Related papers: Self-Supervised Visibility Learning for Novel View…
We represent the ResNeRF, a novel geometry-guided two-stage framework for indoor scene novel view synthesis. Be aware of that a good geometry would greatly boost the performance of novel view synthesis, and to avoid the geometry ambiguity…
We present PVSeRF, a learning framework that reconstructs neural radiance fields from single-view RGB images, for novel view synthesis. Previous solutions, such as pixelNeRF, rely only on pixel-aligned features and suffer from feature…
High dynamic range (HDR) novel view synthesis (NVS) aims to create photorealistic images from novel viewpoints using HDR imaging techniques. The rendered HDR images capture a wider range of brightness levels containing more details of the…
We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to…
Repurposing pre-trained diffusion models has been proven to be effective for NVS. However, these methods are mostly limited to a single object; directly applying such methods to compositional multi-object scenarios yields inferior results,…
Given just a few glimpses of a scene, can you imagine the movie playing out as the camera glides through it? That's the lens we take on \emph{sparse-input novel view synthesis}, not only as filling spatial gaps between widely spaced views,…
The generation of high-fidelity view synthesis is essential for robotic navigation and interaction but remains challenging, particularly in indoor environments and real-time scenarios. Existing techniques often require significant…
Existing neural rendering-based urban scene reconstruction methods mainly focus on the Interpolated View Synthesis (IVS) setting that synthesizes from views close to training camera trajectory. However, IVS can not guarantee the on-par…
Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…
Diffusion-based approaches have recently demonstrated strong performance for single-image novel view synthesis by conditioning generative models on geometry inferred from monocular depth estimation. However, in practice, the quality and…
We propose VISION-SLS, a method for nonlinear output-feedback control from high-resolution RGB images which provides robust constraint satisfaction guarantees under calibrated uncertainty bounds despite partial observability, sensor noise,…
Rendering scenes with a high-quality human face from arbitrary viewpoints is a practical and useful technique for many real-world applications. Recently, Neural Radiance Fields (NeRF), a rendering technique that uses neural networks to…
In this study, we present a method for synthesizing novel views from a single 360-degree RGB-D image based on the neural radiance field (NeRF) . Prior studies relied on the neighborhood interpolation capability of multi-layer perceptrons to…
Despite the photorealistic novel view synthesis (NVS) performance achieved by the original 3D Gaussian splatting (3DGS), its rendering quality significantly degrades with sparse input views. This performance drop is mainly caused by the…
This paper addresses the problem of novel view synthesis by means of neural rendering, where we are interested in predicting the novel view at an arbitrary camera pose based on a given set of input images from other viewpoints. Using the…
Novel view synthesis for dynamic $3$D scenes poses a significant challenge. Many notable efforts use NeRF-based approaches to address this task and yield impressive results. However, these methods rely heavily on sufficient motion parallax…
In the last few years, deep neural networks opened the doors for big advances in novel view synthesis. Many of these approaches are based on a (coarse) proxy geometry obtained by structure from motion algorithms. Small deficiencies in this…
Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…
Large transformer-based models have made significant progress in generalizable novel view synthesis (NVS) from sparse input views, generating novel viewpoints without the need for test-time optimization. However, these models are…
Recently, various view synthesis distortion estimation models have been studied to better serve for 3-D video coding. However, they can hardly model the relationship quantitatively among different levels of depth changes, texture…