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To achieve high fidelity haptic rendering of soft objects in a high mobility virtual environment, we propose a novel haptic display DandelionTouch. The tactile actuators are delivered to the fingertips of the user by a swarm of drones.…

Virtual Reality (VR) users often encounter postural instability, i.e., balance issues, which can be a significant impediment to universal usability and accessibility, particularly for those with balance impairments. Prior research has…

Human-Computer Interaction · Computer Science 2022-08-22 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

Haptics in virtual reality is the emerging dimension after audiovisual experiences. Researchers designed several handheld VR controllers to simulate haptic experiences in virtual reality environments. Some of these devices, equipped to…

Human-Computer Interaction · Computer Science 2025-03-24 Takeru Hashimoto , Shigeo Yoshida , Takuji Narumi

Grasping is an incredible ability of animals using their arms and limbs in their daily life. The human hand is an especially astonishing multi-fingered tool for precise grasping, which helped humans to develop the modern world. The…

Robotics · Computer Science 2023-01-03 Jose James

Perceiving spatial information of a virtual object (e.g, direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessibility for blind users, in this paper,…

Human-Computer Interaction · Computer Science 2025-02-19 Jiasheng Li , Zining Zhang , Zeyu Yan , Yuhang Zhao , Huaishu Peng

This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the interpenetration distance…

Human-Computer Interaction · Computer Science 2021-09-22 Sebastian Vizcay , Panagiotis Kourtesis , Ferran Argelaguet , Claudio Pacchierotti , Maud Marchal

As interest in Virtual Reality (VR) and Augmented Reality (AR) increases, the demand for kinesthetic haptic feedback devices is rapidly rising. Motor based haptic interfaces are heavy and bulky, leading to discomfort for the user. To…

Human-Computer Interaction · Computer Science 2024-11-11 Jongseok Nam , Jihyeong Ma , Nak Hyeong Lee , Ki-Uk Kyung

Extensive research has been done in haptic feedback for texture simulation in virtual reality (VR). However, it is challenging to modify the perceived tactile texture of existing physical objects which usually serve as anchors for virtual…

Human-Computer Interaction · Computer Science 2024-03-11 Shaoyu Cai , Zhenlin Chen , Haichen Gao , Ya Huang , Qi Zhang , Xinge Yu , Kening Zhu

Some forces in nature are difficult to comprehend due to their non-intuitive and abstract nature. Forces driving gyroscopic precession are invisible, yet their effect is very important in a variety of applications, from space navigation to…

Human-Computer Interaction · Computer Science 2019-08-27 Felix Hamza-Lup

A noncontact tactile stimulus can be presented by focusing airborne ultrasound on the human skin. Focused ultrasound has recently been reported to produce not only vibration but also static pressure sensation on the palm by modulating the…

Human-Computer Interaction · Computer Science 2023-12-29 Tao Morisaki , Masahiro Fujiwara , Yasutoshi Makino , Hiroyuki Shinoda

Tactile sensation is essential for contact-rich manipulation tasks. It provides direct feedback on object geometry, surface properties, and interaction forces, enhancing perception and enabling fine-grained control. An inherent limitation…

Multimodal simulations augment the presentation of abstract concepts facilitating theoretical models understanding and learning. Most simulations only engage two of our five senses: sight and hearing. If we employ additional sensory…

Human-Computer Interaction · Computer Science 2019-03-11 Felix G. Hamza-Lup , William H. Baird

Unlike traditional robotic hands, underactuated compliant hands are challenging to model due to inherent uncertainties. Consequently, pose estimation of a grasped object is usually performed based on visual perception. However, visual…

Robotics · Computer Science 2024-01-18 Osher Azulay , Inbar Ben-David , Avishai Sintov

Virtual Reality (VR) headsets can open opportunities for users to accomplish complex tasks on large virtual displays, using compact setups. However, interacting with large virtual displays using existing interaction techniques might cause…

Human-Computer Interaction · Computer Science 2021-05-13 Khanh-Duy Le , Tanh Quang Tran , Karol Chlasta , Krzysztof Krejtz , Morten Fjeld , Andreas Kunz

We present RealPen, an augmented stylus for capacitive tablet screens that recreates the physical sensation of writing on paper with a pencil, ball-point pen or marker pen. The aim is to create a more engaging experience when writing on…

Human-Computer Interaction · Computer Science 2018-03-07 Youngjun Cho , Andrea Bianchi , Nicolai Marquardt , Nadia Bianchi-Berthouze

Haptic feedback has been integrated into Virtual and Augmented Reality, complementing acoustic and visual information and contributing to an all-round immersive experience in multiple fields, spanning from the medical domain to…

Multimedia · Computer Science 2025-11-26 Antonio Luigi Stefani , Niccolò Bisagno , Andrea Rosani , Nicola Conci , Francesco De Natale

Sensing touch on arbitrary surfaces has long been a goal of ubiquitous computing, but often requires instrumenting the surface. Depth camera-based systems have emerged as a promising solution for minimizing instrumentation, but at the cost…

Human-Computer Interaction · Computer Science 2025-03-04 Ziyi Xia , Xincheng Huang , Sidney S Fels , Robert Xiao

This study introduces an innovative vibrotactile display that harnesses audio speakers to convey tactile information to the fingertips while preserving the display's softness and flexibility. Our proposed system integrates a flexible…

Human-Computer Interaction · Computer Science 2024-11-11 Keitaro Ihara , Atsuya Baba , Hiroki Ishizuka , Takefumi Hiraki , Osamu Oshiro

TactileWalk evaluates dynamic electrotactile patterns on fingertips for wearable navigation. We developed a fingertip stimulation prototype featuring a 10x6 electrode grid driven by an ESP32 microcontroller and high-voltage drivers to…

Human-Computer Interaction · Computer Science 2026-03-03 Vedika Nimbalkar , Roshan Peiris

Gesture recognition is an indispensable component of natural and efficient human-computer interaction technology, particularly in desktop-level applications, where it can significantly enhance people's productivity. However, the current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Qi Wang , Fengchao Zhu , Guangming Zhu , Liang Zhang , Ning Li , Eryang Gao