Related papers: Memory-Rate Tradeoff for Caching with Uncoded Plac…
In this work, we consider a slight variant of well known coded caching problem, referred as multi-access coded caching problem, where each user has access to $z$ neighboring caches in a cyclic wrap-around way. We present a placement and…
This paper studies the fundamental limits of caching in a network with two receivers and two files generated by a two-component discrete memoryless source with arbitrary joint distribution. Each receiver is equipped with a cache of equal…
Caching at the wireless edge nodes is a promising way to boost the spatial and spectral efficiency, for the sake of alleviating networks from content-related traffic. Coded caching originally introduced by Maddah-Ali and Niesen…
The tradeoff between the user's memory size and the worst-case download time in the $(H,r,M,N)$ combination network is studied, where a central server communicates with $K$ users through $H$ immediate relays, and each user has local cache…
Degraded K-user broadcast channels (BC) are studied when receivers are facilitated with cache memories. Lower and upper bounds are derived on the capacity-memory tradeoff, i.e., on the largest rate of reliable communication over the BC as a…
Caching is an efficient way to reduce network traffic congestion during peak hours by storing some content at the user's local cache memory without knowledge of later demands. For the shared-link caching model, Maddah-Ali and Niesen (MAN)…
Coded caching is a promising technique to create coded multicast opportunities for cache-aided networks. By splitting each file into $F$ equal packets (i.e., the subpacketization level $F$) and letting each user cache a set of packets, the…
Coded/uncoded content placement in Mobile Edge Caching (MEC) has evolved as an efficient solution to meet the significant growth of global mobile data traffic by boosting the content diversity in the storage of caching nodes. To meet the…
Proactive content caching at user devices and coded delivery is studied considering a non-uniform file popularity distribution. A novel centralized uncoded caching and coded delivery scheme, which can be applied to large file libraries, is…
The capacity of caching networks has received considerable attention in the past few years. A particularly studied setting is the shared link caching network, in which a single source with access to a file library communicates with multiple…
We consider a network consisting of a file server connected through a shared link to a number of users, each equipped with a cache. Knowing the popularity distribution of the files, the goal is to optimally populate the caches such as to…
Existing decentralized coded caching solutions cannot guarantee small loads in the general scenario with arbitrary file sizes and cache sizes. In this paper, we propose an optimization framework for decentralized coded caching in the…
This paper addresses the problem of exponentially increasing sub-packetization with the number of users in a centralized coded caching system by introducing a new coded caching scheme inspired by the symmetric neighboring consecutive side…
An information-theoretic lower bound is developed for the caching system studied by Maddah-Ali and Niesen. By comparing the proposed lower bound with the decentralized coded caching scheme of Maddah-Ali and Niesen, the optimal memory--rate…
This paper analyzes the achievable tradeoff between cache~size and download~rate in decentralized caching systems with the uncoded cache placement originally proposed by Maddah-Ali and Niesen. It proposes two novel delivery schemes that…
Coded caching utilizes proper file subpacketization and coded delivery to make full use of the multicast opportunities in content delivery, to alleviate file transfer load in massive content delivery scenarios. Most existing work considers…
In device-to-device (D2D) coded caching problems, it is possible that not all users will make file requests in the delivery phase. Hence, we propose a new D2D centralized coded caching problem, named the 3-user D2D coded caching with two…
Caching appears to be an efficient way to reduce peak hour network traffic congestion by storing some content at the user's cache without knowledge of later demands. Recently, Maddah-Ali and Niesen proposed a two-phase, placement and…
To address the massive growth of data traffic over cellular networks, increasing spatial reuse of the frequency spectrum by the deployment of small base stations (SBSs) has been considered. For rapid deployment of SBSs in the networks,…
Coded caching utilizes pre-fetching during off-peak hours and multi-casting for delivery in order to balance the traffic load in communication networks. Several works have studied the achievable peak and average rates under different…