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When interacting in a three dimensional world, humans must estimate 3D structure from visual inputs projected down to two dimensional retinal images. It has been shown that humans use the persistence of object shape over motion-induced…

Neurons and Cognition · Quantitative Biology 2023-04-03 Marissa Connor , Bruno Olshausen , Christopher Rozell

Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies overlook one or both. They typically rely on 2D visual observations and backbones pretrained…

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Diego Thomas

We introduce Structured 3D Features, a model based on a novel implicit 3D representation that pools pixel-aligned image features onto dense 3D points sampled from a parametric, statistical human mesh surface. The 3D points have associated…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Enric Corona , Mihai Zanfir , Thiemo Alldieck , Eduard Gabriel Bazavan , Andrei Zanfir , Cristian Sminchisescu

We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects. Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos, and can decompose them into semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Aliaksandr Siarohin , Willi Menapace , Ivan Skorokhodov , Kyle Olszewski , Jian Ren , Hsin-Ying Lee , Menglei Chai , Sergey Tulyakov

Video deblurring is still an unsolved problem due to the challenging spatio-temporal modeling process. While existing convolutional neural network-based methods show a limited capacity for effective spatial and temporal modeling for video…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Mingdeng Cao , Yanbo Fan , Yong Zhang , Jue Wang , Yujiu Yang

We address the problem of using hand-drawn sketches to create exaggerated deformations to faces in videos, such as enlarging the shape or modifying the position of eyes or mouth. This task is formulated as a 3D face model reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Long Zhao , Fangda Han , Xi Peng , Xun Zhang , Mubbasir Kapadia , Vladimir Pavlovic , Dimitris N. Metaxas

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

Visual speech recognition aims to identify the sequence of phonemes from continuous speech. Unlike the traditional approach of using 2D image feature extraction methods to derive features of each video frame separately, this paper proposes…

Computer Vision and Pattern Recognition · Computer Science 2016-09-08 Toni Heidenreich , Michael W. Spratling

Visuomotor imitation learning policies enable robots to efficiently acquire manipulation skills from visual demonstrations. However, as scene complexity and visual distractions increase, policies that perform well in simple settings often…

Artificial Intelligence · Computer Science 2025-11-11 Yuhang Dong , Haizhou Ge , Yupei Zeng , Jiangning Zhang , Beiwen Tian , Hongrui Zhu , Yufei Jia , Ruixiang Wang , Zhucun Xue , Guyue Zhou , Longhua Ma , Guanzhong Tian

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu

An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space,…

Machine Learning · Computer Science 2016-01-06 Jimei Yang , Scott Reed , Ming-Hsuan Yang , Honglak Lee

Recently, 3D generation methods have shown their powerful ability to automate 3D model creation. However, most 3D generation methods only rely on an input image or a text prompt to generate a 3D model, which lacks the control of each…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Peng Li , Suizhi Ma , Jialiang Chen , Yuan Liu , Congyi Zhang , Wei Xue , Wenhan Luo , Alla Sheffer , Wenping Wang , Yike Guo

With the goal of more natural and human-like interaction with virtual voice assistants, recent research in the field has focused on full duplex interaction mode without relying on repeated wake-up words. This requires that in scenes with…

Sound · Computer Science 2024-09-17 Anna Wang , Da Liu , Zhiyu Zhang , Shengqiang Liu , Jie Gao , Yali Li

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Felix Taubner , Ruihang Zhang , Mathieu Tuli , David B. Lindell

Visual anagrams are images that change appearance upon transformation, like flipping or rotation. With the advent of diffusion models, generating such optical illusions can be achieved by averaging noise across multiple views during the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Zhiyuan Xu , Yinhe Chen , Huan-ang Gao , Weiyan Zhao , Guiyu Zhang , Hao Zhao

In this paper, we study the problem of reconstructing a 3D point source model from a set of 2D projections at unknown view angles. Our method obviates the need to recover the projection angles by extracting a set of rotation-invariant…

Signal Processing · Electrical Eng. & Systems 2020-03-24 Mona Zehni , Shuai Huang , Ivan Dokmanić , Zhizhen Zhao

The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li