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The purpose of this work is to explore a teaching methodology aimed at communicating topics and subjects not typically studied and analyzed in the (Italian) secondary school. We focused specifically on the use of videogames as a…

Physics Education · Physics 2026-01-15 Alessio Focardi , Franco Bagnoli , Andrea Guazzini , Giorgio Gronchi

Graph representations of solid state materials that encode only interatomic distance lack geometrical resolution, resulting in degenerate representations that may map distinct structures to equivalent graphs. Here we propose a hypergraph…

Materials Science · Physics 2024-11-20 Alexander J. Heilman , Weiyi Gong , Qimin Yan

3-dimensional (3D) reconstruction is an emerging field in image processing and computer vision that aims to create 3D visualizations/ models of objects/ scenes from image sets. However, its commercial applications and benefits are yet to be…

Human-Computer Interaction · Computer Science 2012-02-06 Uma Murthy , David Boardman , Chirag Garg

Analysis of large dynamic networks is a thriving research field, typically relying on 2D graph representations. The advent of affordable head mounted displays however, sparked new interest in the potential of 3D visualization for immersive…

Human-Computer Interaction · Computer Science 2020-09-11 Johannes Sorger , Manuela Waldner , Wolfgang Knecht , Alessio Arleo

People often struggle to interpret data with extremely large or small values, or ranges spanning multiple orders of magnitude. While traditional approaches, such as log scales and multiscale visualizations, can help, we explore in this…

Human-Computer Interaction · Computer Science 2026-02-24 Leni Yang , Aymeric Ferron , Yvonne Jansen , Pierre Dragicevic

Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Vitor Guizilini , Igor Vasiljevic , Jiading Fang , Rares Ambrus , Greg Shakhnarovich , Matthew Walter , Adrien Gaidon

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

Data visualisation helps understanding data represented by multiple variables, also called features, stored in a large matrix where individuals are stored in lines and variable values in columns. These data structures are frequently called…

Human-Computer Interaction · Computer Science 2022-07-25 Haseeb Younis , Paul Trust , Rosane Minghim

Heterogeneous graphs (HGs) also known as heterogeneous information networks have become ubiquitous in real-world scenarios; therefore, HG embedding, which aims to learn representations in a lower-dimension space while preserving the…

Social and Information Networks · Computer Science 2020-12-02 Xiao Wang , Deyu Bo , Chuan Shi , Shaohua Fan , Yanfang Ye , Philip S. Yu

Parallel coordinate plots (PCPs) are among the most useful techniques for the visualization and exploration of high-dimensional data spaces. They are especially useful for the representation of correlations among the dimensions, which…

Human-Computer Interaction · Computer Science 2016-09-20 Takayuki Itoh , Ashnil Kumar , Karsten Klein , Jinman Kim

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

We study an issue commonly seen with graph data analysis: many real-world complex systems involving high-order interactions are best encoded by hypergraphs; however, their datasets often end up being published or studied only in the form of…

Social and Information Networks · Computer Science 2022-11-28 Yanbang Wang , Jon Kleinberg

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

As data structures and mathematical objects used for complex systems modeling, hypergraphs sit nicely poised between on the one hand the world of network models, and on the other that of higher-order mathematical abstractions from algebra,…

Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of domains including spatial intelligence, embodied intelligence, and autonomous driving. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Hanxin Zhu , Cong Wang , Peiyan Tu , Jiayi Luo , Tianyu He , Xin Jin , Zhibo Chen

With the emergence of Cloud computing, Internet of Things-enabled Human-Computer Interfaces, Generative Artificial Intelligence, and high-accurate Machine and Deep-learning recognition and predictive models, along with the Post Covid-19…

Human-Computer Interaction · Computer Science 2023-08-25 Leila Ismail , Rajkumar Buyya

High-dimensional images, or images with a high-dimensional attribute vector per pixel, are commonly explored with coordinated views of a low-dimensional embedding of the attribute space and a conventional image representation. Nowadays,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Alexander Vieth , Boudewijn Lelieveldt , Elmar Eisemann , Anna Vilanova , Thomas Höllt

3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Manolis Savva , Ali Mahdavi-Amiri

This work seeks to tackle the inherent complexity of dataspaces by introducing a novel data structure that can represent datasets across multiple levels of abstraction, ranging from local to global. We propose the concept of a multilevel…

Data Structures and Algorithms · Computer Science 2025-04-01 Marco Caputo , Michele Russo , Emanuela Merelli

Most modern astrophysical datasets are multi-dimensional; a characteristic that can nowadays generally be conserved and exploited scientifically during the data reduction/simulation and analysis cascades. Yet, the same multi-dimensional…

Instrumentation and Methods for Astrophysics · Physics 2016-02-24 F. P. A. Vogt , C. I. Owen , L. Verdes-Montenegro , S. Borthakur