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This study presents a systematic approach to identifying and characterizing student misconceptions in online learning environments through a novel combination of quantitative performance analysis and large language model (LLM) assessment.…

Computation and Language · Computer Science 2026-05-04 Michael J. Parker , Maria G. Zavala-Cerna

Student-generated multiple-choice questions (MCQs) revised by the instructor were used to design an educational game and to set part of the exam in the framework of an elementary course in Photonics. An anonymous survey among the students…

Physics Education · Physics 2019-01-23 Enrique Abad , Pilar Suárez , Julia Gil

Integrating Artificial Intelligence (AI) in educational settings has brought new learning approaches, transforming the practices of both students and educators. Among the various technologies driving this transformation, Large Language…

Computation and Language · Computer Science 2025-06-06 Giorgio Biancini , Alessio Ferrato , Carla Limongelli

Online education platforms enable teachers to share a large number of educational resources such as questions to form exercises and quizzes for students. With large volumes of available questions, it is important to have an automated way to…

Multiple-choice questions (MCQs) are ubiquitous in almost all levels of education since they are easy to administer, grade, and are a reliable format in assessments and practices. One of the most important aspects of MCQs is the…

Computation and Language · Computer Science 2024-04-19 Wanyong Feng , Jaewook Lee , Hunter McNichols , Alexander Scarlatos , Digory Smith , Simon Woodhead , Nancy Otero Ornelas , Andrew Lan

To enhance LLMs' impact on math education, we need data on their mathematical prowess and biases across prompts. To fill this gap, we introduce MEDS (Math Education Digital Shadows) as a dataset mapping how large language models reason…

Artificial Intelligence · Computer Science 2026-05-01 Naomi Esposito , Anthony Tricarico , Luisa Porzio , Ali Aghazadeh Ardebili , Massimo Stella

Automatically generating high-quality mathematical problems that align with educational objectives is a crucial task in NLP-based educational technology. Traditional generation methods focus primarily on textual quality, but they often…

Computation and Language · Computer Science 2025-06-03 Cheng Cheng , Zhenya Huang , Guanhao Zhao , Yuxiang Guo , Xin Lin , Jinze Wu , Xin Li , Shijin Wang

Math word problems (MWPs) are critical K-12 educational tools, and customizing them to students' interests and ability levels can enhance learning. However, teachers struggle to find time to customize MWPs for students given large class…

Computation and Language · Computer Science 2026-04-14 Bryan R. Christ , Penelope Molitz , Beau LeBlond , Zachary Gottesman , Jonathan Kropko , Thomas Hartvigsen

Real-world tasks of interest are generally poorly defined by human-readable descriptions and have no pre-defined reward signals unless it is defined by a human designer. Conversely, data-driven algorithms are often designed to solve a…

Machine Learning · Computer Science 2022-05-13 Vinicius G. Goecks , Nicholas Waytowich , David Watkins-Valls , Bharat Prakash

Asking questions is one of the most crucial pedagogical techniques used by teachers in class. It not only offers open-ended discussions between teachers and students to exchange ideas but also provokes deeper student thought and critical…

Computation and Language · Computer Science 2020-05-19 Gale Yan Huang , Jiahao Chen , Haochen Liu , Weiping Fu , Wenbiao Ding , Jiliang Tang , Songfan Yang , Guoliang Li , Zitao Liu

The individualization of learning contents based on digital technologies promises large individual and social benefits. However, it remains an open question how this individualization can be implemented. To tackle this question we conduct a…

Machine Learning · Computer Science 2024-07-29 Tim Klausmann , Marius Köppel , Daniel Schunk , Isabell Zipperle

Deep Research (DR) systems help researchers cope with ballooning publishing counts. Such tools synthesize scientific papers to answer research queries, but lack understanding of their users. We address this with MyScholarQA (MySQA), a…

Multiple-choice questions (MCQs) are a widely used educational tool, particularly in domains such as visualization literacy that require broad conceptual coverage and support diverse real-world applications. However, designing high-quality…

Human-Computer Interaction · Computer Science 2026-03-03 Zixin Chen , Yuhang Zeng , Sicheng Song , Yanna Lin , Xian Xu , Huamin Qu , Meng Xia

Cognitive diagnosis has been developed for decades as an effective measurement tool to evaluate human cognitive status such as ability level and knowledge mastery. It has been applied to a wide range of fields including education, sport,…

Artificial Intelligence · Computer Science 2024-07-09 Fei Wang , Weibo Gao , Qi Liu , Jiatong Li , Guanhao Zhao , Zheng Zhang , Zhenya Huang , Mengxiao Zhu , Shijin Wang , Wei Tong , Enhong Chen

One of the challenges in machine learning research is to ensure that presented and published results are sound and reliable. Reproducibility, that is obtaining similar results as presented in a paper or talk, using the same code and data…

Ethics statements have been proposed as a mechanism to increase transparency and promote reflection on the societal impacts of published research. In 2020, the machine learning (ML) conference NeurIPS broke new ground by requiring that all…

Computers and Society · Computer Science 2021-11-03 Carolyn Ashurst , Emmie Hine , Paul Sedille , Alexis Carlier

We propose to use thought-provoking children's questions (TPCQs), namely Highlights BrainPlay questions, as a new method to drive artificial intelligence research and to evaluate the capabilities of general-purpose AI systems. These…

Artificial Intelligence · Computer Science 2017-07-27 Erik T. Mueller , Henry Minsky

In an educational setting, an estimate of the difficulty of multiple-choice questions (MCQs), a commonly used strategy to assess learning progress, constitutes very useful information for both teachers and students. Since human assessment…

Computation and Language · Computer Science 2025-04-21 Leonidas Zotos , Hedderik van Rijn , Malvina Nissim

We present the results of the NeurIPS 2023 Neural MMO Competition, which attracted over 200 participants and submissions. Participants trained goal-conditional policies that generalize to tasks, maps, and opponents never seen during…

Science meets Engineering in Deep Learning took place in Vancouver as part of the Workshop section of NeurIPS 2019. As organizers of the workshop, we created the following report in an attempt to isolate emerging topics and recurring themes…

Machine Learning · Computer Science 2020-07-30 Levent Sagun , Caglar Gulcehre , Adriana Romero , Negar Rostamzadeh , Stefano Sarao Mannelli