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This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

Artificial Intelligence · Computer Science 2025-06-09 Nicole C. Wang

Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insufficient early exposure, and the inadequacy of traditional…

Human-Computer Interaction · Computer Science 2025-09-09 Santiago Berrezueta-Guzman , Refia Daya , Stefan Wagner

Generative AI and agentic tools are reshaping agile software development, yet many engineering curricula still teach agile methods and AI competencies separately and largely lecture-based. This paper presents a project-based AI Engineering…

Software Engineering · Computer Science 2026-03-11 Andreas Rausch , Stefan Wittek , Tobias Geger , David Inkermann

Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic thinking and formal reasoning, are inherently abstract.…

Human-Computer Interaction · Computer Science 2026-03-10 Santiago Berrezueta-Guzman , Nadia Damianova , Andrei Koshelev , Ivan Parmacli , Stefan Wagner

The next generation of virtual environments for training is oriented towards collaborative aspects. Therefore, we have decided to enhance our platform for virtual training environments, adding collaboration opportunities and integrating…

Graphics · Computer Science 2007-08-07 Stéphanie Gerbaud , Nicolas Mollet , Bruno Arnaldi

Virtual field trips (VFTs) have proven to be valuable learning tools. Such applications are mostly based on 360{\deg} technology and are to be characterized as single-user applications in technological terms. In contrast, Social VR…

Human-Computer Interaction · Computer Science 2024-12-23 Surya Kalvakolu , Heinrich Söbke , Jannicke Baalsrud Hauge , Eckhard Kraft

Participatory design in digital civics aims to foster mutual learning and co-creation between public services and citizens. However, rarely do we collectively explore the challenges and failures we experience within PD and digital civics,…

Human-Computer Interaction · Computer Science 2024-07-09 Clara Rosa Cardoso , Sarah Rüller , Ana O Henriques , Anna R L Carter , Markus Rohde

Spatial visualisation skills and interpretations are critical in the design professions, but traditionally difficult to effectively teach. Visualization and multimedia presentation studies show positive improvements in learner outcomes for…

Computers and Society · Computer Science 2016-06-14 James Birt , Dirk Hovorka , Jonathan Nelson

Here, we present the outcomes from the second Large Language Model (LLM) Hackathon for Applications in Materials Science and Chemistry, which engaged participants across global hybrid locations, resulting in 34 team submissions. The…

Machine Learning · Computer Science 2025-01-06 Yoel Zimmermann , Adib Bazgir , Zartashia Afzal , Fariha Agbere , Qianxiang Ai , Nawaf Alampara , Alexander Al-Feghali , Mehrad Ansari , Dmytro Antypov , Amro Aswad , Jiaru Bai , Viktoriia Baibakova , Devi Dutta Biswajeet , Erik Bitzek , Joshua D. Bocarsly , Anna Borisova , Andres M Bran , L. Catherine Brinson , Marcel Moran Calderon , Alessandro Canalicchio , Victor Chen , Yuan Chiang , Defne Circi , Benjamin Charmes , Vikrant Chaudhary , Zizhang Chen , Min-Hsueh Chiu , Judith Clymo , Kedar Dabhadkar , Nathan Daelman , Archit Datar , Wibe A. de Jong , Matthew L. Evans , Maryam Ghazizade Fard , Giuseppe Fisicaro , Abhijeet Sadashiv Gangan , Janine George , Jose D. Cojal Gonzalez , Michael Götte , Ankur K. Gupta , Hassan Harb , Pengyu Hong , Abdelrahman Ibrahim , Ahmed Ilyas , Alishba Imran , Kevin Ishimwe , Ramsey Issa , Kevin Maik Jablonka , Colin Jones , Tyler R. Josephson , Greg Juhasz , Sarthak Kapoor , Rongda Kang , Ghazal Khalighinejad , Sartaaj Khan , Sascha Klawohn , Suneel Kuman , Alvin Noe Ladines , Sarom Leang , Magdalena Lederbauer , Sheng-Lun , Liao , Hao Liu , Xuefeng Liu , Stanley Lo , Sandeep Madireddy , Piyush Ranjan Maharana , Shagun Maheshwari , Soroush Mahjoubi , José A. Márquez , Rob Mills , Trupti Mohanty , Bernadette Mohr , Seyed Mohamad Moosavi , Alexander Moßhammer , Amirhossein D. Naghdi , Aakash Naik , Oleksandr Narykov , Hampus Näsström , Xuan Vu Nguyen , Xinyi Ni , Dana O'Connor , Teslim Olayiwola , Federico Ottomano , Aleyna Beste Ozhan , Sebastian Pagel , Chiku Parida , Jaehee Park , Vraj Patel , Elena Patyukova , Martin Hoffmann Petersen , Luis Pinto , José M. Pizarro , Dieter Plessers , Tapashree Pradhan , Utkarsh Pratiush , Charishma Puli , Andrew Qin , Mahyar Rajabi , Francesco Ricci , Elliot Risch , Martiño Ríos-García , Aritra Roy , Tehseen Rug , Hasan M Sayeed , Markus Scheidgen , Mara Schilling-Wilhelmi , Marcel Schloz , Fabian Schöppach , Julia Schumann , Philippe Schwaller , Marcus Schwarting , Samiha Sharlin , Kevin Shen , Jiale Shi , Pradip Si , Jennifer D'Souza , Taylor Sparks , Suraj Sudhakar , Leopold Talirz , Dandan Tang , Olga Taran , Carla Terboven , Mark Tropin , Anastasiia Tsymbal , Katharina Ueltzen , Pablo Andres Unzueta , Archit Vasan , Tirtha Vinchurkar , Trung Vo , Gabriel Vogel , Christoph Völker , Jan Weinreich , Faradawn Yang , Mohd Zaki , Chi Zhang , Sylvester Zhang , Weijie Zhang , Ruijie Zhu , Shang Zhu , Jan Janssen , Calvin Li , Ian Foster , Ben Blaiszik

