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The recovery of 3D shape and pose from 2D landmarks stemming from a large ensemble of images can be viewed as a non-rigid structure from motion (NRSfM) problem. Classical NRSfM approaches, however, are problematic as they rely on heuristic…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyang Wang , Chen-Hsuan Lin , Simon Lucey

Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Chen Kong , Simon Lucey

We propose a novel framework for training neural networks which is capable of learning 3D information of non-rigid objects when only 2D annotations are available as ground truths. Recently, there have been some approaches that incorporate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Sungheon Park , Minsik Lee , Nojun Kwak

All current non-rigid structure from motion (NRSfM) algorithms are limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Chen Kong , Simon Lucey

Even though Non-rigid Structure-from-Motion (NRSfM) has been extensively studied and great progress has been made, there are still key challenges that hinder their broad real-world applications: 1) the inherent motion/rotation ambiguity…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Jiawei Shi , Hui Deng , Yuchao Dai

Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Chen Kong , Simon Lucey

Directly regressing the non-rigid shape and camera pose from the individual 2D frame is ill-suited to the Non-Rigid Structure-from-Motion (NRSfM) problem. This frame-by-frame 3D reconstruction pipeline overlooks the inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Hui Deng , Tong Zhang , Yuchao Dai , Jiawei Shi , Yiran Zhong , Hongdong Li

Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Yongbo Chen , Yanhao Zhang , Shaifali Parashar , Liang Zhao , Shoudong Huang

The lifting of 3D structure and camera from 2D landmarks is at the cornerstone of the entire discipline of computer vision. Traditional methods have been confined to specific rigid objects, such as those in Perspective-n-Point (PnP)…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Mosam Dabhi , Laszlo A. Jeni , Simon Lucey

Non-Rigid Structure-from-Motion (NRSfM) problem aims to recover 3D geometry of a deforming object from its 2D feature correspondences across multiple frames. Classical approaches to this problem assume a small number of feature points and,…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Suryansh Kumar , Luc Van Gool , Carlos E. P. de Oliveira , Anoop Cherian , Yuchao Dai , Hongdong Li

Scene understanding from images is a challenging problem encountered in autonomous driving. On the object level, while 2D methods have gradually evolved from computing simple bounding boxes to delivering finer grained results like instance…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Rui Wang , Nan Yang , Joerg Stueckler , Daniel Cremers

Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Hao Wang , Qingshan Xu , Hongyuan Chen , Rui Ma

Rigid structure-from-motion (RSfM) and non-rigid structure-from-motion (NRSfM) have long been treated in the literature as separate (different) problems. Inspired by a previous work which solved directly for 3D scene structure by factoring…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Pan Ji , Hongdong Li , Yuchao Dai , Ian Reid

This paper introduces a novel self-supervised learning framework for enhancing 3D perception in autonomous driving scenes. Specifically, our approach, namely NCLR, focuses on 2D-3D neural calibration, a novel pretext task that estimates the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Yifan Zhang , Junhui Hou , Siyu Ren , Jinjian Wu , Yixuan Yuan , Guangming Shi

We propose to learn a 3D pose estimator by distilling knowledge from Non-Rigid Structure from Motion (NRSfM). Our method uses solely 2D landmark annotations. No 3D data, multi-view/temporal footage, or object specific prior is required.…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Chaoyang Wang , Chen Kong , Simon Lucey

A two-wheeled self-balancing robot is an example of an inverse pendulum and is an inherently non-linear, unstable system. The fundamental concept of the proposed framework "Epersist" is to overcome the challenge of counterbalancing an…

Robotics · Computer Science 2022-07-26 Ghanta Sai Krishna , Dyavat Sumith , Garika Akshay

We propose a novel learning-based approach for robust 3D shape matching. Our method builds upon deep functional maps and can be trained in a fully unsupervised manner. Previous deep functional map methods mainly focus on predicting…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Dongliang Cao , Paul Roetzer , Florian Bernard

Detecting and matching robust viewpoint-invariant keypoints is critical for visual SLAM and Structure-from-Motion. State-of-the-art learning-based methods generate training samples via homography adaptation to create 2D synthetic views with…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Jiexiong Tang , Rares Ambrus , Vitor Guizilini , Sudeep Pillai , Hanme Kim , Patric Jensfelt , Adrien Gaidon

Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Jogendra Nath Kundu , Siddharth Seth , Rahul M , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

Following the successes in the fields of vision and language, self-supervised pretraining via masked autoencoding of 3D point set data, or Masked Point Modeling (MPM), has achieved state-of-the-art accuracy in various downstream tasks.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Takahiko Furuya
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