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Many networks can be characterised by the presence of communities, which are groups of units that are closely linked. Identifying these communities can be crucial for understanding the system's overall function. Recently, hypergraphs have…
The past few years have witnessed the great success of a new family of paradigms, so-called folksonomy, which allows users to freely associate tags to resources and efficiently manage them. In order to uncover the underlying structures and…
Using edge weights is essential for modeling real-world systems where links possess relevant information, and preserving this information in low-dimensional representations is relevant for classification and prediction tasks. This paper…
Neural architecture search (NAS) automatically finds the best task-specific neural network topology, outperforming many manual architecture designs. However, it can be prohibitively expensive as the search requires training thousands of…
Academic Search is a search task aimed to manage and retrieve scientific documents like journal articles and conference papers. Personalization in this context meets individual researchers' needs by leveraging, through user profiles, the…
Hypergraphs, describing networks where interactions take place among any number of units, are a natural tool to model many real-world social and biological systems. In this work we propose a principled framework to model the organization of…
Evaluating node importance is a critical aspect of analyzing complex systems, with broad applications in digital marketing, rumor suppression, and disease control. However, existing methods typically rely on conventional network structures…
Hypergraphs offer a natural modeling language for studying polyadic interactions between sets of entities. Many polyadic interactions are asymmetric, with nodes playing distinctive roles. In an academic collaboration network, for example,…
We study the classic subgraph enumeration problem under distributed settings. Existing solutions either suffer from severe memory crisis or rely on large indexes, which makes them impractical for very large graphs. Most of them follow a…
Random Walk is a basic algorithm to explore the structure of networks, which can be used in many tasks, such as local community detection and network embedding. Existing random walk methods are based on single networks that contain limited…
Hypergraphs are a powerful abstraction for representing higher-order interactions between entities of interest. To exploit these relationships in making downstream predictions, a variety of hypergraph neural network architectures have…
We introduce a random hypergraph model for core-periphery structure. By leveraging our model's sufficient statistics, we develop a novel statistical inference algorithm that is able to scale to large hypergraphs with runtime that is…
Graph embedding, representing local and global neighborhood information by numerical vectors, is a crucial part of the mathematical modeling of a wide range of real-world systems. Among the embedding algorithms, random walk-based algorithms…
In recent years, protocols that are based on the properties of random walks on graphs have found many applications in communication and information networks, such as wireless networks, peer-to-peer networks and the Web. For wireless…
Topological features based on persistent homology capture high-order structural information so as to augment graph neural network methods. However, computing extended persistent homology summaries remains slow for large and dense graphs and…
Random walks are a fundamental primitive used in many machine learning algorithms with several applications in clustering and semi-supervised learning. Despite their relevance, the first efficient parallel algorithm to compute random walks…
Hypergraphs, increasingly utilised for modelling complex and diverse relationships in modern networks, gain much attention representing intricate higher-order interactions. Among various challenges, cohesive subgraph discovery is one of the…
Deep reinforcement learning algorithms are usually impeded by sampling inefficiency, heavily depending on multiple interactions with the environment to acquire accurate decision-making capabilities. In contrast, humans rely on their…
The random walk with choice is a well known variation to the random walk that first selects a subset of $d$ neighbours nodes and then decides to move to the node which maximizes the value of a certain metric; this metric captures the number…
In this research, we improve upon the current state of the art in entity retrieval by re-ranking the result list using graph embeddings. The paper shows that graph embeddings are useful for entity-oriented search tasks. We demonstrate…