Related papers: Prioritized Architecture Sampling with Monto-Carlo…
Neural Architecture Search (NAS) has gained significant popularity as an effective tool for designing high performance deep neural networks (DNNs). NAS can be performed via policy gradient, evolutionary algorithms, differentiable…
Lane-free traffic environments allow vehicles to better harness the lateral capacity of the road without being restricted to lane-keeping, thereby increasing the traffic flow rates. As such, we have a distinct and more challenging setting…
Monte-Carlo tree search (MCTS) is an effective anytime algorithm with a vast amount of applications. It strategically allocates computational resources to focus on promising segments of the search tree, making it a very attractive search…
The wide application of pre-trained models is driving the trend of once-for-all training in one-shot neural architecture search (NAS). However, training within a huge sample space damages the performance of individual subnets and requires…
Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…
One-shot Neural Architecture Search (NAS) aims to minimize the computational expense of discovering state-of-the-art models. However, in the past year attention has been drawn to the comparable performance of naive random search across the…
Neural architecture search (NAS) aims to automate the search procedure of architecture instead of manual design. Even if recent NAS approaches finish the search within days, lengthy training is still required for a specific architecture…
It is common practice to use large computational resources to train neural networks, as is known from many examples, such as reinforcement learning applications. However, while massively parallel computing is often used for training models,…
We propose to incorporate neural architecture search (NAS) into general-purpose multi-task learning (GP-MTL). Existing NAS methods typically define different search spaces according to different tasks. In order to adapt to different task…
Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…
Neural Architecture Search (NAS) has proved effective in offering outperforming alternatives to handcrafted neural networks. In this paper we analyse the benefits of NAS for image classification tasks under strict computational constraints.…
In this work, we consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of infinite-horizon discounted cost Markov Decision Process (MDP). While…
Monte Carlo Tree Search (MCTS) has been proposed as a transformative approach to join-order optimization in database query processing, with recent frameworks such as AlphaJoin and HyperQO claiming to outperform traditional methods. However,…
This paper presents an efficient approach to object manipulation planning using Monte Carlo Tree Search (MCTS) to find contact sequences and an efficient ADMM-based trajectory optimization algorithm to evaluate the dynamic feasibility of…
Monte Carlo Tree Search (MCTS) is particularly adapted to domains where the potential actions can be represented as a tree of sequential decisions. For an effective action selection, MCTS performs many simulations to build a reliable tree…
Neural architecture search (NAS) has shown promising results discovering models that are both accurate and fast. For NAS, training a one-shot model has become a popular strategy to rank the relative quality of different architectures (child…
Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to artificial intelligence (AI) game players. This project imagines a game in which an AI player searches for a…
One-Shot Neural Architecture Search (NAS) is a promising method to significantly reduce search time without any separate training. It can be treated as a Network Compression problem on the architecture parameters from an over-parameterized…
Neural Architecture Search (NAS) has attracted growing interest. To reduce the search cost, recent work has explored weight sharing across models and made major progress in One-Shot NAS. However, it has been observed that a model with…
Networks found with Neural Architecture Search (NAS) achieve state-of-the-art performance in a variety of tasks, out-performing human-designed networks. However, most NAS methods heavily rely on human-defined assumptions that constrain the…