Related papers: Few-Shot Human Motion Transfer by Personalized Geo…
Exemplar-based portrait stylization is widely attractive and highly desired. Despite recent successes, it remains challenging, especially when considering both texture and geometric styles. In this paper, we present the first framework for…
This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…
We present a method for recovering the shape and radiance of a scene consisting of multiple people given solely a few images. Multi-human scenes are complex due to additional occlusion and clutter. For single-human settings, existing…
Human Video Motion Transfer (HVMT) aims to, given an image of a source person, generate his/her video that imitates the motion of the driving person. Existing methods for HVMT mainly exploit Generative Adversarial Networks (GANs) to perform…
In this paper, we address the problem of texture representation for 3D shapes for the challenging and underexplored tasks of texture transfer and synthesis. Previous works either apply spherical texture maps which may lead to large…
We introduce HuTuMotion, an innovative approach for generating natural human motions that navigates latent motion diffusion models by leveraging few-shot human feedback. Unlike existing approaches that sample latent variables from a…
In this paper, we present a simple yet effective method to automatically transfer textures of clothing images (front and back) to 3D garments worn on top SMPL, in real time. We first automatically compute training pairs of images with…
We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…
We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…
Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on.…
Given a 3D mesh with a UV parameterization, we introduce a novel approach to generating textures from text prompts. While prior work uses optimization from Text-to-Image Diffusion models to generate textures and geometry, this is slow and…
Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human…
Recently, significant progress has been made in text-based motion generation, enabling the generation of diverse and high-quality human motions that conform to textual descriptions. However, generating motions beyond the distribution of…
The goal of human stylization is to transfer full-body human photos to a style specified by a single art character reference image. Although previous work has succeeded in example-based stylization of faces and generic scenes, full-body…
Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…
Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…
In video understanding tasks, particularly those involving human motion, synthetic data generation often suffers from uncanny features, diminishing its effectiveness for training. Tasks such as sign language translation, gesture…
Recent studies have shown remarkable success in image-to-image translation for attribute transfer applications. However, most of existing approaches are based on deep learning and require an abundant amount of labeled data to produce good…
We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively generates textures that are consistent across multiple viewpoints…
In this paper, we present the texture reformer, a fast and universal neural-based framework for interactive texture transfer with user-specified guidance. The challenges lie in three aspects: 1) the diversity of tasks, 2) the simplicity of…