English
Related papers

Related papers: Matrix Chain Multiplication and Polygon Triangulat…

200 papers

A noticeable fraction of Algorithms papers in the last few decades improve the running time of well-known algorithms for fundamental problems by logarithmic factors. For example, the $O(n^2)$ dynamic programming solution to the Longest…

Computational Complexity · Computer Science 2018-05-01 Amir Abboud , Karl Bringmann

Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…

Computational Geometry · Computer Science 2025-12-15 Haitao Wang

Given a set $S$ of $n$ points in the plane, we study the two-line-center problem: finding two lines that minimize the maximum distance from each point in $S$ to its closest line. We present a $(1+\varepsilon)$-approximation algorithm for…

Computational Geometry · Computer Science 2026-03-19 Chaeyoon Chung , Anil Maheshwari , Michiel Smid

In this paper, an exact algorithm in polynomial time is developed to solve unrestricted binary quadratic programs. The computational complexity is $O\left( n^{\frac{15}{2}}\right) $, although very conservative, it is sufficient to prove…

Data Structures and Algorithms · Computer Science 2021-02-02 Juan Ignacio Mulero-Martínez

This paper presents constant-time and near-constant-time distributed algorithms for a variety of problems in the congested clique model. We show how to compute a 3-ruling set in expected $O(\log \log \log n)$ rounds and using this, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-12 James W. Hegeman , Sriram V. Pemmaraju , Vivek B. Sardeshmukh

We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon

Can linear systems be solved faster than matrix multiplication? While there has been remarkable progress for the special cases of graph structured linear systems, in the general setting, the bit complexity of solving an $n \times n$ linear…

Data Structures and Algorithms · Computer Science 2021-01-08 Richard Peng , Santosh Vempala

We provide new high-accuracy randomized algorithms for solving linear systems and regression problems that are well-conditioned except for $k$ large singular values. For solving such $d \times d$ positive definite system our algorithms…

Data Structures and Algorithms · Computer Science 2025-07-17 Michał Dereziński , Aaron Sidford

We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…

Computational Geometry · Computer Science 2025-02-26 Sándor P. Fekete , Phillip Keldenich , Michael Perk

Given a set of $n$ points $S$ in the plane, a triangulation $T$ of $S$ is a maximal set of non-crossing segments with endpoints in $S$. We present an algorithm that computes the number of triangulations on a given set of $n$ points in time…

Computational Geometry · Computer Science 2016-08-06 Dániel Marx , Tillmann Miltzow

The 3SUM problem is to decide, given a set of $n$ real numbers, whether any three sum to zero. It is widely conjectured that a trivial $O(n^2)$-time algorithm is optimal and over the years the consequences of this conjecture have been…

Data Structures and Algorithms · Computer Science 2014-06-02 Allan Grønlund , Seth Pettie

We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…

Computational Geometry · Computer Science 2010-12-01 Rajasekhar Inkulu , Sanjiv Kapoor , S. N. Maheshwari

Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…

Data Structures and Algorithms · Computer Science 2019-08-14 Benjamin Aram Berendsohn , László Kozma , Dániel Marx

In this paper we study the worst-case complexity of an inexact Augmented Lagrangian method for nonconvex constrained problems. Assuming that the penalty parameters are bounded, we prove a complexity bound of $\mathcal{O}(|\log(\epsilon)|)$…

Optimization and Control · Mathematics 2021-05-25 Geovani N. Grapiglia , Ya-xiang Yuan

Basic path-matchings, introduced by Cunningham and Geelen (FOCS 1996), are a common generalization of matroid intersection and non-bipartite matching. The main results of this paper are a new algebraic characterization of basic…

Data Structures and Algorithms · Computer Science 2007-05-23 Nicholas J. A. Harvey

Finding the length of the longest increasing subsequence (LIS) is a classic algorithmic problem. Let $n$ denote the size of the array. Simple $O(n\log n)$ algorithms are known for this problem. We develop a polylogarithmic time randomized…

Data Structures and Algorithms · Computer Science 2013-08-06 M. Saks , C. Seshadhri

Let $P$ and $Q$ be simple polygons with $n$ vertices each. We wish to compute triangulations of $P$ and $Q$ that are combinatorially equivalent, if they exist. We consider two versions of the problem: if a triangulation of $P$ is given, we…

Computational Geometry · Computer Science 2026-03-03 Peyman Afshani , Boris Aronov , Kevin Buchin , Maike Buchin , Otfried Cheong , Katharina Klost , Carolin Rehs , Günter Rote

We consider the problem of developing automated techniques for solving recurrence relations to aid the expected-runtime analysis of programs. Several classical textbook algorithms have quite efficient expected-runtime complexity, whereas…

Programming Languages · Computer Science 2017-05-02 Krishnendu Chatterjee , Hongfei Fu , Aniket Murhekar

Knapsack is one of the most fundamental problems in theoretical computer science. In the $(1 - \epsilon)$-approximation setting, although there is a fine-grained lower bound of $(n + 1 / \epsilon) ^ {2 - o(1)}$ based on the $(\min,…

Data Structures and Algorithms · Computer Science 2025-08-12 Xiao Mao

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang
‹ Prev 1 3 4 5 6 7 10 Next ›