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We consider a variant of the classical Bin Packing Problem, called Fully Dynamic Bin Packing. In this variant, items of a size in $(0,1]$ must be packed in bins of unit size. In each time step, an item either arrives or departs from the…

Data Structures and Algorithms · Computer Science 2018-05-25 Björn Feldkord , Matthias Feldotto , Sören Riechers

This paper studies policy optimization algorithms for multi-agent reinforcement learning. We begin by proposing an algorithm framework for two-player zero-sum Markov Games in the full-information setting, where each iteration consists of a…

Machine Learning · Computer Science 2022-07-26 Runyu Zhang , Qinghua Liu , Huan Wang , Caiming Xiong , Na Li , Yu Bai

We consider an optimization problem in which a (single) bat aims to exploit the nectar in a set of $n$ cacti with the objective of maximizing the expected total amount of nectar it drinks. Each cactus $i \in [n]$ is characterized by a…

Data Structures and Algorithms · Computer Science 2020-07-21 Amos Korman , Yuval Emek , Simon Collet , Aya Goldshtein , Yossi Yovel

Tail averaging consists in averaging the last examples in a stream. Common techniques either have a memory requirement which grows with the number of samples to average, are not available at every timestep or do not accomodate growing…

Machine Learning · Computer Science 2019-02-21 Nicolas Le Roux

We consider the allocation of $m$ balls (jobs) into $n$ bins (servers). In the standard Two-Choice process, at each step $t=1,2,\ldots,m$ we first sample two randomly chosen bins, compare their two loads and then place a ball in the least…

Discrete Mathematics · Computer Science 2023-12-27 Dimitrios Los , Thomas Sauerwald

Simulation and bisimulation metrics for stochastic systems provide a quantitative generalization of the classical simulation and bisimulation relations. These metrics capture the similarity of states with respect to quantitative…

Computer Science and Game Theory · Computer Science 2015-07-01 Krishnendu Chatterjee , Luca de Alfaro , Rupak Majumdar , Vishwanath Raman

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

Logic in Computer Science · Computer Science 2025-02-26 Pablo F. Castro , Pedro D'Argenio

In recent years, algorithmic breakthroughs in stringology, computational social choice, scheduling, etc., were achieved by applying the theory of so-called $n$-fold integer programming. An $n$-fold integer program (IP) has a highly uniform…

Data Structures and Algorithms · Computer Science 2019-04-08 Kateřina Altmanová , Dušan Knop , Martin Koutecký

In the popular computer game of Tetris, the player is given a sequence of tetromino pieces and must pack them into a rectangular gameboard initially occupied by a given configuration of filled squares; any completely filled row of the…

Computational Complexity · Computer Science 2007-05-23 Erik D. Demaine , Susan Hohenberger , David Liben-Nowell

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

Computer Science and Game Theory · Computer Science 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

We provide a relatively simple proof that the expected gap between the maximum load and the average load in the two choice process is bounded by $(1+o(1))\log \log n$, irrespective of the number of balls thrown. The theorem was first proven…

Discrete Mathematics · Computer Science 2013-10-22 Kunal Talwar , Udi Wieder

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

Computer Science and Game Theory · Computer Science 2013-06-21 Krishnendu Chatterjee

The Traveling Tournament Problem (TTP) is a hard but interesting sports scheduling problem inspired by Major League Baseball, which is to design a double round-robin schedule such that each pair of teams plays one game in each other's home…

Data Structures and Algorithms · Computer Science 2022-12-26 Jingyang Zhao , Mingyu Xiao

We consider the problem of constructing probabilistic predictions that lead to accurate decisions when employed by downstream users to inform actions. For a single decision maker, designing an optimal predictor is equivalent to minimizing a…

Machine Learning · Computer Science 2025-10-15 Isaac Gibbs , Ryan J. Tibshirani

We study repeated two-player games where one of the players, the learner, employs a no-regret learning strategy, while the other, the optimizer, is a rational utility maximizer. We consider general Bayesian games, where the payoffs of both…

Machine Learning · Computer Science 2022-05-19 Yishay Mansour , Mehryar Mohri , Jon Schneider , Balasubramanian Sivan

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

Computer Science and Game Theory · Computer Science 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…

Probability · Mathematics 2012-08-27 Daniel J. Velleman , Gregory S. Warrington

Self-play via online learning is one of the premier ways to solve large-scale two-player zero-sum games, both in theory and practice. Particularly popular algorithms include optimistic multiplicative weights update (OMWU) and optimistic…

Computer Science and Game Theory · Computer Science 2025-01-22 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

We consider the problem of computing the maximal probability of satisfying an omega-regular specification for stochastic nonlinear systems evolving in discrete time. The problem reduces, after automata-theoretic constructions, to finding…

Systems and Control · Electrical Eng. & Systems 2022-09-30 Rupak Majumdar , Kaushik Mallik , Anne-Kathrin Schmuck , Sadegh Soudjani

Initial knowledge regarding group size can be crucial for collective performance. We study this relation in the context of the {\em Ants Nearby Treasure Search (ANTS)} problem \cite{FKLS}, which models natural cooperative foraging behavior…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-05-22 Ofer Feinerman , Amos Korman