Related papers: Adaptive Surface Normal Constraint for Depth Estim…
Depth estimation is a challenging task of 3D reconstruction to enhance the accuracy sensing of environment awareness. This work brings a new solution with a set of improvements, which increase the quantitative and qualitative understanding…
We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…
Surface normal integration is a fundamental problem in computer vision, dealing with the objective of reconstructing a surface from its corresponding normal map. Existing approaches require an iterative global optimization to jointly…
Most existing approaches for point cloud normal estimation aim to locally fit a geometric surface and calculate the normal from the fitted surface. Recently, learning-based methods have adopted a routine of predicting point-wise weights to…
Deep learning based methods have recently pushed the state-of-the-art on the problem of Single Image Super-Resolution (SISR). In this work, we revisit the more traditional interpolation-based methods, that were popular before, now with the…
Many surface reconstruction methods incorporate normal integration, which is a process to obtain a depth map from surface gradients. In this process, the input may represent a surface with discontinuities, e.g., due to self-occlusion. To…
We propose the use of a Transformer to accurately predict normals from point clouds with noise and density variations. Previous learning-based methods utilize PointNet variants to explicitly extract multi-scale features at different input…
We present SuperNormal, a fast, high-fidelity approach to multi-view 3D reconstruction using surface normal maps. With a few minutes, SuperNormal produces detailed surfaces on par with 3D scanners. We harness volume rendering to optimize a…
Depth estimation is a cornerstone of 3D reconstruction and plays a vital role in minimally invasive endoscopic surgeries. However, most current depth estimation networks rely on traditional convolutional neural networks, which are limited…
We review solutions to the problem of depth estimation, arguably the most important subtask in scene understanding. We focus on the single image depth estimation problem. Due to its properties, the single image depth estimation problem is…
Today, three-dimensional reconstruction of objects has many applications in various fields, and therefore, choosing a suitable method for high resolution three-dimensional reconstruction is an important issue and displaying high-level…
Understanding the 3D structure of a scene is of vital importance, when it comes to developing fully autonomous robots. To this end, we present a novel deep learning based framework that estimates depth, surface normals and surface curvature…
Geometric estimation is required for scene understanding and analysis in panoramic 360{\deg} images. Current methods usually predict a single feature, such as depth or surface normal. These methods can lack robustness, especially when…
Depth estimation is a traditional computer vision task, which plays a crucial role in understanding 3D scene geometry. Recently, deep-convolutional-neural-networks based methods have achieved promising results in the monocular depth…
Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…
Image retrieval aims to identify visually similar images within a database using a given query image. Traditional methods typically employ both global and local features extracted from images for matching, and may also apply re-ranking…
Scene-aware Adaptive Compressive Sensing (ACS) has attracted significant interest due to its promising capability for efficient and high-fidelity acquisition of scene images. ACS typically prescribes adaptive sampling allocation (ASA) based…
In this paper, we propose a new global geometry constraint for depth completion. By assuming depth maps often lay on low dimensional subspaces, a dense depth map can be approximated by a weighted sum of full-resolution principal depth…
Explicitly modeling room background depth as a geometric constraint has proven effective for panoramic depth estimation. However, reconstructing this background depth for regular enclosed regions in a complex indoor scene without external…
Estimating normals for noisy point clouds is a persistent challenge in 3D geometry processing, particularly for end-to-end oriented normal estimation. Existing methods generally address relatively clean data and rely on supervised priors to…