Related papers: SIMPLE: SIngle-network with Mimicking and Point Le…
This study presents significant enhancements in human pose estimation using the MediaPipe framework. The research focuses on improving accuracy, computational efficiency, and real-time processing capabilities by comprehensively optimising…
We study how to synthesize novel views of human body from a single image. Though recent deep learning based methods work well for rigid objects, they often fail on objects with large articulation, like human bodies. The core step of…
Can freely moving humans or animals themselves serve as calibration targets for multi-camera systems while simultaneously estimating their correspondences across views? We humans can solve this problem by mentally rotating the observed 2D…
We present HumanNeRF-SE, a simple yet effective method that synthesizes diverse novel pose images with simple input. Previous HumanNeRF works require a large number of optimizable parameters to fit the human images. Instead, we reload these…
Multi-person pose estimation (MPPE) presents a formidable yet crucial challenge in computer vision. Most existing methods predominantly concentrate on isolated interaction either between instances or joints, which is inadequate for…
Human face pose estimation aims at estimating the gazing direction or head postures with 2D images. It gives some very important information such as communicative gestures, saliency detection and so on, which attracts plenty of attention…
Compared to joint position, the accuracy of joint rotation and shape estimation has received relatively little attention in the skinned multi-person linear model (SMPL)-based human mesh reconstruction from multi-view images. The work in…
Conventional 3D human pose estimation relies on first detecting 2D body keypoints and then solving the 2D to 3D correspondence problem.Despite the promising results, this learning paradigm is highly dependent on the quality of the 2D…
Previous methods solve feature matching and pose estimation using a two-stage process by first finding matches and then estimating the pose. As they ignore the geometric relationships between the two tasks, they focus on either improving…
Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to…
Multi-person pose estimation is an important but challenging problem in computer vision. Although current approaches have achieved significant progress by fusing the multi-scale feature maps, they pay little attention to enhancing the…
In this paper, we propose an efficient human pose estimation network (DANet) by learning deeply aggregated representations. Most existing models explore multi-scale information mainly from features with different spatial sizes. Powerful…
State-of-the-art object pose estimation handles multiple instances in a test image by using multi-model formulations: detection as a first stage and then separately trained networks per object for 2D-3D geometric correspondence prediction…
3D human pose estimation errors would propagate along the human body topology and accumulate at the end joints of limbs. Inspired by the backtracking mechanism in automatic control systems, we design an Intra-Part Constraint module that…
Most of the top-down pose estimation models assume that there exists only one person in a bounding box. However, the assumption is not always correct. In this technical report, we introduce two ideas, instance cue and recurrent refinement,…
There is an increasing demand for lightweight multi-person pose estimation for many emerging smart IoT applications. However, the existing algorithms tend to have large model sizes and intense computational requirements, making them…
Most recent 6D object pose estimation methods, including unsupervised ones, require many real training images. Unfortunately, for some applications, such as those in space or deep under water, acquiring real images, even unannotated, is…
The training of many existing end-to-end steering angle prediction models heavily relies on steering angles as the supervisory signal. Without learning from much richer contexts, these methods are susceptible to the presence of sharp road…
The practicality of 3D object pose estimation remains limited for many applications due to the need for prior knowledge of a 3D model and a training period for new objects. To address this limitation, we propose an approach that takes a…
While recent two-stage many-to-one deep learning models have demonstrated great success in 3D human pose estimation, such models are inefficient ways to detect 3D key points in a sequential video relative to one-shot and many-to-many…