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Related papers: Information Security Games: A Survey

200 papers

The Human Activity Recognition (HAR) tasks automatically identify human activities using the sensor data, which has numerous applications in healthcare, sports, security, and human-computer interaction. Despite significant advances in HAR,…

Computer Science and Game Theory · Computer Science 2023-11-14 Mohammad Hossein Shayesteh , Behrooz Sharokhzadeh , Behrooz Masoumi

Game theory has been applied in many fields of study, especially economics and political science. Arce M. and Sandler (2005) analyzed counter-terrorism using non-cooperative game theory (the players are, for example, the US and the EU),…

Optimization and Control · Mathematics 2021-01-05 Sung Chan Choi

The contextual integrity model is a widely accepted way of analyzing the plurality of norms that are colloquially called "privacy norms". Contextual integrity systematically describes such norms by distinguishing the type of data concerned,…

Computers and Society · Computer Science 2024-05-16 Ran Wolff

This paper reviews literature pertaining to the development of data science as a discipline, current issues with data bias and ethics, and the role that the discipline of information science may play in addressing these concerns.…

Digital Libraries · Computer Science 2025-06-05 Brady D. Lund , Ting Wang

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu

The history of humanhood has included competitive activities of many different forms. Sports have offered many benefits beyond that of entertainment. At the time of this article, there exists not a competitive ecosystem for cyber security…

Cryptography and Security · Computer Science 2017-03-16 Jovonni L. Pharr

Minority games where groups of agents remember, react or incorporate information with different timescales are investigated. We study how their respective gains depend on their timescales for standard models and games with no public…

Physics and Society · Physics 2009-11-11 Giancarlo Mosetti , Damien Challet , Yi-Cheng Zhang

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander

Information security isn't just about software and hardware -- it's at least as much about policies and processes. But the research community overwhelmingly focuses on the former over the latter, while gaping policy and process problems…

Cryptography and Security · Computer Science 2024-03-25 Arvind Narayanan , Kevin Lee

Standard game theory assumes that the structure of the game is common knowledge among players. We relax this assumption by considering extensive games where agents may be unaware of the complete structure of the game. In particular, they…

Computer Science and Game Theory · Computer Science 2007-05-23 Joseph Y. Halpern , Leandro C. Rêgo

As more business activities are being automated and an increasing number of computers are being used to store vital and sensitive information the need for secure computer systems becomes more apparent. These systems can be achieved only…

Computers and Society · Computer Science 2009-09-25 Shireesh Reddy Annam

This systematic literature review surveys technical defenses against software-based cheating in online multiplayer games. Categorizing existing approach-es into server-side detection, client-side anti-tamper, kernel-level anti-cheat…

Cryptography and Security · Computer Science 2025-12-29 Adwa Alangari , Ohoud Alharbi

Phishing is an online identity theft that aims to steal sensitive information such as username, passwords and online banking details from its victims. Phishing education needs to be considered as a means to combat this threat. This book…

Computers and Society · Computer Science 2016-11-01 Nalin Asanka Gamagedara Arachchilage

Software game is a kind of application that is used not only for entertainment, but also for serious purposes that can be applicable to different domains such as education, business, and health care. Although the game development process…

Software Engineering · Computer Science 2017-11-27 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed

A review of the empirical literature on access to scholarly information. This review focuses on surveys of authors, article download and citation analysis.

Digital Libraries · Computer Science 2016-09-08 Philip M. Davis

Game theory offers a powerful framework for analyzing strategic interactions among decision-makers, providing tools to model, analyze, and predict their behavior. However, implementing game theory can be challenging due to difficulties in…

Computer Science and Game Theory · Computer Science 2024-05-15 Yaoqi Yang , Hongyang Du , Geng Sun , Zehui Xiong , Dusit Niyato , Zhu Han

This work is intended for researchers in the field of side-channel attacks, countermeasure analysis, and probing security. It reports on a formalization of simulatability in terms of categorical properties, which we think will provide a…

Cryptography and Security · Computer Science 2023-03-02 Vittorio Zaccaria

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

Statistics Theory · Mathematics 2024-02-27 Jozsef Konczer

In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

Artificial Intelligence · Computer Science 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

Scenario building is an established method to anticipate the future of emerging technologies. Its primary goal is to use narratives to map future trajectories of technology development and sociotechnical adoption. Following this process,…

Human-Computer Interaction · Computer Science 2025-06-09 Julia Barnett , Kimon Kieslich , Jasmine Sinchai , Nicholas Diakopoulos