstract State Machine (cASM). While the theory in general assumes shared locations, it remains valid,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-14 Klaus-Dieter Schewe , Andreas Prinz , Egon Börger

We propose a method to procedurally generate a familiar yet complex human artifact: the city. We are not trying to reproduce existing cities, but to generate artificial cities that are convincing and plausible by capturing developmental…

Graphics · Computer Science 2025-07-28 Thomas Lechner , Ben Watson , Uri Wilensky , Martin Felsen

Concurrent programs executing on NUMA architectures consist of concurrent entities (e.g. threads, actors) and data placed on different nodes. Execution of these concurrent entities often reads or updates states from remote nodes. The…

Programming Languages · Computer Science 2016-02-12 Juliana Franco , Sophia Drossopoulou

We present a model for pragmatically describing scenes, in which contrastive behavior results from a combination of inference-driven pragmatics and learned semantics. Like previous learned approaches to language generation, our model uses a…

Computation and Language · Computer Science 2016-09-27 Jacob Andreas , Dan Klein

Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sathyanarayanan N. Aakur , Sudeep Sarkar

Modeling relation between actors is important for recognizing group activity in a multi-person scene. This paper aims at learning discriminative relation between actors efficiently using deep models. To this end, we propose to build a…

Computer Vision and Pattern Recognition · Computer Science 2019-04-24 Jianchao Wu , Limin Wang , Li Wang , Jie Guo , Gangshan Wu

Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our decision. In this paper, we consider such behavior in atomic…

Computer Science and Game Theory · Computer Science 2008-10-04 Heiner Ackermann , Petra Berenbrink , Simon Fischer , Martin Hoefer

Despite definite success in deep reinforcement learning problems, actor-critic algorithms are still confronted with sample inefficiency in complex environments, particularly in tasks where efficient exploration is a bottleneck. These…

Machine Learning · Computer Science 2021-02-09 Yannis Flet-Berliac , Johan Ferret , Olivier Pietquin , Philippe Preux , Matthieu Geist

We present a new and powerful class of automata which are explicitly concurrent and allow a very simple definition of composition. The novelty of these automata is their time-synchronous message-asynchronous communication mechanism. Time…

Formal Languages and Automata Theory · Computer Science 2014-11-25 Radu Grosu , Bernhard Rumpe

A theoretical model is presented which provides a way to simulate, at a very abstract level, power struggles in the social world. In the model, agents can benefit or harm each other, to varying degrees and with differing levels of…

Social and Information Networks · Computer Science 2016-12-15 Michael Poulshock

We study the emergence of communication in multiagent adversarial settings inspired by the classic Imitation game. A class of three player games is used to explore how agents based on sequence to sequence (Seq2Seq) models can learn to…

Artificial Intelligence · Computer Science 2018-11-19 Juan Leni , John Levine , John Quigley

Truly concurrent process algebras are generalizations to the traditional process algebras for true concurrency, CTC to CCS, APTC to ACP, $\pi_{tc}$ to $\pi$ calculus, APPTC to probabilistic process algebra. And we also did some work on…

Logic in Computer Science · Computer Science 2021-08-09 Yong Wang

Recent findings in neuroscience suggest that the human brain represents information in a geometric structure (for instance, through conceptual spaces). In order to communicate, we flatten the complex representation of entities and their…

Machine Learning · Computer Science 2020-02-05 Agnieszka Słowik , Abhinav Gupta , William L. Hamilton , Mateja Jamnik , Sean B. Holden

Classical game theory treats players as special---a description of a game contains a full, explicit enumeration of all players---even though in the real world, "players" are no more fundamentally special than rocks or clouds. It isn't…

Artificial Intelligence · Computer Science 2015-08-19 Benja Fallenstein , Jessica Taylor , Paul F. Christiano

We propose a process calculus, named AbC, to study the behavioural theory of interactions in collective-adaptive systems by relying on attribute-based communication. An AbC system consists of a set of parallel components each of which is…

Logic in Computer Science · Computer Science 2018-07-31 Yehia Abd Alrahman , Rocco De Nicola , Michele Loreti

Truly concurrent process algebras are generalizations to the traditional process algebras for true concurrency, CTC to CCS, APTC to ACP,$\pi_{tc}$ to $\pi$ calculus, APPTC to probabilistic process algebra.In this book, we utilize truly…

Logic in Computer Science · Computer Science 2021-07-29 Yong Wang

We introduce an algebra qCCS of pure quantum processes in which no classical data is involved, communications by moving quantum states physically are allowed, and computations is modeled by super-operators. An operational semantics of qCCS…

Quantum Physics · Physics 2010-09-08 Mingsheng Ying , Yuan Feng , Runyao Duan , Zhengfeng Ji