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Monte-Carlo path tracing is a powerful technique for realistic image synthesis but suffers from high levels of noise at low sample counts, limiting its use in real-time applications. To address this, we propose a framework with end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Antoine Scardigli , Lukas Cavigelli , Lorenz K. Müller

Real-time Monte Carlo denoising aims at removing severe noise under low samples per pixel (spp) in a strict time budget. Recently, kernel-prediction methods use a neural network to predict each pixel's filtering kernel and have shown a…

Graphics · Computer Science 2022-02-28 Hangming Fan , Rui Wang , Yuchi Huo , Hujun Bao

Stochastic sampling techniques are ubiquitous in real-time rendering, where performance constraints force the use of low sample counts, leading to noisy intermediate results. To remove this noise, the post-processing step of temporal and…

Graphics · Computer Science 2023-10-25 William Donnelly , Alan Wolfe , Judith Bütepage , Jon Valdés

Physically-based renderings contain Monte-Carlo noise, with variance that increases as the number of rays per pixel decreases. This noise, while zero-mean for good modern renderers, can have heavy tails (most notably, for scenes containing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Vaibhav Vavilala , Rahul Vasanth , David Forsyth

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Boyu Zhang , Hongliang Yuan , Mingyan Zhu , Ligang Liu , Jue Wang

The classic Monte Carlo path tracing can achieve high quality rendering at the cost of heavy computation. Recent works make use of deep neural networks to accelerate this process, by improving either low-resolution or fewer-sample rendering…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Xinyue Wei , Haozhi Huang , Yujin Shi , Hongliang Yuan , Li Shen , Jue Wang

Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D scenes from multi-view images. Most methods rely on simple rendering algorithms: pre-filtered direct lighting or learned representations of…

Graphics · Computer Science 2022-10-05 Jon Hasselgren , Nikolai Hofmann , Jacob Munkberg

This paper investigates a novel a-posteriori variance reduction approach in Monte Carlo image synthesis. Unlike most established methods based on lateral filtering in the image space, our proposition is to produce the best possible estimate…

Graphics · Computer Science 2019-06-04 Oskar Elek , Manu M. Thomas , Angus Forbes

This paper presents an algorithm to obtain an event-based video from noisy frames given by physics-based Monte Carlo path tracing over a synthetic 3D scene. Given the nature of dynamic vision sensor (DVS), rendering event-based video can be…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Yuta Tsuji , Tatsuya Yatagawa , Hiroyuki Kubo , Shigeo Morishima

Simulating radiative transfer in the atmosphere with Monte Carlo ray tracing provides realistic surface irradiance in cloud-resolving models. However, Monte Carlo methods are computationally expensive because large sampling budgets are…

Atmospheric and Oceanic Physics · Physics 2025-06-16 Ment Reeze , Menno A. Veerman , Chiel C. van Heerwaarden

Image tokenization plays a central role in modern generative modeling by mapping visual inputs into compact representations that serve as an intermediate signal between pixels and generative models. Diffusion-based decoders have recently…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Chuhan Wang , Hao Chen

In this paper, we present DEMC, a deep Dual-Encoder network to remove Monte Carlo noise efficiently while preserving details. Denoising Monte Carlo rendering is different from natural image denoising since inexpensive by-products (feature…

Multimedia · Computer Science 2021-03-29 Xin Yang , Wenbo Hu , Dawei Wang , Lijing Zhao , Baocai Yin , Qiang Zhang , Xiaopeng Wei , Hongbo Fu

Monte Carlo rendering and modern generative models both transform uncertain states into structured images, yet they are usually studied as separate processes. We introduce Monte Carlo Transport Scheduling, a framework that treats…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Junwei Shu , Wenjie Liu , Hantang Liu , Changbo Wang , Yang Li

Real-time path tracing increasingly operates under extremely low sampling budgets, often below one sample per pixel, as rendering complexity, resolution, and frame-rate requirements continue to rise. While super-resolution is widely used in…

Graphics · Computer Science 2026-02-10 Martin Bálint , Corentin Salaün , Hans-Peter Seidel , Karol Myszkowski

Although Monte Carlo path tracing is a simple and effective algorithm to synthesize photo-realistic images, it is often very slow to converge to noise-free results when involving complex global illumination. One of the most successful…

Most of the classical denoising methods restore clear results by selecting and averaging pixels in the noisy input. Instead of relying on hand-crafted selecting and averaging strategies, we propose to explicitly learn this process with deep…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Xiangyu Xu , Muchen Li , Wenxiu Sun

This paper focuses on signal processing tasks in which the signal is transformed from the signal space to a higher dimensional coefficient space (also called phase space) using a continuous frame, processed in the coefficient space, and…

Numerical Analysis · Mathematics 2021-09-14 Ron Levie , Haim Avron

When dealing with difficult inverse problems such as inverse rendering, using Monte Carlo estimated gradients to optimise parameters can slow down convergence due to variance. Averaging many gradient samples in each iteration reduces this…

Graphics · Computer Science 2023-09-28 Martin Balint , Karol Myszkowski , Hans-Peter Seidel , Gurprit Singh

We present a method for converting denoising neural networks from spatial into spatio-temporal ones by modifying the network architecture and loss function. We insert Robust Average blocks at arbitrary depths in the network graph. Each…

Graphics · Computer Science 2025-04-21 Javor Kalojanov , Kimball Thurston

Monte Carlo rendering algorithms are widely used to produce photorealistic computer graphics images. However, these algorithms need to sample a substantial amount of rays per pixel to enable proper global illumination and thus require an…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Qiqi Hou , Zhan Li , Carl S Marshall , Selvakumar Panneer , Feng Liu
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