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We present MineNPC-Task, a user-authored benchmark and evaluation harness for testing memory-aware, mixed-initiative LLM agents in open-world Minecraft. Rather than relying on synthetic prompts, tasks are elicited through formative and…

Artificial Intelligence · Computer Science 2026-01-12 Tamil Sudaravan Mohan Doss , Michael Xu , Sudha Rao , Andrew D. Wilson , Balasaravanan Thoravi Kumaravel

World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…

Artificial Intelligence · Computer Science 2020-01-29 Prithviraj Ammanabrolu , Wesley Cheung , Dan Tu , William Broniec , Mark O. Riedl

In urban planning, land use readjustment plays a pivotal role in aligning land use configurations with the current demands for sustainable urban development. However, present-day urban planning practices face two main issues. Firstly, land…

Artificial Intelligence · Computer Science 2023-11-10 Kejiang Qian , Lingjun Mao , Xin Liang , Yimin Ding , Jin Gao , Xinran Wei , Ziyi Guo , Jiajie Li

With the fast progress of generative AI in recent years, more games are integrating generated content, raising questions regarding how players perceive and respond to this content. To investigate, we ran a mixed-method survey on the games…

Human-Computer Interaction · Computer Science 2026-02-17 Mahsa Bazzaz , Seth Cooper

Generative AI, large language models, and agentic AI have emerged separately of urban planning. However, the convergence between AI and urban planning presents an interesting opportunity towards AI urban planners. Existing studies…

Artificial Intelligence · Computer Science 2025-10-10 Rui Liu , Tao Zhe , Zhong-Ren Peng , Necati Catbas , Xinyue Ye , Dongjie Wang , Yanjie Fu

Generative AI is altering how we work, learn, communicate, and participate in online communities. How might online communities be changed by generative AI? To start addressing this question, we focused on online community moderators'…

Computers and Society · Computer Science 2025-10-21 Travis Lloyd , Joseph Reagle , Mor Naaman

Providing feedback on programming assignments manually is a tedious, error prone, and time-consuming task. In this paper, we motivate and address the problem of generating feedback on performance aspects in introductory programming…

Programming Languages · Computer Science 2014-09-18 Sumit Gulwani , Ivan Radiček , Florian Zuleger

Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…

Artificial Intelligence · Computer Science 2026-05-22 Priyamvada Tripathi , Bill Kapralos

In recent years, there have been immense breakthroughs in Game AI research, particularly with Reinforcement Learning (RL). Despite their success, the underlying games are usually implemented with their own preset environments and game…

Artificial Intelligence · Computer Science 2022-07-14 Chris Bamford , Shengyi Huang , Simon Lucas

The rapid advancement of Information and Communication Technologies is transforming Cultural Heritage access, experience, and preservation. However, many digital heritage applications lack interactivity, personalization, and adaptability,…

Software Engineering · Computer Science 2025-06-05 Federico Martusciello , Henry Muccini , Antonio Bucchiarone

Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…

Artificial Intelligence · Computer Science 2020-10-12 Jialin Liu , Sam Snodgrass , Ahmed Khalifa , Sebastian Risi , Georgios N. Yannakakis , Julian Togelius

Authoring location-based experiences involving multiple participants, collaborating or competing in both indoor and outdoor mixed realities, is extremely complex and bound to serious technical challenges. In this work, we present the first…

Human-Computer Interaction · Computer Science 2017-09-06 Olivier Balet , Boriana Koleva , Jens Grubert , Kwang Moo Yi , Marco Gunia , Angelos Katsis , Julien Castet

Although virtual agents are increasingly situated in environments where natural language is the most effective mode of interaction with humans, these exchanges are rarely used as an opportunity for learning. Leveraging language interactions…

Computation and Language · Computer Science 2021-07-21 Kaylee Burns , Christopher D. Manning , Li Fei-Fei

Intelligent embodied agents (e.g. robots) need to perform complex semantic tasks in unfamiliar environments. Among many skills that the agents need to possess, building and maintaining a semantic map of the environment is most crucial in…

Robotics · Computer Science 2025-08-13 Sonia Raychaudhuri , Angel X. Chang

The HCI field has demonstrated a growing interest in leveraging emerging technologies to enrich urban experiences. However, insufficient studies investigate the experience and design space of AI image technology (AIGT) applications for…

Human-Computer Interaction · Computer Science 2024-06-11 Peng-Kai Hung , Janet Yi-Ching Huang , Stephan Wensveen , Rung-Huei Liang

The automated generation of interactive 3D cities is a critical challenge with broad applications in autonomous driving, virtual reality, and embodied intelligence. While recent advances in generative models and procedural techniques have…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Zishan Liu , Zecong Tang , RuoCheng Wu , Xinzhe Zheng , Jingyu Hu , Ka-Hei Hui , Haoran Xie , Bo Dai , Zhengzhe Liu

As machine learning (ML) is more tightly woven into society, it is imperative that we better characterize ML's strengths and limitations if we are to employ it responsibly. Existing benchmark environments for ML, such as board and video…

Machine Learning · Computer Science 2022-07-22 Eric Pulick , Shubham Bharti , Yiding Chen , Vladimir Menkov , Yonatan Mintz , Paul Kantor , Vicki M. Bier

"Does generative AI infringe copyright?" is an urgent question. It is also a difficult question, for two reasons. First, "generative AI" is not just one product from one company. It is a catch-all name for a massive ecosystem of loosely…

Computers and Society · Computer Science 2024-03-05 Katherine Lee , A. Feder Cooper , James Grimmelmann

Gamification has been applied in software engineering to improve quality and results by increasing people's motivation and engagement. A systematic mapping has identified research gaps in the field, one of them being the difficulty of…

Software Engineering · Computer Science 2024-02-02 Óscar Pedreira , Félix García , Mario Piattini , Alejandro Cortiñas , Ana Cerdeira-Pena

Building a successful community means governing active populations and limited resources. This challenge often requires communities to design formal governance systems from scratch. But the characteristics of successful institutional…

Social and Information Networks · Computer Science 2022-02-04 Seth Frey , Qiankun Zhong , Beril Bulat , William D. Weisman , Caitlyn Liu , Stephen Fujimoto , Hannah M. Wang , Charles M. Schweik