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Visual representations play a crucial role in developing generalist robotic policies. Previous vision encoders, typically pre-trained with single-image reconstruction or two-image contrastive learning, tend to capture static information,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yucheng Hu , Yanjiang Guo , Pengchao Wang , Xiaoyu Chen , Yen-Jen Wang , Jianke Zhang , Koushil Sreenath , Chaochao Lu , Jianyu Chen

We introduce a new problem of retrieving 3D models that are deformable to a given query shape and present a novel deep deformation-aware embedding to solve this retrieval task. 3D model retrieval is a fundamental operation for recovering a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Mikaela Angelina Uy , Jingwei Huang , Minhyuk Sung , Tolga Birdal , Leonidas Guibas

3D reconstruction of medical imaging from 2D images has become an increasingly interesting topic with the development of deep learning models in recent years. Previous studies in 3D reconstruction from limited X-ray images mainly rely on…

Image and Video Processing · Electrical Eng. & Systems 2023-09-06 Weinan Song , Haoxin Zheng , Dezhan Tu , Chengwen Liang , Lei He

Caricature is an abstraction of a real person which distorts or exaggerates certain features, but still retains a likeness. While most existing works focus on 3D caricature reconstruction from 2D caricatures or translating 2D photos to 2D…

Graphics · Computer Science 2019-06-04 Yudong Guo , Luo Jiang , Lin Cai , Juyong Zhang

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressive photorealism. Today, such photoreal avatars are seen as a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Gengyan Li , Paulo Gotardo , Timo Bolkart , Stephan Garbin , Kripasindhu Sarkar , Abhimitra Meka , Alexandros Lattas , Thabo Beeler

3D human avatar animation aims at transforming a human avatar from an arbitrary initial pose to a specified target pose using deformation algorithms. Existing approaches typically divide this task into two stages: canonical template…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Jian Shu , Nanjie Yao , Gangjian Zhang , Junlong Ren , Yu Feng , Hao Wang

In this paper, we propose a novel vision-based control algorithm for regulating the whole body shape of extensible multisection soft continuum manipulators. Contrary to existing vision-based control algorithms in the literature that…

Robotics · Computer Science 2026-02-24 Abhinav Gandhi , Shou-Shan Chiang , Cagdas D. Onal , Berk Calli

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

We introduce visual deprojection: the task of recovering an image or video that has been collapsed along a dimension. Projections arise in various contexts, such as long-exposure photography, where a dynamic scene is collapsed in time to…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Guha Balakrishnan , Adrian V. Dalca , Amy Zhao , John V. Guttag , Fredo Durand , William T. Freeman

Estimating the camera's pose given images from a single camera is a traditional task in mobile robots and autonomous vehicles. This problem is called monocular visual odometry and often relies on geometric approaches that require…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 André O. Françani , Marcos R. O. A. Maximo

We present a novel method for generating 3D garment deformations from given body poses, which is key to a wide range of applications, including virtual try-on and extended reality. To simplify the cloth dynamics, existing methods mostly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Mesh deformation is a fundamental tool in 3D content manipulation. Despite extensive prior research, existing approaches often suffer from low output quality, require significant manual tuning, or depend on data-intensive training. To…

Graphics · Computer Science 2025-08-22 Xingpeng Sun , Shiyang Jia , Zherong Pan , Kui Wu , Aniket Bera

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 HyunJun Jung , Nikolas Brasch , Jifei Song , Eduardo Perez-Pellitero , Yiren Zhou , Zhihao Li , Nassir Navab , Benjamin Busam

This paper presents an algorithm to reconstruct temporally consistent 3D meshes of deformable object instances from videos in the wild. Without requiring annotations of 3D mesh, 2D keypoints, or camera pose for each video frame, we pose…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Xueting Li , Sifei Liu , Shalini De Mello , Kihwan Kim , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz

The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Multiview 3D face modeling has attracted increasing attention recently and has become one of the potential avenues in future video systems. We aim to make more reliable and robust automatic feature extraction and natural 3D feature…

Computer Vision and Pattern Recognition · Computer Science 2009-12-04 Alireza Ghahari , Reza Aghaeizadeh Zoroofi

Codec Avatars are a recent class of learned, photorealistic face models that accurately represent the geometry and texture of a person in 3D (i.e., for virtual reality), and are almost indistinguishable from video. In this paper we describe…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Alexander Richard , Colin Lea , Shugao Ma , Juergen Gall , Fernando de la Torre , Yaser Sheikh

We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our…

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng