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Related papers: Differentiable Drawing and Sketching

200 papers

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

Analysis of human sketches in deep learning has advanced immensely through the use of waypoint-sequences rather than raster-graphic representations. We further aim to model sketches as a sequence of low-dimensional parametric curves. To…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Ayan Das , Yongxin Yang , Timothy Hospedales , Tao Xiang , Yi-Zhe Song

The paradigm of image-to-image translation is leveraged for the benefit of sketch stylization via transfer of geometric textural details. Lacking the necessary volumes of data for standard training of translation systems, we advocate for…

Graphics · Computer Science 2020-09-07 Noa Fish , Lilach Perry , Amit Bermano , Daniel Cohen-Or

In this paper, we explore the unique modality of sketch for explainability, emphasising the profound impact of human strokes compared to conventional pixel-oriented studies. Beyond explanations of network behavior, we discern the genuine…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Hmrishav Bandyopadhyay , Pinaki Nath Chowdhury , Ayan Kumar Bhunia , Aneeshan Sain , Tao Xiang , Yi-Zhe Song

Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Benoit Guillard , Edoardo Remelli , Pierre Yvernay , Pascal Fua

In this paper, we propose a novel framework named DRL-CPG to learn disentangled latent representation for controllable person image generation, which can produce realistic person images with desired poses and human attributes (e.g., pose,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Wenju Xu , Chengjiang Long , Yongwei Nie , Guanghui Wang

The landscape of computer graphics has undergone significant transformations with the recent advances of differentiable rendering models. These rendering models often rely on heuristic designs that may not fully align with the final…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Fangneng Zhan , Hanxue Liang , Yifan Wang , Michael Niemeyer , Michael Oechsle , Adam Kortylewski , Cengiz Oztireli , Gordon Wetzstein , Christian Theobalt

This paper argues that randomized linear sketching is a natural tool for on-the-fly compression of data matrices that arise from large-scale scientific simulations and data collection. The technical contribution consists in a new algorithm…

Numerical Analysis · Computer Science 2019-02-26 Joel A. Tropp , Alp Yurtsever , Madeleine Udell , Volkan Cevher

We propose a novel image sampling method for differentiable image transformation in deep neural networks. The sampling schemes currently used in deep learning, such as Spatial Transformer Networks, rely on bilinear interpolation, which…

Computer Vision and Pattern Recognition · Computer Science 2019-09-11 Wei Jiang , Weiwei Sun , Andrea Tagliasacchi , Eduard Trulls , Kwang Moo Yi

Patterns, which are collections of elements arranged in regular or near-regular arrangements, are an important graphic art form and widely used due to their elegant simplicity and aesthetic appeal. When a pattern is encoded as a flat image…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Pradyumna Reddy , Paul Guerrero , Matt Fisher , Wilmot Li , Miloy J. Mitra

We introduce a novel technique for ``lifting'' dimension lower bounds for linear sketches in the real-valued setting to dimension lower bounds for linear sketches with polynomially-bounded integer entries when the input is a…

Data Structures and Algorithms · Computer Science 2025-03-26 Elena Gribelyuk , Honghao Lin , David P. Woodruff , Huacheng Yu , Samson Zhou

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

Humans are able to precisely communicate diverse concepts by employing sketches, a highly reduced and abstract shape based representation of visual content. We propose, for the first time, a fully convolutional end-to-end architecture that…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moritz Kampelmühler , Axel Pinz

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

In this paper, we democratise 3D content creation, enabling precise generation of 3D shapes from abstract sketches while overcoming limitations tied to drawing skills. We introduce a novel part-level modelling and alignment framework that…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Hmrishav Bandyopadhyay , Subhadeep Koley , Ayan Das , Ayan Kumar Bhunia , Aneeshan Sain , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song

We introduce a novel image-to-painting method that facilitates the creation of large-scale, high-fidelity paintings with human-like quality and stylistic variation. To process large images and gain control over the painting process, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Manuel Ladron de Guevara , Matthew Fisher , Aaron Hertzmann

The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…

Human-Computer Interaction · Computer Science 2023-10-30 Ying Zang , Chaotao Ding , Tianrun Chen , Papa Mao , Wenjun Hu

Stitched images provide a wide field-of-view (FoV) but suffer from unpleasant irregular boundaries. To deal with this problem, existing image rectangling methods devote to searching an initial mesh and optimizing a target mesh to form the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Lang Nie , Chunyu Lin , Kang Liao , Shuaicheng Liu , Yao Zhao

Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Purvi Goel , Loudon Cohen , James Guesman , Vikas Thamizharasan , James Tompkin , Daniel Ritchie

This paper, for the first time, marries large foundation models with human sketch understanding. We demonstrate what this brings -- a paradigm shift in terms of generalised sketch representation learning (e.g., classification). This…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Hmrishav Bandyopadhyay , Pinaki Nath Chowdhury , Aneeshan Sain , Subhadeep Koley , Tao Xiang , Ayan Kumar Bhunia , Yi-Zhe Song