English
Related papers

Related papers: Reading and Acting while Blindfolded: The Need for…

200 papers

Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Tsunehiko Tanaka , Daiki Kimura , Michiaki Tatsubori

Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the…

Artificial Intelligence · Computer Science 2025-11-05 Sihao Hu , Tiansheng Huang , Gaowen Liu , Ramana Rao Kompella , Fatih Ilhan , Selim Furkan Tekin , Yichang Xu , Zachary Yahn , Ling Liu

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

Artificial Intelligence · Computer Science 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

We present an optimised multi-modal dialogue agent for interactive learning of visually grounded word meanings from a human tutor, trained on real human-human tutoring data. Within a life-long interactive learning period, the agent, trained…

Computation and Language · Computer Science 2017-10-02 Yanchao Yu , Arash Eshghi , Oliver Lemon

In order to train a computer agent to play a text-based computer game, we must represent each hidden state of the game. A Long Short-Term Memory (LSTM) model running over observed texts is a common choice for state construction. However, a…

Computation and Language · Computer Science 2019-08-30 Xusen Yin , Jonathan May

Reward design for reinforcement learning agents can be difficult in situations where one not only wants the agent to achieve some effect in the world but where one also cares about how that effect is achieved. For example, we might wish for…

Artificial Intelligence · Computer Science 2023-01-25 Xiangyu Peng , Christopher Cui , Wei Zhou , Renee Jia , Mark Riedl

Recent advances in reinforcement learning have shown its potential to tackle complex real-life tasks. However, as the dimensionality of the task increases, reinforcement learning methods tend to struggle. To overcome this, we explore…

Computation and Language · Computer Science 2020-02-06 Erez Schwartz , Guy Tennenholtz , Chen Tessler , Shie Mannor

Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…

Computation and Language · Computer Science 2021-09-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Chengqi Zhang

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

Machine Learning · Computer Science 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

We build deep RL agents that execute declarative programs expressed in formal language. The agents learn to ground the terms in this language in their environment, and can generalize their behavior at test time to execute new programs that…

Artificial Intelligence · Computer Science 2017-06-21 Misha Denil , Sergio Gómez Colmenarejo , Serkan Cabi , David Saxton , Nando de Freitas

Domain knowledge is crucial for effective performance in autonomous control systems. Typically, human effort is required to encode this knowledge into a control algorithm. In this paper, we present an approach to language grounding which…

Computation and Language · Computer Science 2014-01-22 S. R. K. Branavan , David Silver , Regina Barzilay

Research in multi-agent cooperation has shown that artificial agents are able to learn to play a simple referential game while developing a shared lexicon. This lexicon is not easy to analyze, as it does not show many properties of a…

Computation and Language · Computer Science 2019-11-06 Roberto Dessì , Diane Bouchacourt , Davide Crepaldi , Marco Baroni

When deploying autonomous agents in the real world, we need effective ways of communicating objectives to them. Traditional skill learning has revolved around reinforcement and imitation learning, each with rigid constraints on the format…

Artificial Intelligence · Computer Science 2019-11-21 Mark Woodward , Chelsea Finn , Karol Hausman

Multi-agent robotic systems are increasingly operating in real-world environments in close proximity to humans, yet are largely controlled by policy models with inscrutable deep neural network representations. We introduce a method for…

Machine Learning · Computer Science 2023-02-24 Renos Zabounidis , Joseph Campbell , Simon Stepputtis , Dana Hughes , Katia Sycara

Computer agents powered by vision-language models (VLMs) have significantly advanced human-computer interaction, enabling users to perform complex tasks through natural language instructions. However, these agents are vulnerable to context…

Artificial Intelligence · Computer Science 2025-03-13 Pei Yang , Hai Ci , Mike Zheng Shou

In recent years, multi-agent reinforcement learning algorithms have made significant advancements in diverse gaming environments, leading to increased interest in the broader application of such techniques. To address the prevalent…

Multiagent Systems · Computer Science 2024-04-30 Dapeng Li , Hang Dong , Lu Wang , Bo Qiao , Si Qin , Qingwei Lin , Dongmei Zhang , Qi Zhang , Zhiwei Xu , Bin Zhang , Guoliang Fan

Pragmatics studies how context can contribute to language meanings. In human communication, language is never interpreted out of context, and sentences can usually convey more information than their literal meanings. However, this mechanism…

Artificial Intelligence · Computer Science 2021-10-04 Luyao Yuan , Zipeng Fu , Jingyue Shen , Lu Xu , Junhong Shen , Song-Chun Zhu

Interactive Fiction games are text-based simulations in which an agent interacts with the world purely through natural language. They are ideal environments for studying how to extend reinforcement learning agents to meet the challenges of…

Machine Learning · Computer Science 2020-01-27 Prithviraj Ammanabrolu , Matthew Hausknecht

Autonomous agents should coordinate effectively without prior knowledge of others' intents. While prior work has focused on intent inference, we address the inverse problem: how agents can strategically demonstrate their intents within…

Systems and Control · Electrical Eng. & Systems 2025-11-11 Jingqi Li , Anand Siththaranjan , Somayeh Sojoudi , Claire Tomlin , Andrea Bajcsy

We propose an interactive multimodal framework for language learning. Instead of being passively exposed to large amounts of natural text, our learners (implemented as feed-forward neural networks) engage in cooperative referential games…

Computation and Language · Computer Science 2016-05-24 Angeliki Lazaridou , Nghia The Pham , Marco Baroni
‹ Prev 1 4 5 6 7 8 10 Next ›