Related papers: Single Source One Shot Reenactment using Weighted …
One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…
Muscle-based systems have the potential to provide both anatomical accuracy and semantic interpretability as compared to blendshape models; however, a lack of expressivity and differentiability has limited their impact. Thus, we propose…
We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…
High-fidelity reconstruction of driving scenes is crucial for autonomous driving. While recent feedforward 3D Gaussian Splatting (3DGS) methods enable fast reconstruction, their per-pixel Gaussian prediction paradigm often suffers from…
The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower,…
Creating plausible virtual actors from images of real actors remains one of the key challenges in computer vision and computer graphics. Marker-less human motion estimation and shape modeling from images in the wild bring this challenge to…
We propose X-Portrait, an innovative conditional diffusion model tailored for generating expressive and temporally coherent portrait animation. Specifically, given a single portrait as appearance reference, we aim to animate it with motion…
We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…
Motion transfer aims to transfer the motion of a driving video to a source image. When there are considerable differences between object in the driving video and that in the source image, traditional single domain motion transfer approaches…
This paper proposes a step toward obtaining general models of knowledge for facial analysis, by addressing the question of multi-source transfer learning. More precisely, the proposed approach consists in two successive training steps: the…
We present an algorithm for re-rendering a person from a single image under arbitrary poses. Existing methods often have difficulties in hallucinating occluded contents photo-realistically while preserving the identity and fine details in…
Image fusion aims to combine information from multiple source images into a single one with more comprehensive informational content. Deep learning-based image fusion algorithms face significant challenges, including the lack of a…
We tackle the human motion imitation, appearance transfer, and novel view synthesis within a unified framework, which means that the model once being trained can be used to handle all these tasks. The existing task-specific methods mainly…
We present a lightweight video motion retargeting approach TransMoMo that is capable of transferring motion of a person in a source video realistically to another video of a target person. Without using any paired data for supervision, the…
Current state-of-the-art solutions for motion capture from a single camera are optimization driven: they optimize the parameters of a 3D human model so that its re-projection matches measurements in the video (e.g. person segmentation,…
We address the task of unsupervised retargeting of human actions from one video to another. We consider the challenging setting where only a few frames of the target is available. The core of our approach is a conditional generative model…
We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…
There currently exist two main approaches to reproducing visual appearance using Machine Learning (ML): The first is training models that generalize over different instances of a problem, e.g., different images of a dataset. As one-shot…
Person re-identification (re-ID) concerns the matching of subject images across different camera views in a multi camera surveillance system. One of the major challenges in person re-ID is pose variations across the camera network, which…
Head avatars animated by visual signals have gained popularity, particularly in cross-driving synthesis where the driver differs from the animated character, a challenging but highly practical approach. The recently presented MegaPortraits…