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This work considers the path planning problem for a team of identical robots evolving in a known environment. The robots should satisfy a global specification given as a Linear Temporal Logic (LTL) formula over a set of regions of interest.…

Robotics · Computer Science 2022-11-09 Sofia Hustiu , Cristian Mahulea , Marius Kloetzer , Jean-Jacques Lesage

In this report, we detail the model using Petri Nets of a new fully distributed resource reservation system. The basic idea of the considered distributed system is to let a user reserve a set of resources on a local network and to use them,…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-12 Camille Coti , Sami Evangelista , Kais Klai

Model checking is an important aim of the theoretical computer science. It enables the verification of a model with a set of properties such as liveness, deadlock or safety. One of the typical modelling techniques are Petri nets they are…

Formal Languages and Automata Theory · Computer Science 2014-11-13 Alexander Schulz

The lack of trust in algorithms is usually an issue when using Reinforcement Learning (RL) agents for control in real-world domains such as production plants, autonomous vehicles, or traffic-related infrastructure, partly due to the lack of…

Machine Learning · Computer Science 2024-07-08 Timon Sachweh , Pierre Haritz , Thomas Liebig

SMPT (for Satisfiability Modulo Petri Net) is a model checker for reachability problems in Petri nets. It started as a portfolio of methods to experiment with symbolic model checking, and was designed to be easily extended. Some distinctive…

Logic in Computer Science · Computer Science 2023-03-01 Nicolas Amat , Silvano Dal Zilio

We introduce a technique for reachability analysis of Time-Basic (TB) Petri nets, a powerful formalism for real- time systems where time constraints are expressed as intervals, representing possible transition firing times, whose bounds are…

Software Engineering · Computer Science 2011-07-07 Carlo Bellettini , Lorenzo Capra

Petri networks and network models are two frameworks for the compositional design of systems of interacting entities. Here we show how to combine them using the concept of a "catalyst": an entity that is neither destroyed nor created by any…

Category Theory · Mathematics 2024-08-07 John C. Baez , John Foley , Joe Moeller

A new formalism of Petri nets, based on the adoption of the "position-arc-transition" triad and "transition-arc-position" triad as structure-forming units is introduced. In accordance with the Fusion principle, an analytical representation…

Logic in Computer Science · Computer Science 2019-10-22 Alexander Yu. Chunikhin

Being able to find small Petri nets with the same behaviour as formal specifications of concurrent systems benefits both effective verification and practical implementation of such systems. This paper considers specifications given in the…

Computer Science and Game Theory · Computer Science 2025-12-16 Victor Khomenko , Maciej Koutny , Alex Yakovlev

Supply chains involve geographically distributed manufacturing and assembly sites that must be coordinated under strict timing and resource constraints. While many existing approaches rely on Colored Petri Nets to model material flows, this…

Systems and Control · Electrical Eng. & Systems 2026-04-07 Eric Lubat , Pierre-Emmanuel Hladik , Yoann Mateu , Rémi Sauvère

Stochastic Petri nets are commonly used for modeling distributed systems in order to study their performance and dependability. This paper proposes a realization of stochastic Petri nets in SystemC for modeling large embedded control…

Software Engineering · Computer Science 2016-02-26 Van Chan Ngo , Axel Legay

Automated synthesis from behavioural specifications is an attractive and powerful way of constructing concurrent systems. Here we focus on the problem of synthesising a membrane system from a behavioural specification given in the form of a…

Logic in Computer Science · Computer Science 2012-11-20 Jetty Kleijn , Maciej Koutny , Marta Pietkiewicz-Koutny , Grzegorz Rozenberg

Online gaming is a popular activity involving the adoption of complex systems and network infrastructures. The relevance of gaming, which generates large amounts of market revenue, drove research in modeling network devices' behavior to…

Machine Learning · Computer Science 2026-03-10 Francesco Vitale , Paolo Palmiero , Massimiliano Rak , Nicola Mazzocca

We present theoretical rudiments of Petri nets over ontological graphs as well as the designed and implemented Python toolkit for dealing with such nets. In Petri nets over ontological graphs, the domain knowledge is enclosed in a form of…

Artificial Intelligence · Computer Science 2025-04-14 Krzysztof Pancerz

Solutions proposed for the longstanding problem of automatic decomposition of Petri nets into concurrent processes, as well as methods developed in Grenoble for the automatic conversion of safe Petri nets to NUPNs (Nested-Unit Petri Nets),…

Logic in Computer Science · Computer Science 2021-01-22 Hubert Garavel

The theory of Petri Nets provides a general framework to specify the behaviors of real-time reactive systems and Time Petri Nets were introduced to take also temporal specifications into account. We present in this paper a forward…

Logic in Computer Science · Computer Science 2007-05-23 Guillaume Gardey , Olivier H. Roux , Olivier F. Roux

Petri nets are a formalism for modelling and reasoning about the behaviour of distributed systems. Recently, a reversible approach to Petri nets, Reversing Petri Nets (RPN), has been proposed, allowing transitions to be reversed…

Logic in Computer Science · Computer Science 2019-05-30 Anna Philippou , Kyriaki Psara , Harun Siljak

Model checking is a powerful technique for software verification. However, the approach notably suffers from the infamous state space explosion problem. To tackle this, in this paper, we introduce a novel symbolic method for encoding Petri…

Logic in Computer Science · Computer Science 2026-02-04 Damien Morard , Lucas Donati , Didier Buchs

This study deals with the problem of task and motion planning of autonomous systems within the context of high-level tasks. Specifically, a task comprises logical requirements (conjunctions, disjunctions, and negations) on the trajectories…

Systems and Control · Electrical Eng. & Systems 2025-05-20 Zhou He , Shilong Yuan , Ning Ran , Dimitri Lefebvre

We formalise a general concept of distributed systems as sequential components interacting asynchronously. We define a corresponding class of Petri nets, called LSGA nets, and precisely characterise those system specifications which can be…

Logic in Computer Science · Computer Science 2012-07-17 Rob van Glabbeek , Ursula Goltz , Jens-Wolfhard Schicke-Uffmann