Related papers: Heuristics2Annotate: Efficient Annotation of Large…
We present the Moments in Time Dataset, a large-scale human-annotated collection of one million short videos corresponding to dynamic events unfolding within three seconds. Modeling the spatial-audio-temporal dynamics even for actions…
In the context of text classification, the financial burden of annotation exercises for creating training data is a critical issue. Active learning techniques, particularly those rooted in uncertainty sampling, offer a cost-effective…
Surgical triplet detection is a critical task in surgical video analysis. However, existing datasets like CholecT50 lack precise spatial bounding box annotations, rendering triplet classification at the image level insufficient for…
The performance of supervised deep learning algorithms depends significantly on the scale, quality and diversity of the data used for their training. Collecting and manually annotating large amount of data can be both time-consuming and…
We introduce WebChain, the largest open-source dataset of human-annotated trajectories on real-world websites, designed to accelerate reproducible research in web agents. It contains 31,725 trajectories and 318k steps, featuring a core…
We propose a personalized ConvNet pose estimator that automatically adapts itself to the uniqueness of a person's appearance to improve pose estimation in long videos. We make the following contributions: (i) we show that given a few…
Modern convolutional neural networks (CNNs)-based face detectors have achieved tremendous strides due to large annotated datasets. However, misaligned results with high detection confidence but low localization accuracy restrict the further…
Pixel grounding, encompassing tasks such as Referring Expression Segmentation (RES), has garnered considerable attention due to its immense potential for bridging the gap between vision and language modalities. However, advancements in this…
Annotating long-horizon robotic demonstrations with precise temporal action boundaries is crucial for training and evaluating action segmentation and manipulation policy learning methods. Existing annotation tools, however, are often…
Training object class detectors typically requires a large set of images in which objects are annotated by bounding-boxes. However, manually drawing bounding-boxes is very time consuming. We propose a new scheme for training object…
Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…
Big data has had a great share in the success of deep learning in computer vision. Recent works suggest that there is significant further potential to increase object detection performance by utilizing even bigger datasets. In this paper,…
This work considers supervised learning to count from images and their corresponding point annotations. Where density-based counting methods typically use the point annotations only to create Gaussian-density maps, which act as the…
This paper presents two novel approaches for people counting in crowded and open environments that combine the information gathered by multiple views. Multiple camera are used to expand the field of view as well as to mitigate the problem…
Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of…
For medical image segmentation, most fully convolutional networks (FCNs) need strong supervision through a large sample of high-quality dense segmentations, which is taxing in terms of costs, time and logistics involved. This burden of…
Creating and labelling datasets of videos for use in training Human Activity Recognition models is an arduous task. In this paper, we approach this by using 3D rendering tools to generate a synthetic dataset of videos, and show that a…
We introduce a novel crowdsourcing method for identifying important areas in graphical images through punch-hole labeling. Traditional methods, such as gaze trackers and mouse-based annotations, which generate continuous data, can be…
Current 3D segmentation methods heavily rely on large-scale point-cloud datasets, which are notoriously laborious to annotate. Few attempts have been made to circumvent the need for dense per-point annotations. In this work, we look at…
The great progress of 3D object detectors relies on large-scale data and 3D annotations. The annotation cost for 3D bounding boxes is extremely expensive while the 2D ones are easier and cheaper to collect. In this paper, we introduce a…