Related papers: Zero-Shot Learning on 3D Point Cloud Objects and B…
Zero-shot learning, the task of learning to recognize new classes not seen during training, has received considerable attention in the case of 2D image classification. However despite the increasing ubiquity of 3D sensors, the corresponding…
Recent deep learning architectures can recognize instances of 3D point cloud objects of previously seen classes quite well. At the same time, current 3D depth camera technology allows generating/segmenting a large amount of 3D point cloud…
The development of advanced 3D sensors has enabled many objects to be captured in the wild at a large scale, and a 3D object recognition system may therefore encounter many objects for which the system has received no training. Zero-Shot…
While there has been a number of studies on Zero-Shot Learning (ZSL) for 2D images, its application to 3D data is still recent and scarce, with just a few methods limited to classification. We present the first generative approach for both…
Zero-shot learning (ZSL) for image classification focuses on recognizing novel categories that have no labeled data available for training. The learning is generally carried out with the help of mid-level semantic descriptors associated…
Generalized zero-shot semantic segmentation of 3D point clouds aims to classify each point into both seen and unseen classes. A significant challenge with these models is their tendency to make biased predictions, often favoring the classes…
Zero-shot learning (ZSL) which aims to recognize unseen object classes by only training on seen object classes, has increasingly been of great interest in Machine Learning, and has registered with some successes. Most existing ZSL methods…
Current Zero-Shot Learning (ZSL) approaches are restricted to recognition of a single dominant unseen object category in a test image. We hypothesize that this setting is ill-suited for real-world applications where unseen objects appear…
Zero-shot learning (ZSL) aims to recognize objects of novel classes without any training samples of specific classes, which is achieved by exploiting the semantic information and auxiliary datasets. Recently most ZSL approaches focus on…
Zero-shot learning (ZSL) aims to recognize instances of unseen classes solely based on the semantic descriptions of the classes. Existing algorithms usually formulate it as a semantic-visual correspondence problem, by learning mappings from…
As an important and challenging problem in computer vision, zero-shot learning (ZSL) aims at automatically recognizing the instances from unseen object classes without training data. To address this problem, ZSL is usually carried out in…
Zero-Shot Learning (ZSL) aims to classify a test instance from an unseen category based on the training instances from seen categories, in which the gap between seen categories and unseen categories is generally bridged via visual-semantic…
This paper presents a method of zero-shot learning (ZSL) which poses ZSL as the missing data problem, rather than the missing label problem. Specifically, most existing ZSL methods focus on learning mapping functions from the image feature…
Trained on large datasets, deep learning (DL) can accurately classify videos into hundreds of diverse classes. However, video data is expensive to annotate. Zero-shot learning (ZSL) proposes one solution to this problem. ZSL trains a model…
Zero-shot learning on 3D point cloud data is a related underexplored problem compared to its 2D image counterpart. 3D data brings new challenges for ZSL due to the unavailability of robust pre-trained feature extraction models. To address…
Zero-shot learning (ZSL) aims to transfer knowledge from seen classes to unseen ones so that the latter can be recognised without any training samples. This is made possible by learning a projection function between a feature space and a…
Zero-shot learning (ZSL) aims to recognize unseen object classes without any training samples, which can be regarded as a form of transfer learning from seen classes to unseen ones. This is made possible by learning a projection between a…
In recent years, research on few-shot learning (FSL) has been fast-growing in the 2D image domain due to the less requirement for labeled training data and greater generalization for novel classes. However, its application in 3D point cloud…
Zero-shot learning (ZSL) can be defined by correctly solving a task where no training data is available, based on previous acquired knowledge from different, but related tasks. So far, this area has mostly drawn the attention from computer…
Zero-shot learning deals with the ability to recognize objects without any visual training sample. To counterbalance this lack of visual data, each class to recognize is associated with a semantic prototype that reflects the essential…