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Related papers: Batch Monte Carlo Tree Search

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Monte-Carlo Tree Search (MCTS) methods are drawing great interest after yielding breakthrough results in computer Go. This paper proposes a Bayesian approach to MCTS that is inspired by distributionfree approaches such as UCT [13], yet…

Machine Learning · Computer Science 2012-03-19 Gerald Tesauro , V T Rajan , Richard Segal

Much current research in AI and games is being devoted to Monte Carlo search (MCS) algorithms. While the quest for a single unified MCS algorithm that would perform well on all problems is of major interest for AI, practitioners often know…

Artificial Intelligence · Computer Science 2015-03-20 Francis Maes , David Lupien St-Pierre , Damien Ernst

We investigate a human-machine collaborative drawing environment in which an autonomous agent sketches images while optionally allowing a user to directly influence the agent's trajectory. We combine Monte Carlo Tree Search with image…

Artificial Intelligence · Computer Science 2016-12-16 Memo Akten , Mick Grierson

Nearest neighbor search plays a fundamental role in many disciplines such as multimedia information retrieval, data-mining, and machine learning. The graph-based search approaches show superior performance over other types of approaches in…

Information Retrieval · Computer Science 2022-04-05 Hui Wang , Yong Wang , Wan-Lei Zhao

Many poker systems, whether created with heuristics or machine learning, rely on the probability of winning as a key input. However calculating the precise probability using combinatorics is an intractable problem, so instead we approximate…

Artificial Intelligence · Computer Science 2018-08-24 Brandon Da Silva

The design of neural network architectures for a new data set is a laborious task which requires human deep learning expertise. In order to make deep learning available for a broader audience, automated methods for finding a neural network…

Machine Learning · Computer Science 2019-06-07 Martin Wistuba

We consider Monte Carlo simulations of classical spin models of statistical mechanics using the massively parallel architecture provided by graphics processing units (GPUs). We discuss simulations of models with discrete and continuous…

Computational Physics · Physics 2012-07-20 Martin Weigel , Taras Yavors'kii

A plethora of problems in AI, engineering and the sciences are naturally formalized as inference in discrete probabilistic models. Exact inference is often prohibitively expensive, as it may require evaluating the (unnormalized) target…

Machine Learning · Computer Science 2019-10-16 Lars Buesing , Nicolas Heess , Theophane Weber

Standard planners for sequential decision making (including Monte Carlo planning, tree search, dynamic programming, etc.) are constrained by an implicit sequential planning assumption: The order in which a plan is constructed is the same in…

Monte Carlo Tree Search (MCTS) is a widely used approach for policy improvement through search with increasing popularity for real world applications. Due to the sequential and deterministic nature of its search, runtime-scaling of MCTS…

Machine Learning · Computer Science 2026-05-22 Yaniv Oren , Viliam Vadocz , Joery A. de Vries , Wendelin Böhmer , Matthijs T. J. Spaan , Hendrik Baier

We propose a novel method applicable in many scene understanding problems that adapts the Monte Carlo Tree Search (MCTS) algorithm, originally designed to learn to play games of high-state complexity. From a generated pool of proposals, our…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Sinisa Stekovic , Mahdi Rad , Alireza Moradi , Friedrich Fraundorfer , Vincent Lepetit

Monte Carlo Tree Search (MCTS) algorithms perform simulation-based search to improve policies online. During search, the simulation policy is adapted to explore the most promising lines of play. MCTS has been used by state-of-the-art…

Machine Learning · Computer Science 2019-04-09 Thomas Anthony , Robert Nishihara , Philipp Moritz , Tim Salimans , John Schulman

A number of algorithms have been developed to solve probabilistic inference problems on belief networks. These algorithms can be divided into two main groups: exact techniques which exploit the conditional independence revealed when the…

Artificial Intelligence · Computer Science 2013-04-08 Ross D. Shachter , Mark Alan Peot

Recent algorithms in machine translation have included a value network to assist the policy network when deciding which word to output at each step of the translation. The addition of a value network helps the algorithm perform better on…

Computation and Language · Computer Science 2020-04-28 Jerrod Parker , Jerry Zikun Chen

In the past few years, AlphaZero's exceptional capability in mastering intricate board games has garnered considerable interest. Initially designed for the game of Go, this revolutionary algorithm merges deep learning techniques with the…

Artificial Intelligence · Computer Science 2023-09-06 Wen Liang , Chao Yu , Brian Whiteaker , Inyoung Huh , Hua Shao , Youzhi Liang

Graph Pattern Mining (GPM) is an important, rapidly evolving, and computation demanding area. GPM computation relies on subgraph enumeration, which consists in extracting subgraphs that match a given property from an input graph. Graphics…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-12 Samuel Ferraz , Vinicius Dias , Carlos H. C. Teixeira , George Teodoro , Wagner Meira

In games like chess, strategy evolves dramatically across distinct phases - the opening, middlegame, and endgame each demand different forms of reasoning and decision-making. Yet, many modern chess engines rely on a single neural network to…

Machine Learning · Computer Science 2025-06-18 Felix Helfenstein , Johannes Czech , Jannis Blüml , Max Eisel , Kristian Kersting

Edge computing's growing prominence, due to its ability to reduce communication latency and enable real-time processing, is promoting the rise of high-performance, heterogeneous System-on-Chip solutions. While current approaches often…

Artificial Intelligence · Computer Science 2024-09-24 Rakshith Jayanth , Neelesh Gupta , Viktor Prasanna

In this paper, we consider the online computation of a strategy that aims at optimizing the expected average reward in a Markov decision process. The strategy is computed with a receding horizon and using Monte Carlo tree search (MCTS). We…

Computer Science and Game Theory · Computer Science 2020-07-17 Damien Busatto-Gaston , Debraj Chakraborty , Jean-Francois Raskin

The Mixture of Experts (MoE) architecture has become a fundamental building block in state-of-the-art large language models (LLMs), improving domain-specific expertise in LLMs and scaling model capacity without proportionally increasing…

Machine Learning · Computer Science 2026-05-13 Ankit Jyothish , Ali Jannesari , Aishwarya Sarkar , Joseph Zuber
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