Virtual Reality simulators offer a powerful tool for teacher training, yet the integration of AI-powered student avatars presents a critical challenge: determining the optimal level of avatar realism for effective pedagogy. This literature…

Human-Computer Interaction · Computer Science 2025-06-16 Judson Leroy Dean Haynes

Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and…

Human-Computer Interaction · Computer Science 2024-11-14 Mahsa Nasri , Uttkarsh Narayan , Mustafa Feyyaz Sonbudak , Aubrey Simonson , Maria Chiu , Jason Donati , Mark Sivak , Mehmet Kosa , Casper Harteveld

Cybersecurity educators have widely introduced hackathons to facilitate practical knowledge gaining in cybersecurity education. Introducing such events into cybersecurity courses can provide valuable learning experiences for students. The…

Human-Computer Interaction · Computer Science 2022-02-15 Abasi-amefon Obot Affia , Alexander Nolte , Raimundas Matulevičius

We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system,…

Human-Computer Interaction · Computer Science 2024-03-26 Ying Yang , Tim Dwyer , Zachari Swiecki , Benjamin Lee , Michael Wybrow , Maxime Cordeil , Teresa Wulandari , Bruce H. Thomas , Mark Billinghurst

This study investigates the potential of virtual reality (VR) for enhancing sales skills training using a Cave Automatic Virtual Environment (CAVE). VR technology enables users to practice interpersonal and negotiation skills in controlled,…

Human-Computer Interaction · Computer Science 2025-10-17 Francesco Vona , Michael Stern , Navid Ashrafi , Julia Schorlemmer , Jessica Stemann , Jan-Niklas Voigt-Antons

While previous work exists on how to conduct and disseminate insights from problem-driven visualization projects and design studies, the literature does not address how to accomplish these goals in transdisciplinary teams in ways that…

Virtual reality has proved to be useful in applications in several fields ranging from gaming, medicine, and training to development of interfaces that enable human-robot collaboration. It empowers designers to explore applications outside…

Human-Computer Interaction · Computer Science 2023-07-24 Debasmita Mukherjee , Ritwik Singhai , Homayoun Najjaran

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

User Experience (UX) in virtual worlds is a fast-developing discipline that requires creative design concepts to overcome the divide between physical and virtual interaction. This research investigates primary principles and techniques to…

Human-Computer Interaction · Computer Science 2025-04-22 Harish Vijayakumar

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

This study compares the design practices and performance of ChatGPT 4.0, a large language model (LLM), against graduate engineering students in a 48-hour prototyping hackathon, based on a dataset comprising more than 100 prototypes. The LLM…

Human-Computer Interaction · Computer Science 2025-03-04 Daniel Nygård Ege , Henrik H. Øvrebø , Vegar Stubberud , Martin Francis Berg , Christer Elverum , Martin Steinert , Håvard Vestad