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Related papers: Pixel Codec Avatars

200 papers

We present X-Avatar, a novel avatar model that captures the full expressiveness of digital humans to bring about life-like experiences in telepresence, AR/VR and beyond. Our method models bodies, hands, facial expressions and appearance in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kaiyue Shen , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Julien Valentin , Jie Song , Otmar Hilliges

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

We present an approach to generate high fidelity 3D face avatar with a high-resolution UV texture map from a single image. To estimate the face geometry, we use a deep neural network to directly predict vertex coordinates of the 3D face…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Ruizhe Wang , Chih-Fan Chen , Hao Peng , Xudong Liu , Oliver Liu , Xin Li

Recent advancements in 3D avatar generation excel with multi-view supervision for photorealistic models. However, monocular counterparts lag in quality despite broader applicability. We propose ReCaLaB to close this gap. ReCaLaB is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yuchen Rao , Eduardo Perez Pellitero , Benjamin Busam , Yiren Zhou , Jifei Song

Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a holistic modeling and capture of the whole human (e.g., body,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yao Feng , Weiyang Liu , Timo Bolkart , Jinlong Yang , Marc Pollefeys , Michael J. Black

We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-based reconstruction of 3D human avatars either focuses solely…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yifan Zhan , Wangze Xu , Qingtian Zhu , Muyao Niu , Mingze Ma , Yifei Liu , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

We present an audio-driven real-time system for animating photorealistic 3D facial avatars with minimal latency, designed for social interactions in virtual reality for anyone. Central to our approach is an encoder model that transforms…

Graphics · Computer Science 2025-11-04 Jiye Lee , Chenghui Li , Linh Tran , Shih-En Wei , Jason Saragih , Alexander Richard , Hanbyul Joo , Shaojie Bai

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

Human-Computer Interaction · Computer Science 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressive photorealism. Today, such photoreal avatars are seen as a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Gengyan Li , Paulo Gotardo , Timo Bolkart , Stephan Garbin , Kripasindhu Sarkar , Abhimitra Meka , Alexandros Lattas , Thabo Beeler

We introduce Visual Persona, a foundation model for text-to-image full-body human customization that, given a single in-the-wild human image, generates diverse images of the individual guided by text descriptions. Unlike prior methods that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jisu Nam , Soowon Son , Zhan Xu , Jing Shi , Difan Liu , Feng Liu , Aashish Misraa , Seungryong Kim , Yang Zhou

Recently, perceptual image compression has achieved significant advancements, delivering high visual quality at low bitrates for natural images. However, for screen content, existing methods often produce noticeable artifacts when…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tongda Xu , Jiahao Li , Bin Li , Yan Wang , Ya-Qin Zhang , Yan Lu

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Wei-Chiu Ma , Anqi Joyce Yang , Shenlong Wang , Raquel Urtasun , Antonio Torralba

With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Gaofeng Liu , Hengsen Li , Ruoyu Gao , Xuetong Li , Zhiyuan Ma , Tao Fang

We present a new approach to creating photorealistic and relightable head avatars from a phone scan with unknown illumination. The reconstructed avatars can be animated and relit in real time with the global illumination of diverse…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Junxuan Li , Chen Cao , Gabriel Schwartz , Rawal Khirodkar , Christian Richardt , Tomas Simon , Yaser Sheikh , Shunsuke Saito

Image codecs are typically optimized to trade-off bitrate \vs distortion metrics. At low bitrates, this leads to compression artefacts which are easily perceptible, even when training with perceptual or adversarial losses. To improve image…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Marlène Careil , Matthew J. Muckley , Jakob Verbeek , Stéphane Lathuilière

In this paper, we introduce FitMe, a facial reflectance model and a differentiable rendering optimization pipeline, that can be used to acquire high-fidelity renderable human avatars from single or multiple images. The model consists of a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Jiankang Deng , Stefanos Zafeiriou

We present Pix2Cap-COCO, the first panoptic pixel-level caption dataset designed to advance fine-grained visual understanding. To achieve this, we carefully design an automated annotation pipeline that prompts GPT-4V to generate…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Zuyao You , Junke Wang , Lingyu Kong , Bo He , Zuxuan Wu

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann

3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Ruihe Wang , Yukang Cao , Kai Han , Kwan-Yee K. Wong