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Artificial Intelligence (AI) has become a ubiquitous part of society, but a key challenge exists in ensuring that humans are equipped with the required critical thinking and AI literacy skills to interact with machines effectively by…

Human-Computer Interaction · Computer Science 2024-04-11 Antonette Shibani , Simon Knight , Kirsty Kitto , Ajanie Karunanayake , Simon Buckingham Shum

In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…

Machine Learning · Computer Science 2012-10-19 Kshitij Judah , Alan Fern , Thomas G. Dietterich

The rapid growth of immersive technologies in educational areas has increased research interest in analyzing the specific behavioral patterns of learners in immersive learning environments. Considering the fact that research on the…

Human-Computer Interaction · Computer Science 2024-05-07 Yu Liu , Kang Yue , Yue Liu

Since the education sector is associated with highly dynamic business environments which are controlled and maintained by information systems, recent technological advancements and the increasing pace of adopting artificial intelligence…

Computers and Society · Computer Science 2024-10-08 Mieczysław L. Owoc , Agnieszka Sawicka , Paweł Weichbroth

Motivation is essential in the learning process of university students, and teachers should have a wide range of strategies to address this issue. The emergence of social technologies has had a considerable influence in e-learning systems,…

Computers and Society · Computer Science 2024-07-11 Carlos Guerrero , Antoni Jaume-i-Capó

The growth of Internet has led to new approaches for distance education. The main mechanisms involved in this process are distance learning and distance evaluation. Distance learning have multiple forms, from browsing and finding…

Computers and Society · Computer Science 2014-06-03 Stefan Gheorghe Pentiuc , Felicia Giza , Ovidiu Andrei Schipor

This paper investigates the barriers hindering the effective transition from theoretical knowledge to practical application in a Sino-New Zealand double-degree undergraduate computing program. In this unique educational setting, students…

Computers and Society · Computer Science 2025-03-19 Fei Dai , Anthony Robins , Zhihao Peng , Wanni Huang , Chiu-Pih Tan , Tianzhen Chen

The ActiveAI project addresses key challenges in AI education for grades 7-9 students by providing an engaging AI literacy learning experience based on the AI4K12 knowledge framework. Utilizing learning science mechanisms such as goal-based…

Computers and Society · Computer Science 2023-09-25 Ying Jui Tseng , Gautam Yadav

In a distance learning context, providing usual communication tools (forum, chat, ...) is not always enough to create efficient interactions between learners and to favour collective knowledge building. A solution consists in setting-up…

Human-Computer Interaction · Computer Science 2007-12-12 Sébastien George , Cécile Bothorel

In this survey we present different approaches that allow an intelligent agent to explore autonomous its environment to gather information and learn multiple tasks. Different communities proposed different solutions, that are in many cases,…

Artificial Intelligence · Computer Science 2014-03-07 Manuel Lopes , Luis Montesano

Many studies in educational data mining address specific learner groups, such as first-in-family to attend Higher Education, or focus on differences in characteristics such as gender or ethnicity, with the aim of predicting performance and…

Computers and Society · Computer Science 2022-12-23 Robert D. Macredie , Martin Shepperd , Tommaso Turchi , Terry Young

This paper argues that the true potential of virtual classrooms in education is not fully exploited yet. The features available in most environments that have been incorporated as virtual classrooms are classified into two groups. The first…

Computers and Society · Computer Science 2018-05-31 Michalis Xenos

Detecting mind wandering is crucial in online education, and it occurs 30% of the time, as it directly impacts learners' retention, comprehension, and overall success in self-directed learning environments. Integrating automated detection…

Machine learning has achieved remarkable success across a wide range of applications, yet many of its most effective methods rely on access to large amounts of labeled data or extensive online interaction. In practice, acquiring…

Machine Learning · Computer Science 2026-01-01 Yinglun Zhu

There are inherent challenges to interdisciplinary research collaboration, such as bridging cognitive gaps and balancing transaction costs with collaborative benefits. This raises the question: Does interdisciplinary research necessarily…

Social and Information Networks · Computer Science 2020-02-04 Shihui Feng , Alec Kirkley

This Full Paper in the Research-To-Practice Category presents a long-term study about the effects of a student-centered course on communication and professional skills on students' thoughts, attitudes, and behavior. The course is offered at…

Computers and Society · Computer Science 2021-01-05 Renate Motschnig , Michael Silber , Valdemar Švábenský

This research category full paper investigates how community college instructors evaluate interactive, no-code AI literacy resources designed for non-STEM learners. As artificial intelligence becomes increasingly integrated into everyday…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher A Bogart , Heather Burte

We investigate the impact of content sequencing on student learning outcomes in a first-year university electromagnetism course. Using a custom-built online system, the McGill Learning Platform (McLEAP), we test student problem-solving…

In recent years, peer learning has gained attention as a method that promotes spontaneous thinking among learners, and its effectiveness has been confirmed by numerous studies. This study aims to develop an AI Agent as a learning companion…

Artificial Intelligence · Computer Science 2025-07-18 Sosui Moribe , Taketoshi Ushiama

Real-time collaboration with humans poses challenges due to the different behavior patterns of humans resulting from diverse physical constraints. Existing works typically focus on learning safety constraints for collaboration, or how to…

Robotics · Computer Science 2024-03-06 Shibei Zhu , Tran Nguyen Le , Samuel Kaski , Ville Kyrki