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This paper considers a set of sensors, which as a group are tasked with taking measurements of the environment and sending a small subset of the measurements to a centralized data fusion center, where the measurements will be used to…

Multiagent Systems · Computer Science 2022-07-11 David Grimsman , Matthew R. Kirchner , João P. Hespanha , Jason R. Marden

In the framework of evolutionary games with institutional reciprocity, limited incentives are at disposal for rewarding cooperators and punishing defectors. In the simplest case, it can be assumed that, depending on their strategies, all…

Populations and Evolution · Quantitative Biology 2014-09-05 Xiaojie Chen , Matjaz Perc

This work studies distributed learning in the spirit of Yao's model of communication complexity: consider a two-party setting, where each of the players gets a list of labelled examples and they communicate in order to jointly perform some…

Machine Learning · Computer Science 2018-04-24 Daniel M. Kane , Roi Livni , Shay Moran , Amir Yehudayoff

In frequently repeated matching scenarios, individuals may require diversification in their choices. Therefore, when faced with a set of potential outcomes, each individual may have an ideal lottery over outcomes that represents their…

Computer Science and Game Theory · Computer Science 2024-04-29 Rasoul Ramezanian

Standard procurement models assume that the buyer knows the quality of the good at the time of procurement; however, in many settings, the quality is learned only long after the transaction. We study procurement problems in which the…

Theoretical Economics · Economics 2026-04-03 Kun Zhang

We address the fundamental problem of selection under uncertainty by modeling it from the perspective of Bayesian persuasion. In our model, a decision maker with imperfect information always selects the option with the highest expected…

Computer Science and Game Theory · Computer Science 2024-10-16 Siddhartha Banerjee , Kamesh Munagala , Yiheng Shen , Kangning Wang

We study an information-structure design problem (a.k.a. persuasion) with a single sender and multiple receivers with actions of a priori unknown types, independently drawn from action-specific marginal distributions. As in the standard…

Artificial Intelligence · Computer Science 2019-08-05 Andrea Celli , Stefano Coniglio , Nicola Gatti

In this paper we introduce a novel objective prior distribution levering on the connections between information, divergence and scoring rules. In particular, we do so from the starting point of convex functions representing information in…

Methodology · Statistics 2021-07-21 Stephen G. Walker , Cristiano Villa

In sorting literature, comparative statics for multidimensional assignment models with general output functions and input distributions is an important open question. We provide a complete theory of comparative statics for technological…

General Economics · Economics 2025-12-12 Job Boerma , Andrea Ottolini , Aleh Tsyvinski

How should we decide which fairness criteria or definitions to adopt in machine learning systems? To answer this question, we must study the fairness preferences of actual users of machine learning systems. Stringent parity constraints on…

Artificial Intelligence · Computer Science 2020-12-09 Angie Peng , Jeff Naecker , Ben Hutchinson , Andrew Smart , Nyalleng Moorosi

Iterative peer grading activities may keep students engaged during in-class project presentations. Effective methods for collecting and aggregating peer assessment data are essential. Students tend to grade projects favorably. So, while…

Computer Science and Game Theory · Computer Science 2025-03-25 Lihi Dery

Crowdsourcing offers a practical method for ranking and scoring large amounts of items. To investigate the algorithms and incentives that can be used in crowdsourcing quality evaluations, we built CrowdGrader, a tool that lets students…

Social and Information Networks · Computer Science 2013-08-27 Luca de Alfaro , Michael Shavlovsky

The goal of this paper is to rigorously interrogate conventional wisdom about centralization in block-building (due to, e.g., MEV and private order flow) and the outsourcing of block-building by validators to specialists (i.e.,…

Computer Science and Game Theory · Computer Science 2024-01-23 Maryam Bahrani , Pranav Garimidi , Tim Roughgarden

Polarization is a major concern for a well-functioning society. Often, mass polarization of a society is driven by polarizing political representation, even when the latter is easily preventable. The existing computational social choice…

Computer Science and Game Theory · Computer Science 2025-09-03 Chris Dong , Martin Bullinger , Tomasz Wąs , Larry Birnbaum , Edith Elkind

We propose a new fairness notion, motivated by the practical challenge of allocating teaching assistants (TAs) to courses in a department. Each course requires a certain number of TAs and each TA has preferences over the courses they want…

Computer Science and Game Theory · Computer Science 2025-04-15 Pallavi Jain , Palash Jha , Shubham Solanki

Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…

Computer Science and Game Theory · Computer Science 2019-05-01 Haris Aziz , Omer Lev , Nicholas Mattei , Jeffrey S. Rosenschein , Toby Walsh

Categories such as animal or furniture are acquired at an early age and play an important role in processing, organizing, and communicating world knowledge. Categories exist across cultures: they allow to efficiently represent the…

Computation and Language · Computer Science 2019-02-26 Lea Frermann , Mirella Lapata

This study considers a model where schools may have multiple priority orders on students, which may be inconsistent with each other. For example, in school choice systems, since the sibling priority and the walk zone priority coexist, the…

Theoretical Economics · Economics 2024-10-18 Minoru Kitahara , Yasunori Okumura

Some human-machine systems are designed so that machines (robots) gather and deliver data to remotely located operators (humans) through an interface in order to aid them in classification. The performance of a human as a (binary)…

Optimization and Control · Mathematics 2024-10-31 Deepak Prakash Kumar , Pranav Rajbhandari , Loy McGuire , Swaroop Darbha , Donald Sofge

Gathering training data is a key step of any supervised learning task, and it is both critical and expensive. Critical, because the quantity and quality of the training data has a high impact on the performance of the learned function.…

Data Structures and Algorithms · Computer Science 2021-10-28 Quentin Lutz , Élie de Panafieu , Alex Scott , Maya Stein