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We present an approach for selecting objectively informative and subjectively helpful annotations to social media posts. We draw on data from on an online environment where contributors annotate misinformation and simultaneously rate the…

Social and Information Networks · Computer Science 2022-10-31 Stefan Wojcik , Sophie Hilgard , Nick Judd , Delia Mocanu , Stephen Ragain , M. B. Fallin Hunzaker , Keith Coleman , Jay Baxter

Peer prediction mechanisms incentivize agents to truthfully report their signals even in the absence of verification by comparing agents' reports with those of their peers. In the detail-free multi-task setting, agents respond to multiple…

Computer Science and Game Theory · Computer Science 2021-08-27 Grant Schoenebeck , Fang-Yi Yu

The question of how people vote strategically under uncertainty has attracted much attention in several disciplines. Theoretical decision models have been proposed which vary in their assumptions on the sophistication of the voters and on…

Computer Science and Game Theory · Computer Science 2018-05-22 Roy Fairstein , Adam Lauz , Kobi Gal , Reshef Meir

In this paper, we study platforms where resources and jobs are spatially distributed, and resources have the flexibility to strategically move to different locations for better payoffs. The price of the service at each location depends on…

Computer Science and Game Theory · Computer Science 2023-07-18 Ozan Candogan , Manxi Wu

Over the past decade, crowdsourcing has emerged as a cheap and efficient method of obtaining solutions to simple tasks that are difficult for computers to solve but possible for humans. The popularity and promise of crowdsourcing markets…

Social and Information Networks · Computer Science 2013-11-27 Aleksandrs Slivkins , Jennifer Wortman Vaughan

Crowdsourcing is a common approach to rapidly annotate large volumes of data in machine learning applications. Typically, crowd workers are compensated with a flat rate based on an estimated completion time to meet a target hourly wage.…

Human-Computer Interaction · Computer Science 2024-12-03 Gordon Lim , Stefan Larson , Yu Huang , Kevin Leach

In many collective decision making situations, agents vote to choose an alternative that best represents the preferences of the group. Agents may manipulate the vote to achieve a better outcome by voting in a way that does not reflect their…

Computer Science and Game Theory · Computer Science 2019-12-03 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

This work is aimed at studying realistic social control strategies for social networks based on the introduction of random information into the state of selected driver agents. Deliberately exposing selected agents to random information is…

Social and Information Networks · Computer Science 2018-07-23 Marco Cremonini , Francesca Casamassima

An analyst observes the frequency with which a decision maker (DM) takes actions, but not the frequency conditional on payoff-relevant states. We ask when the analyst can rationalize the DM's choices as if the DM first learns something…

Theoretical Economics · Economics 2025-06-18 Laura Doval , Ran Eilat , Tianhao Liu , Yangfan Zhou

We study learning on social media with an equilibrium model of users interacting with shared news stories. Rational users arrive sequentially, observe an original story (i.e., a private signal) and a sample of predecessors' stories in a…

Theoretical Economics · Economics 2026-03-10 Krishna Dasaratha , Kevin He

This work investigates a dynamic variant of Bayesian persuasion, in which a strategic sender seeks to influence a receiver's belief over time through controlling the timing of the information disclosure, under resource constraints. We…

Information Theory · Computer Science 2025-12-05 Ahmet Bugra Gundogan , Melih Bastopcu

We describe Quizz, a gamified crowdsourcing system that simultaneously assesses the knowledge of users and acquires new knowledge from them. Quizz operates by asking users to complete short quizzes on specific topics; as a user answers the…

Artificial Intelligence · Computer Science 2015-06-04 Panagiotis G. Ipeirotis , Evgeniy Gabrilovich

Misinformation spreads rapidly on social media, causing serious damage by influencing public opinion, promoting dangerous behavior, or eroding trust in reliable sources. It spreads too fast for traditional fact-checking, stressing the need…

Computation and Language · Computer Science 2024-08-09 Megha Sundriyal , Harshit Choudhary , Tanmoy Chakraborty , Md Shad Akhtar

The emergent behavior of a distributed system is conditioned by the information available to the local decision-makers. Therefore, one may expect that providing decision-makers with more information will improve system performance; in this…

Computer Science and Game Theory · Computer Science 2023-06-23 Bryce L. Ferguson , Dario Paccagnan , Jason R. Marden

Crowdsourcing is widely used to create data for common natural language understanding tasks. Despite the importance of these datasets for measuring and refining model understanding of language, there has been little focus on the…

Computation and Language · Computer Science 2021-06-03 Nikita Nangia , Saku Sugawara , Harsh Trivedi , Alex Warstadt , Clara Vania , Samuel R. Bowman

The ability of a society to make the right decisions on relevant matters relies on its capability to properly aggregate the noisy information spread across the individuals it is made of. In this paper we study the information aggregation…

Physics and Society · Physics 2015-06-16 Giacomo Livan , Matteo Marsili

Crowdfunding has emerged as a widespread strategy for startups seeking financing, particularly through reward-based methods. However, understanding its economic impact at both micro and macro levels requires thorough analysis, often…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-23 Giuseppe Pipitò , Emanuele Macca

In strategic classification, agents modify their features, at a cost, to ideally obtain a positive classification from the learner's classifier. The typical response of the learner is to carefully modify their classifier to be robust to…

Machine Learning · Computer Science 2024-02-15 Lee Cohen , Saeed Sharifi-Malvajerdi , Kevin Stangl , Ali Vakilian , Juba Ziani

Crowdsourcing has gained immense popularity in machine learning applications for obtaining large amounts of labeled data. Crowdsourcing is cheap and fast, but suffers from the problem of low-quality data. To address this fundamental…

Computer Science and Game Theory · Computer Science 2015-12-17 Nihar B. Shah , Dengyong Zhou

We study the diffusion of a true and a false message (misinformation) when agents are biased and able to verify messages. As a recipient of a false message who verifies it becomes informed of the truth, a higher prevalence of misinformation…

Theoretical Economics · Economics 2026-02-25 Luca Paolo Merlino , Nicole Tabasso