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The task of temporally detecting and segmenting actions in untrimmed videos has seen an increased attention recently. One problem in this context arises from the need to define and label action boundaries to create annotations for training…
This paper proposes a person-centric and online approach to the challenging problem of localization and prediction of actions and interactions in videos. Typically, localization or recognition is performed in an offline manner where all the…
Humans use context and scene knowledge to easily localize moving objects in conditions of complex illumination changes, scene clutter and occlusions. In this paper, we present a method to leverage human knowledge in the form of annotated…
This paper presents a novel spatiotemporal transformer network that introduces several original components to detect actions in untrimmed videos. First, the multi-feature selective semantic attention model calculates the correlations…
Unsupervised multi-object segmentation has shown impressive results on images by utilizing powerful semantics learned from self-supervised pretraining. An additional modality such as depth or motion is often used to facilitate the…
Human pose analysis is presently dominated by deep convolutional networks trained with extensive manual annotations of joint locations and beyond. To avoid the need for expensive labeling, we exploit spatiotemporal relations in training…
This paper considers the problem of localizing actions in videos as a sequences of bounding boxes. The objective is to generate action proposals that are likely to include the action of interest, ideally achieving high recall with few…
In this paper, we propose a methodology for early recognition of human activities from videos taken with a first-person viewpoint. Early recognition, which is also known as activity prediction, is an ability to infer an ongoing activity at…
We segment moving objects in videos by ranking spatio-temporal segment proposals according to "moving objectness": how likely they are to contain a moving object. In each video frame, we compute segment proposals using multiple…
We introduce the task of weakly supervised learning for detecting human and object interactions in videos. Our task poses unique challenges as a system does not know what types of human-object interactions are present in a video or the…
Leveraging class semantic descriptions and examples of known objects, zero-shot learning makes it possible to train a recognition model for an object class whose examples are not available. In this paper, we propose a novel zero-shot…
Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…
The amount of digital video data is increasing over the world. It highlights the need for efficient algorithms that can index, retrieve and browse this data by content. This can be achieved by identifying semantic description captured…
A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information.…
Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…
In recent years, video action recognition, as a fundamental task in the field of video understanding, has been deeply explored by numerous researchers.Most traditional video action recognition methods typically involve converting videos…
Unlike traditional third-person cameras mounted on robots, a first-person camera, captures a person's visual sensorimotor object interactions from up close. In this paper, we study the tight interplay between our momentary visual attention…
The embedded sensors in widely used smartphones and other wearable devices make the data of human activities more accessible. However, recognizing different human activities from the wearable sensor data remains a challenging research…
The number of categories for action recognition is growing rapidly. It is thus becoming increasingly hard to collect sufficient training data to learn conventional models for each category. This issue may be ameliorated by the increasingly…
Human communication takes many forms, including speech, text and instructional videos. It typically has an underlying structure, with a starting point, ending, and certain objective steps between them. In this paper, we consider…