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Learning on synthetic data and transferring the resulting properties to their real counterparts is an important challenge for reducing costs and increasing safety in machine learning. In this work, we focus on autoencoder architectures and…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Steve Dias Da Cruz , Bertram Taetz , Thomas Stifter , Didier Stricker

Understanding the 3D structure of a scene is of vital importance, when it comes to developing fully autonomous robots. To this end, we present a novel deep learning based framework that estimates depth, surface normals and surface curvature…

Computer Vision and Pattern Recognition · Computer Science 2017-06-26 Thanuja Dharmasiri , Andrew Spek , Tom Drummond

We present a framework to translate between 2D image views and 3D object shapes. Recent progress in deep learning enabled us to learn structure-aware representations from a scene. However, the existing literature assumes that pairs of…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Berk Kaya , Radu Timofte

Comprehensive semantic segmentation is one of the key components for robust scene understanding and a requirement to enable autonomous driving. Driven by large scale datasets, convolutional neural networks show impressive results on this…

Computer Vision and Pattern Recognition · Computer Science 2019-08-30 Jan-Nico Zaech , Dengxin Dai , Martin Hahner , Luc Van Gool

Effectively parsing the facade is essential to 3D building reconstruction, which is an important computer vision problem with a large amount of applications in high precision map for navigation, computer aided design, and city generation…

Computer Vision and Pattern Recognition · Computer Science 2021-06-03 Hantang Liu , Wentong Li , Jianke Zhu

Monocular depth estimation is an essential task for scene understanding. The underlying structure of objects and stuff in a complex scene is critical to recovering accurate and visually-pleasing depth maps. Global structure conveys scene…

Computer Vision and Pattern Recognition · Computer Science 2019-07-16 Xiaotian Chen , Xuejin Chen , Zheng-Jun Zha

We propose DeepV2D, an end-to-end deep learning architecture for predicting depth from video. DeepV2D combines the representation ability of neural networks with the geometric principles governing image formation. We compose a collection of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Zachary Teed , Jia Deng

This work proposes a new method for place recognition based on the scene architecture. From depth video, we compute the 3D model and we derive and describe geometrically the 2D map from which the scene descriptor is deduced to constitute…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Farah Ibelaiden , Slimane Larabi

Surface normal holds significant importance in visual environmental perception, serving as a source of rich geometric information. However, the state-of-the-art (SoTA) surface normal estimators (SNEs) generally suffer from an unsatisfactory…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Yi Feng , Bohuan Xue , Ming Liu , Qijun Chen , Rui Fan

We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Shunyu Yao , Tzu Ming Harry Hsu , Jun-Yan Zhu , Jiajun Wu , Antonio Torralba , William T. Freeman , Joshua B. Tenenbaum

Deep learning has demonstrated its power in image rectification by leveraging the representation capacity of deep neural networks via supervised training based on a large-scale synthetic dataset. However, the model may overfit the synthetic…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Jinlong Fan , Jing Zhang , Dacheng Tao

3D reconstruction from a single view image is a long-standing prob-lem in computer vision. Various methods based on different shape representations(such as point cloud or volumetric representations) have been proposed. However,the 3D shape…

Graphics · Computer Science 2020-03-10 Aihua Mao , Canglan Dai , Lin Gao , Ying He , Yong-jin Liu

The use of pretrained backbones with fine-tuning has been successful for 2D vision and natural language processing tasks, showing advantages over task-specific networks. In this work, we introduce a pretrained 3D backbone, called {\SST},…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Yu-Qi Yang , Yu-Xiao Guo , Jian-Yu Xiong , Yang Liu , Hao Pan , Peng-Shuai Wang , Xin Tong , Baining Guo

Complex visual scenes that are composed of multiple objects, each with attributes, such as object name, location, pose, color, etc., are challenging to describe in order to train neural networks. Usually,deep learning networks are trained…

Neural and Evolutionary Computing · Computer Science 2023-03-27 E. Paxon Frady , Spencer Kent , Quinn Tran , Pentti Kanerva , Bruno A. Olshausen , Friedrich T. Sommer

Developing deep learning techniques for geometric data is an active and fruitful research area. This paper tackles the problem of sphere-type surface learning by developing a novel surface-to-image representation. Using this representation…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Niv Haim , Nimrod Segol , Heli Ben-Hamu , Haggai Maron , Yaron Lipman

Deep neural networks (DNNs) achieve remarkable predictive performance but remain difficult to interpret, largely due to overparameterization that obscures the minimal structure required for interpretation. Here we introduce DeepIn, a…

Methodology · Statistics 2026-03-26 Zhiyao Tan , Liu Li , Huazhen Lin

State-of-the-art stereo matching networks have difficulties in generalizing to new unseen environments due to significant domain differences, such as color, illumination, contrast, and texture. In this paper, we aim at designing a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Feihu Zhang , Xiaojuan Qi , Ruigang Yang , Victor Prisacariu , Benjamin Wah , Philip Torr

Reconstructing the detailed geometric structure of a face from a given image is a key to many computer vision and graphics applications, such as motion capture and reenactment. The reconstruction task is challenging as human faces vary…

Computer Vision and Pattern Recognition · Computer Science 2017-04-07 Elad Richardson , Matan Sela , Roy Or-El , Ron Kimmel

In architecture and computer-aided design, wireframes (i.e., line-based models) are widely used as basic 3D models for design evaluation and fast design iterations. However, unlike a full design file, a wireframe model lacks critical…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Yuan Xue , Zihan Zhou , Xiaolei Huang

Procedural models are being widely used to synthesize scenes for graphics, gaming, and to create (labeled) synthetic datasets for ML. In order to produce realistic and diverse scenes, a number of parameters governing the procedural models…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Jeevan Devaranjan , Amlan Kar , Sanja Fidler
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