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Knowing the geometry of a space is desirable for many applications, e.g. sound source localization, sound field reproduction or auralization. In circumstances where only acoustic signals can be obtained, estimating the geometry of a room is…

Sound · Computer Science 2019-07-03 Linh Nguyen , Jaime Valls Miro , Xiaojun Qiu

Autonomous systems require a continuous and dependable environment perception for navigation and decision-making, which is best achieved by combining different sensor types. Radar continues to function robustly in compromised circumstances…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Carsten Ditzel , Klaus Dietmayer

Recent audio-to-image models have shown impressive performance in generating images of specific objects conditioned on their corresponding sounds. However, these models fail to reconstruct real-world landscapes conditioned on environmental…

We describe a new method to estimate the geometry of a room given room impulse responses. The method utilises convolutional neural networks to estimate the room geometry and uses the mean square error as the loss function. In contrast to…

Audio and Speech Processing · Electrical Eng. & Systems 2019-05-16 Wangyang Yu , W. Bastiaan Kleijn

Room Impulse Responses estimation is a fundamental problem in spatial audio processing and speech enhancement. In this paper, we build upon our previously introduced diffusion-based inpainting framework for Room Impulse Response…

Sound · Computer Science 2026-03-31 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

From whirling ceiling fans to ticking clocks, the sounds that we hear subtly vary as we move through a scene. We ask whether these ambient sounds convey information about 3D scene structure and, if so, whether they provide a useful learning…

Sound · Computer Science 2021-11-11 Ziyang Chen , Xixi Hu , Andrew Owens

In this paper, we present a novel approach to synthesize realistic images based on their semantic layouts. It hypothesizes that for objects with similar appearance, they share similar representation. Our method establishes dependencies…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Yi Wang , Lu Qi , Ying-Cong Chen , Xiangyu Zhang , Jiaya Jia

Recent successes suggest that an image can be manipulated by a text prompt, e.g., a landscape scene on a sunny day is manipulated into the same scene on a rainy day driven by a text input "raining". These approaches often utilize a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Sang Ho Yoon , Jinkyu Kim , Sangpil Kim

How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Andrew Owens , Tae-Hyun Oh

We present an algorithm that fully reverses the shoebox image source method (ISM), a popular and widely used room impulse response (RIR) simulator for cuboid rooms introduced by Allen and Berkley in 1979. More precisely, given a discrete…

Sound · Computer Science 2025-03-11 Tom Sprunck , Antoine Deleforge , Yannick Privat , Cédric Foy

Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tingle Li , Baihe Huang , Xiaobin Zhuang , Dongya Jia , Jiawei Chen , Yuping Wang , Zhuo Chen , Gopala Anumanchipalli , Yuxuan Wang

This paper considers methods for audio display in a CAVE-type virtual reality theater, a 3 m cube with displays covering all six rigid faces. Headphones are possible since the user's headgear continuously measures ear positions, but…

Sound · Computer Science 2011-06-08 Bowon Lee , Camille Goudeseune , Mark A. Hasegawa-Johnson

Objective metrics for emotional expressiveness are vital for speech generation, particularly in expressive synthesis and voice conversion requiring emotional prosody transfer. To quantify this, the field widely relies on emotion similarity…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-30 Yun-Shao Tsai , Yi-Cheng Lin , Huang-Cheng Chou , Tzu-Wen Hsu , Yun-Man Hsu , Chun Wei Chen , Shrikanth Narayanan , Hung-yi Lee

We propose a computational model of speech production combining a pre-trained neural articulatory synthesizer able to reproduce complex speech stimuli from a limited set of interpretable articulatory parameters, a DNN-based internal forward…

Sound · Computer Science 2022-04-06 Marc-Antoine Georges , Julien Diard , Laurent Girin , Jean-Luc Schwartz , Thomas Hueber

Room impulse responses (RIRs) are essential for many acoustic signal processing tasks, yet measuring them densely across space is often impractical. In this work, we propose RIR-Former, a grid-free, one-step feed-forward model for RIR…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-12 Shaoheng Xu , Chunyi Sun , Jihui Zhang , Prasanga N. Samarasinghe , Thushara D. Abhayapala

Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Thomas Deppisch , Nils Meyer-Kahlen , Sebastià V. Amengual Garí

We present in this paper an informed single-channel dereverberation method based on conditional generation with diffusion models. With knowledge of the room impulse response, the anechoic utterance is generated via reverse diffusion using a…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-22 Jean-Marie Lemercier , Simon Welker , Timo Gerkmann

Subjective room acoustics impressions play an important role for the performance and reception of music in concert venues and auralizations. Therefore, room acoustics since the 20th century dealt with the relationship between objective,…

Sound · Computer Science 2025-11-13 Leonie Böhlke , Tim Ziemer , Rolf Bader

Implicit neural representations (INRs) mark a fundamental shift in signal modeling, moving from discrete sampled data to continuous functional representations. By parameterizing signals as neural networks, INRs provide a unified framework…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Dhananjaya Jayasundara , Vishal M. Patel

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li